Last updated: 30-12-2020
Here is a list of all decompiled scaleforms and all of their functions (duplicate entries removed). Note this is all auto generated so not all of these functions may work in-game. In most cases, only the UPPERCASE function names are the ones that work in-game. I've not removed the lowercase functions however, because sometimes lowercase functions DO work.
Note that most pausemenu / frontend menu scaleforms can NOT be manually drawn on the screen. You will need to use global scaleform natives to call those functions using frontend menus. This is a LOT harder because almost nothing is documented. There is a small (super basic) frontend API resource (you can find that here), but there's still a massive amount of unknown functions and function structures that make it very hard to use these scaleform functions right now.
Here is a list of most common scaleform natives that you'll likely end up using:
int RequestScaleformMovie(scalename) bool HasScaleformMovieLoaded(scale) bool HasScaleformMovieFilenameLoaded(scalename) bool BeginScaleformMovieMethodOnFrontend(funcname) // (global/frontend menu scaleform functions, not used very often) bool BeginScaleformMovieMethodOnFrontendHeader(funcname) // (global/frontend menu scaleform functions, not used very often) bool BeginScaleformMovieMethod(scale, funcname) void CallScaleformMovieMethod(scale, funcname) void ScaleformMovieMethodAddParamInt(int) void ScaleformMovieMethodAddParamFloat(float) void ScaleformMovieMethodAddParamBool(bool) void ScaleformMovieMethodAddParamTextureNameString(string) void EndScaleformMovieMethod() int EndScaleformMovieMethodReturnValue() bool IsScaleformMovieMethodReturnValueReady(int methodReturn) int GetScaleformMovieMethodReturnValueInt(int methodReturn)
For additional FiveM/GTA modding tools, datasets and resources, checkout Pleb Masters: Forge.
AP_ICON()
CREW_TAG_MOVIECLIP()
SET_CREW_TAG(crewTypeIsPrivate, crewTagContainsRockstar, crewTag, founderOrRank, crewColour)
UNPACK_CREW_TAG(crewStr)
debug()
FEED_AWARD()
INITIALISE(bgR, bgG, bgB, _flashAlpha, _flashRate, _bIsWideScreen, _bIsAsianLanguage, bgColor)
SET_FEED_COMPONENT(awardName, txd, txn, xp, colourEnum, titleStr)
hasPendingImage()
CLEAR_TXD()
FEED_CREW_RANKUP()
SET_FEED_COMPONENT(chTitle, chSubitle, chTXD, chTXN, bIsImportant)
hasPendingImage()
FEED_CREW_TAG()
SET_FEED_COMPONENT(crewTypeIsPrivate, crewTagContainsRockstar, crewTag, rank, hasFounderStatus, bodyStr, isImportant, txd, imgStr, gamerStr, crewPackedStr)
hasPendingImage()
CLEAR_TXD()
FEED_MESSAGE_TEXT()
SET_FEED_COMPONENT(bodyStr, txd, txn, isImportant, iconEnum, nameStr, subtitleStr, crewPackedStr, icon2Enum, bTrimBody, iTextColor)
hasPendingImage()
flashOn()
flashOff()
CLEAR_TXD()
getContentLength()
FEED_REPLAY()
INITIALISE(bgR, bgG, bgB, _flashAlpha, _flashRate, _bIsWideScreen, _bIsAsianLanguage, bgColor)
SET_DISPLAY_CONFIG_OBJECT(dc)
SET_FEED_COMPONENT(eType, sTitle, sSubtitle, iIcon, pctComplete, bFlash, sIcon)
rotateSpinner(spinnerMC)
pulseMC(bFadeOut, mc)
lineToPtOnWheel(angle)
onCleanup()
FEED_STATS()
SET_FEED_COMPONENT(statTitleStr, statBodyStr, iconEnum, stepVal, barValue, isImportant, txd, txn)
flashGlowOn(targetMC, blinkSpeed)
flashGlowOff(targetMC, blinkSpeed)
hasPendingImage()
STREAM_COMP_READY()
CLEAR_TXD()
onCleanup()
FEED_TICKER()
SET_FEED_COMPONENT(sBody, bIsImportant, bHasTokens, numIconFlashes)
toggleIconVisibility(numFlashesLeft)
FEED_TOOLTIPS()
INITIALISE(bgR, bgG, bgB, _flashAlpha, _flashRate, _bIsWideScreen, _bIsAsianLanguage, bgColor)
SET_FEED_COMPONENT(bodyStr, isImportant)
CLEAR_TXD()
FEED_UNLOCK()
INITIALISE(bgR, bgG, bgB, _flashAlpha, _flashRate, _bIsWideScreen, _bIsAsianLanguage, bgColor)
SET_FEED_COMPONENT(chTitle, chSubtitle, iIconType, bIsImportant, eTitleColour)
flashOn()
flashOff()
FEED_VERSUS()
INITIALISE(bgR, bgG, bgB, _flashAlpha, _flashRate, _bIsWideScreen, _bIsAsianLanguage, bgColor)
SET_FEED_COMPONENT(ch1TXD, ch1TXN, val1, ch2TXD, ch2TXN, val2, vsStr, color1, color2)
loadImg(sTXD, sTXN, imgMC)
GAME_STREAM()
INITIALISE(mc)
READY(id)
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isCircleAccept, _isAsianLang)
SET_HELPTEXT_HEIGHT(_helpTextHeight)
adjustBaselines()
SET_MINIMAP_VISIBLE_STATE(_mapVisibleState)
SET_IMPORTANT_PARAMS(bgR, bgG, bgB, _flashAlpha, _flashRate)
SET_NEXT_FEED_POST_BACKGROUND_COLOR(color)
createStreamComponent(type, id)
getStreamComponent(type, id)
shuffleStreamComponents(currComp)
animateInComplete(comp)
reorderListComponents()
deleteStreamComponent(type, id)
deleteStreamComponentFromArray(bFromPending, type, id)
removeFeedMC(ssObj)
willComponentFit(compHeight, compID)
validateComponent(ssObj)
updatePendingItems()
resetBgColor()
TXD_HAS_LOADED(textureDict, success, uniqueID)
TXD_ALREADY_LOADED(textureDict, uniqueID)
ADD_TXD_REF_RESPONSE(textureDict, uniqueID)
SET_STREAM_COMPONENT()
SNAP_NEXT_FEED_ITEM_INTO_POSITION()
UPDATE_STREAM_COMPONENT()
REMOVE_STREAM_COMPONENT(compTypeIndex, compType)
UPDATE_STREAM_STATS()
UPDATE_STREAM_TICKER()
SHOW()
HIDE()
SHOW_CONTENT()
ENABLE_SHOW_DEBUG_BOUNDS(isEnabled)
repositionDebugLines()
GAME_STREAM_ENUMS()
GTAV_ONLINE()
INITIALISE(mc)
initScreenLayout(alignmentType)
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
SET_BIG_LOGO_VISIBLE(isBig, playFromStart)
HIDE_ONLINE_LOGO()
OVERRIDE_SIZE(scaleX, scaleY)
OVERRIDE_POSITION(posX, posY)
fadeLogoOut()
SETUP_BIGFEED(bAlignRight)
SETUP_TABS(count, bAlignRight)
SET_BIGFEED_INFO(footerStr, bodyStr, whichTab, txd, txn, subtitle, urlDeprecated, title, newsItemType)
SET_BIGFEED_BODY_TEXT(bodyStr)
HIDE_BIGFEED_INFO()
FADE_OUT_BIGFEED()
FADE_IN_BIGFEED()
SET_BIGFEED_PROGRESS(eHudColour, progress)
END_BIGFEED()
SET_BIGFEED_IMAGE(txd, image)
SET_NEWS_CONTEXT(eContext)
SET_TITLE()
SET_DATA_SLOT(i)
SET_DATA_SLOT_EMPTY()
DISPLAY_VIEW(viewIndex, itemIndex)
TXD_HAS_LOADED(textureDict, success, uniqueID)
TXD_ALREADY_LOADED(textureDict, uniqueID)
ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
fadeImgIn()
fadeImgOut()
INSTRUCTIONAL_BUTTONS()
CONSTRUCTION_INNARDS()
INITIALISE(mc)
initScreenLayout()
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isCircleAccept, _isAsian, _actualWidth, _actualHeight)
TOGGLE_MOUSE_BUTTONS(hasButtons)
saveSpinerFrame()
SET_SAVING_TEXT(iconEnum, saveStr)
REMOVE_SAVING()
CLEAR_ALL()
CLEAR_RENDER()
OVERRIDE_POSITION(newX, newY, alignBottomRight)
SET_CLEAR_SPACE(clearSpace)
SET_LEADING(newLeading)
SET_DATA_SLOT()
SET_DATA_SLOT_EMPTY()
CREATE_CONTAINER()
CLEAR_BACKGROUNDS()
DRAW_INSTRUCTIONAL_BUTTONS(layoutType)
GET_NUMBER_OF_ROWS()
createLineOfButtons(Xpos, startIndex)
createItem(item)
drawButton(mc, inputID)
mouseEventProxy(_inputID)
getWidth(obj, isString)
createButtonIcon(buttonID, buttonParent, key)
SET_BACKGROUND()
processRollOver()
processRollOut()
generateTextField(textFieldName, textString, parentMovieClip)
SET_PADDING(top, right, bottom, left)
SET_BACKGROUND_COLOUR(r, g, b, a)
OVERRIDE_RESPAWN_TEXT(id, txt)
FLASH_BUTTON_BY_ID(buttonID, alpha, duration)
removeButton(mc)
SET_MAX_WIDTH(maxWidth)
getFourThreeSafeZoneOffset(screenWidthPixels)
requiresBackground()
parse(incomingStr)
addKey(instructions)
addButton(instructions)
isKey(str)
parseForGamerName(TF, str)
SET_HIT_AREA_VISIBLE(isVisible)
debug()
LANDING_PAGE()
debug()
INITIALISE(mc)
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, isWideScreen, _isHiDef, _isAsian)
INIT_LANDING_PAGE()
SET_BUTTON_SELECTED(buttonId)
initButtons(dataArray)
alignElements()
LOADINGSCREEN_NEWGAME()
INITIALISE(mc)
SET_PROGRESS_BAR(percentage)
SET_PROGRESS_TEXT(progressText)
initProgressBar()
initLogo()
debug()
getKeys()
LOADINGSCREEN_STARTUP()
INITIALISE(mc)
SET_SCREEN_ORDER(isSingleplayer)
switchLoadSequence()
SET_NEWS_SCREEN_ORDER(isSingleplayer)
debug(id)
randRange(min, max)
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef)
SET_CONTEXT(eContext)
fadeLegals()
removeLegals()
fixJustifiedLegalText(tf, offset)
getIsAmericanBuild()
LEGAL(savingLabel, SocialClubLabel, loadingLabel, buildNumber, onlineVersionNumber)
fadeAndRemoveMovieClip(fadeMc, fadeDuration)
remove(Mc)
removeRockstarSplash()
INSTALL()
SWITCH()
prepLoadingScreens()
SET_GTA_LOGO_VISIBLE(bVisible)
switchToStaticGameLoadingScreens()
TEST_BUTTONS(slot, icon, buttonText)
TEST_INSTALL()
updateButtonLayout()
SET_BUTTONS(slot, icon, buttonText)
setButtonText(buttonTF, buttonText)
HIDE_BUTTONS()
HIDE_PROGRESS_TEXT()
SET_PROGRESS_TEXT(progressText)
SET_PROGRESS_TITLE(progressTitle)
initLogo()
initButtons()
initProgressBar()
STARTUP_ANIMATED_LOADINGSCREENS()
SHOW_NEXT_ANIMATED_LOADINGSCREEN()
SHOW_NEXT_STATIC_LOADINGSCREEN()
waitForLoadingScreen()
texturesAreReadyAndAnimationIsDone()
updateScreenIndex()
updateNewsScreenIndex()
getLoadingScreenObject(index)
getLoadingScreenMovieClipName(index)
loadTextures(textureDict)
LOAD_TXD(textureDict, currScreenIndex)
TXD_HAS_LOADED(textureDict, success, uniqueID)
TXD_ALREADY_LOADED(textureDict, uniqueID)
setupLoadscreen(textureDict, currScreenIndex)
loadProgress(targetMC)
loadInit(targetMC)
setupLayers(loadscreenMc, loadscreenObject)
playLoadscreen(loadscreenMc, loadscreenObject)
loadscreenIsSettled(layer, duration, tweenargs, setup)
exitLoadscreen(loadscreenMc, loadscreenObject)
exitLoadscreenComplete()
startTransition(duration)
fadeInBlackOverlay(duration, onCompleteFunc)
loadNextStaticScreen()
onCompleteFadeToNews()
removeLoadscreen(loadingScreenMc, loadingScreenObject)
getNextLoadscreenObject()
finishTransition()
fadeOutBlackOverlay()
createOverlay(parentMc)
cleanUpTransition()
MOUSE_EVENTS()
triggerEvent(params)
MOUSE_POINTER()
INITIALISE(mc)
SET_SCREEN_ASPECT(fPhysicalDifference, fLogicalDifference)
ONLINE_POLICIES(mc)
SET_SUBMIT_BUTTON(btnMc, btnText, rawText)
SET_SUBMIT_BUTTON_ENABLED(btnMc, enable, isSelected)
SET_TEXT_ENABLED_COLOR(tf)
SET_TEXT_DISABLED_COLOR(tf)
SET_HIGHLIGHT_COLOR(isSelected, clip, glowClip)
SET_HIGHLIGHT_DISABLED_COLOR(clip, glowClip)
SET_POLICY_TITLE(title, isRawText)
SET_POLICY_INTRO(text, isRawText)
SET_POLICY_TEXT(tos)
SCROLL_POLICY_TEXT(scrollType)
INIT_DOWNLOADED_POLICY()
SET_POLICY_ACCEPTED_TEXT(text, isRawText)
DISPLAY_DOWNLOADED_POLICY()
DISPLAY_TOS()
DISPLAY_EULA()
DISPLAY_PP()
SET_ONLINE_POLICY_TEXT(policy)
SET_ONLINE_POLICY_TITLE(title)
SET_ONLINE_POLICY_READ_TITLE(title)
SET_ONLINE_POLICY_LINK_1(linkText)
SET_ONLINE_POLICY_LINK_1_HIGHLIGHT(isSelected)
SET_ONLINE_POLICY_LINK_2(linkText)
SET_ONLINE_POLICY_LINK_2_HIGHLIGHT(isSelected)
SET_ONLINE_POLICY_LINK_3(linkText)
SET_ONLINE_POLICY_LINK_3_HIGHLIGHT(isSelected)
SET_ONLINE_POLICY_ACCEPT_HIGHLIGHT(isSelected)
SET_ONLINE_POLICY_ACCEPT_RADIO_BUTTON_STATE(state)
SET_ONLINE_POLICY_ACCEPTED_TEXT(text)
updatePolicyLinkLayout()
SET_ONLINE_POLICY_SUBMIT_FIELD(text)
SET_ONLINE_POLICY_SUBMIT_HIGHLIGHT(isEnabled, isSelected)
DISPLAY_ONLINE_POLICY()
INIT_DOWNLOADED_POLICY_UPDATE()
SET_POLICY_UPDATE_TEXT(policy, isRawText)
SET_POLICY_UPDATE_TITLE(title, isRawText)
DISPLAY_POLICY_UPDATE()
SHOW_PAGE_BY_ID(pageID)
INIT_BUTTONS()
DISPOSE_BUTTONS()
INIT_TOS_BUTTONS()
initTOSScrollButton(arrowMC, onClickEvent)
onRollOverArrow(arrowMC)
onRollOutArrow(arrowMC)
disposeTOSScrollButton(arrowMC)
onClickArrowUp()
onClickArrowDown()
SET_TEXT_HUDCOLOUR(tf, hudColourId)
SET_MC_HUDCOLOUR(mc, hudColourId)
GET_ROOT_DISPLAY_OBJECT()
OPENING_CREDITS(mc)
INITIALISE(mc)
TEST_LOGO(fadeInDuration, fadeOutDuration, logoFadeInDuration, logoFadeOutDuration, logoFadeInDelay, logoFadeOutDelay, logoScaleDuration)
TEST_CREDIT_BLOCK(role, names, align, xOffset, namesXOffset, stepDuration, animInStyle, animInValue, animOutValue)
TEST_SINGLE_LINE(animInStyle, animInValue, animOutValue)
SETUP_SINGLE_LINE(mcName, fadeInDuration, fadeOutDuration, x, y, align)
ADD_TEXT_TO_SINGLE_LINE(mcName, text, font, colour, isRawText, language, yOffset)
SHOW_SINGLE_LINE(mcName, animInStyle, animInValue)
SETUP_CREDIT_BLOCK(mcName, x, y, align, fadeInDuration, fadeOutDuration)
ADD_ROLE_TO_CREDIT_BLOCK(mcName, role, xOffset, colour, isRawText, language)
ADD_NAMES_TO_CREDIT_BLOCK(mcName, names, xOffset, delimiter, isRawText)
SHOW_CREDIT_BLOCK(mcName, stepDuration, animInStyle, animInValue)
SHOW_LOGO(mcName, fadeInDuration, fadeOutDuration, logoFadeInDuration, logoFadeOutDuration, logoFadeInDelay, logoFadeOutDelay, logoScaleDuration)
unhideLogo(mcName)
HIDE_LOGO(mcToHide)
HIDE(mcToHide, stepDuration, animOutStyle, animOutValue)
REMOVE(mcToRemove)
REMOVE_MC(mcToRemove)
REMOVE_ALL()
createOverlay(parentMc, depth)
getMovieClipFromName(mcName)
normaliseXRightAlignment(mcName)
setAlignment(align)
getAnimInStyle(animStyle)
getColour(col)
getObjectFromMcName(mcName)
stringInArray(input, what)
PAUSE_MENU_BAR()
INITIALISE(mc)
BUILD_MENU(params)
createArrowMouseCatcher(x, y, w, h, mPress)
removeArrowMouseCatcher(arrowCatcherMC)
onLeftArrowClick()
onRightArrowClick()
LOCK_MOUSE_SUPPORT(_mClickOn, _mRollOverOn)
IS_CHAR_SELECT(_charSelectOn)
REMOVE_MENU()
SET_ALL_HIGHLIGHTS(hOn, colourID)
SET_MENU_HEADER_TEXT_BY_INDEX(menuIndex, label, widthSpan)
SET_MENU_ITEM_ALERT(menuindex, warnStr, col)
SET_MENU_COLOUR(menuindex, colourEnum)
LOCK_MENU_ITEM(menuindex, isLocked)
SCROLL_MENU_IN_DIR(params)
ROLLOVER_MENU(bool)
HIGHLIGHT_MENU(index)
getMenuWidth(items)
scrollMenu(x, duration, easetype)
SET_HEADER_ARROWS_VISIBLE(isLeftArrowVisible, isRightArrowVisible)
SET_CODE_MENU_INDEX(rollOverIndex)
SET_CODE_MENU_SELECT()
PAUSE_MENU_CALIBRATION()
INITIALISE(mc)
SET_ARROW_ALPHA(arrowID, a)
SET_BUTTONS()
onMouseEvent(evtType, targetMC, args)
PAUSE_MENU_CONFIGURATION_LIST()
INITIALISE(mc)
SET_HIGHLIGHT(i)
SET_DATA_SLOT(_viewIndex, _slotIndex)
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
SET_TITLE(str1, str2, str3)
DISPLAY_VIEW(viewIndex, itemIndex)
SET_FOCUS(isFocused)
SET_KEY_CONFIG_COLUMN(colIndex)
SET_INPUT_EVENT(direction)
PAUSE_MENU_FREE_MODE()
INITIALISE(mc)
DISPLAY_VIEW(viewIndex, itemIndex)
setColumnDependent(columnMC)
setIsLastItem()
setCharCreatorItem()
SET_STATE(i, mc)
SET_HIGHLIGHT(i)
SET_DATA_SLOT(_viewIndex, _slotIndex)
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
SET_TITLE(titleStr, desc, pagination)
flashHelpIn()
flashHelpOut()
SET_DESCRIPTION(helpStr, flashIcon, flashHelp)
INIT_SCROLL_BAR(visible, columns, scrollType, arrowPosition, override, xColOffset)
SET_SCROLL_BAR(currentPosition, maxPosition, maxVisible, caption)
getHelpY()
setLinkedMCPos(yOrigin)
SET_FOCUS(isFocused)
getVisibleHeight()
SET_INPUT_EVENT(direction)
PAUSE_MENU_FREEMODE_DETAILS()
INITIALISE(mc)
setImageLoaderInfo(_gfxName, _depth)
SET_TITLE(str)
transitionInBitmap()
transitionComplete()
ON_DESTROY()
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
DISPLAY_VIEW(viewIndex, itemIndex)
updateDescBG()
SET_FOCUS(isFocused)
getKeys()
SET_INPUT_EVENT(direction)
TXD_HAS_LOADED(textureDict, success, uniqueID)
TXD_ALREADY_LOADED(textureDict, uniqueID)
ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
PAUSE_MENU_HEADER()
INITIALISE(mc)
SHOW_DEBUG(b)
dbg(Str)
LOCK_MOUSE_SUPPORT(_mClickOn, _mRollOverOn)
IS_CHAR_SELECT(_charSelectOn)
SET_TEXT_SIZE(isAsian, sizeOverride)
shrinkAsianDetails()
SET_HEADER_TITLE(title, verified, description, isChallenge)
SHIFT_CORONA_DESC(shiftDesc, hideTabs)
setDescWidth()
SET_HEADING_DETAILS(str1, str2, str3, isSingleplayer)
SHOW_HEADING_DETAILS(bool)
SET_CREW_TAG(crewTypeIsPrivate, crewTagContainsRockstar, crewTag, founderOrRank)
SET_HEADER_BG_IMG(txd, bgTexturePath, xPos)
loadedBgImg()
SET_CREW_IMG(txd, crewTexturePath, show)
loadedCrewImg()
SET_CHAR_IMG(txd, charTexturePath, show)
loadedCharImg()
adjustHeaderPositions()
BUILD_MENU()
REMOVE_MENU(clearForRestart)
CLEAR_TXDS()
SET_MENU_HEADER_TEXT_BY_INDEX(menuIndex, label, widthSpan, forceUpper)
WEIGHT_MENU()
SET_MENU_ITEM_COLOUR(menuindex, colourEnum)
LOCK_MENU_ITEM(menuindex, isLocked)
SET_MENU_ITEM_ALERT(menuindex, warnStr, col)
SCROLL_MENU_IN_DIR(dir)
HIGHLIGHT_MENU(index)
SET_ALL_HIGHLIGHTS(allHighlights, _colourID)
SHOW_MENU(bool)
ADD_TXD_REF_RESPONSE(txd, strRef, success)
TXD_HAS_LOADED(txd, success, strRef)
TXD_ALREADY_LOADED(txd, strRef)
PAUSE_MENU_INSTRUCTIONAL_BUTTONS()
SET_PADDING(_padding)
INITIALISE(mc)
PAUSE_MENU_KEYMAP_CATEGORY()
INITIALISE(mc)
DISPLAY_VIEW(viewIndex, itemIndex)
setColumnDependent(columnMC)
SET_HIGHLIGHT(i)
SET_DATA_SLOT(_viewIndex, _slotIndex)
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
SET_DESCRIPTION(helpStr, flashHelp)
INIT_SCROLL_BAR(visible, columns, scrollType, arrowPosition, override, xColOffset)
SET_SCROLL_BAR(currentPosition, maxPosition, maxVisible, caption)
getHelpY()
setLinkedMCPos(yOrigin)
SET_FOCUS(isFocused)
getVisibleHeight()
SET_INPUT_EVENT(direction)
PAUSE_MENU_PAGES_KEYMAP()
setupPage()
stateChanged(id)
PAUSE_MENU_PAGES_SETTINGS()
setupPage()
stateChanged(id)
PAUSE_MENU_SETTINGS()
INITIALISE(mc)
SET_DATA_SLOT(_viewIndex, _slotIndex)
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
DISPLAY_VIEW(viewIndex, itemIndex)
SET_CONTROL_IMAGE(textureDictionary, textureName)
SET_CONTROL_LABELS()
SET_VIDEO_MEMORY_BAR(initialise, textlabel, percent, colour)
setControlsText(tf, str)
SET_TITLE(title)
setSpeaker(strID, col, a)
createTexture(txD, txN, txX, txY, txW, txH)
textureLoaded()
SET_DESCRIPTION(description, txD, txN, txX, txY, txW, txH)
ON_DESTROY()
resetVisibleItems()
SET_STATE(i)
SET_FOCUS(isFocused)
SET_INPUT_EVENT(direction)
SET_HIGHLIGHT(i)
PAUSE_MENU_SP_CONTENT()
INITIALISE(mc)
SET_MENU_LEVEL(_menuLevel)
DEBUG_ALL()
SHOW_DEBUG(b)
dbgColVisible()
dbgColDebug()
dbgColLeft()
dbgColRight()
localLoad()
DEBUG_INIT_MOUSE_EVENTS()
INIT_MOUSE_EVENTS()
SET_TEXT_SIZE(isAsian, sizeOverride)
INSTRUCTIONAL_BUTTONS(func)
LOCK_MOUSE_SUPPORT(_mClickOn, _mRollOverOn)
INIT_M_AUX()
DELTA_MOUSE_WHEEL(delta)
MOUSE_COLUMN_SHIFT(_mScrollType)
PRESS_SHIFT_DEPTH(dir)
M_OVER_EVENT(index, colID, pmb)
M_OUT_EVENT(index, colID)
M_PRESS_EVENT(index, colID, advance, bIgnoreStateChange)
FILTER_M_EVENT(index, colID, action, advance, pmb, bIgnoreStateChange)
CLICK_PAUSE_MENU_ITEM(index, colID)
CLICK_SCROLL_COLUMN_ARROW(scrollDirEnum, colID)
CLEAR_ALL_HOVER()
BLOCK_HEADER_ADVANCE(b)
BUILD_MENU()
BUILD_MENU_GFX_FILES()
SET_HEADER_TITLE()
SET_HEADING_DETAILS()
SET_MENU_HEADER_TEXT_BY_INDEX()
SET_MENU_ITEM_COLOUR()
SET_CHAR_IMG()
SET_CREW_IMG()
SET_CREW_TAG()
SCROLL_MENU_IN_DIR()
HIGHLIGHT_MENU()
LOCK_MENU_ITEM()
SET_CONTENT_SCALED(isScaled, tlx, tly, brx, bry)
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen)
SET_INPUT_EVENT(inputID)
SET_COLUMN_INPUT_EVENT()
GET_COLUMN_SELECTION()
SET_COLUMN_TITLE()
SET_DESCRIPTION()
SET_COLUMN_FOCUS()
SET_COLUMN_HIGHLIGHT()
INIT_COLUMN_SCROLL()
SET_COLUMN_SCROLL()
SET_COLUMN_CAN_JUMP()
ALLOW_CLICK_FROM_COLUMN()
SET_DATA_SLOT()
UPDATE_SLOT()
ADD_SLOT()
DISPLAY_DATA_SLOT()
SET_DATA_SLOT_EMPTY()
SHOW_COLUMN()
SHOW_AND_CLEAR_COLUMNS()
KILL_PAGE()
SHOW_CONTEXT_MENU(bool)
SET_CONTEXT_SLOT()
SET_CONTEXT_EMPTY()
DISPLAY_CONTEXT_SLOT()
SHOW_WARNING_MESSAGE(bShow, columnIndex, numCols, bodyStr, titleStr, bgHeight, txd, txn, imgAlignment, footerStr, bRequestTXD)
removeErrorImgMC()
setIsNavigatingContent(bIsNavigatingContent)
SET_SC_LOGGED(logged)
SET_CONTROL_LABELS()
SET_CONTROL_IMAGE()
SET_VIDEO_MEMORY_BAR()
SET_DISPLAY_MICS()
SET_PLAYERLIST_ICON()
MENU_STATE(id)
LOAD_CHILD_PAGE(gfxFilePath, _menustate, inceptDir)
LOADED_PAGE()
PAGE_FADE_IN()
MENU_SECTION_JUMP(mindex, loadContent, scriptLayoutChange)
FRONTEND_CONTEXT_PRESS()
MENU_KEY_PRESS_ACTIONS(dir)
MENU_STATE_LOAD(oldMenuState)
TXD_HAS_LOADED(textureDict, success, uniqueID)
TXD_ALREADY_LOADED(textureDict, uniqueID)
ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
onWarningImgLoaded()
PAUSE_MENU_TEXT_LIST_DOUBLE()
INITIALISE(mc)
DISPLAY_VIEW(viewIndex, itemIndex)
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
SET_FOCUS(isFocused)
SET_INPUT_EVENT(direction)
PAUSE_MENU_VERTICAL_LIST()
INITIALISE(mc)
SET_HIGHLIGHT(i)
SET_INPUT_EVENT(direction)
PAUSE_MP_MENU_FRIENDS_LIST()
INITIALISE(mc)
UPDATE_SLOT(_viewIndex, _slotIndex)
SET_DATA_SLOT(_viewIndex, _slotIndex)
parseIcons(args)
DISPLAY_VIEW(viewIndex, itemIndex)
SET_DESCRIPTION(joiningStr, yPos)
SET_HIGHLIGHT(i)
SET_INPUT_EVENT(direction)
ON_DESTROY()
PAUSE_MP_MENU_PLAYER_MODEL()
INITIALISE(mc)
DISPLAY_VIEW(viewIndex, itemIndex)
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
SET_TITLE(str)
ADD_TXD_REF(txd, txn)
ON_DESTROY()
SET_INPUT_EVENT(direction)
POPUP_WARNING()
INITIALISE(mc)
debug()
SHOW_POPUP_WARNING(msecs, titleMsg, warningMsg, promptMsg, showBg, alertType, errorMsg)
HIDE_POPUP_WARNING(msecs)
SET_LIST_ROW(index, name, cash, rp, lvl, colour)
SET_LIST_ITEMS(highlightIndex)
REMOVE_LIST_ITEMS()
repositionListY()
repositionListGroup()
SET_LIST_HIGHLIGHT(highlightIndex)
SET_ALERT_IMAGE(txd, texture)
SET_ALERT_IMAGE_WITH_GANG_HIGHLIGHT(txd, texture, gangEnum, r, g, b)
loadTextureIntoMovieClip(txd, texture, targetLoadedInto)
ROCKSTAR_VERIFIED()
SET_VERIFIED(type, colourEnum)
RP_ICON()
SOCIAL_CLUB2(mc)
RESET_MENU()
CREATE_BLIP_LAYER(page, xPos, yPos)
SET_HIGHLIGHT_COLOR(isSelected, clip, glowClip)
SET_HIGHLIGHT_DISABLED_COLOR(clip, glowClip)
SET_TEXT_ENABLED_COLOR(tf)
SET_TEXT_DISABLED_COLOR(tf)
SET_TEXT_HUDCOLOUR(tf, hudColourId)
SET_MC_HUDCOLOUR(mc, hudColourId)
SET_SUBMIT_BUTTON(btnMc, btnText, rawText)
SET_SUBMIT_BUTTON_ENABLED(btnMc, enable, isSelected)
SET_GAMERNAME(gamerName)
SET_SOCIAL_CLUB_PRESENCE(scPresence)
SET_SOCIAL_CLUB_PRESENCE_ACTIVE(scPresence)
SET_NEWS_TEXT(heading, title, newsItem)
SET_SOCIAL_CLUB_NAME()
SET_WELCOME_TITLE_TEXT(title)
SET_WELCOME_INTRO_TEXT(intro)
SET_WELCOME_CALLOUT_TEXT(callout)
SET_WELCOME_IMAGE(txd, image)
SET_WELCOME_FALLBACK_IMAGE_VISIBILITY(visible)
ADD_TXD_REF_RESPONSE(txd)
SET_WELCOME_JOIN_HIGHLIGHT(isSelected)
SET_WELCOME_SIGN_IN_HIGHLIGHT(isSelected)
SETUP_WELCOME_TABS(count)
SET_WELCOME_TAB(whichTab)
DISPLAY_WELCOME_PAGE()
SET_ONLINE_POLICY_TEXT(policy)
SET_ONLINE_POLICY_TITLE(title)
SET_ONLINE_POLICY_READ_TITLE(title)
SET_ONLINE_POLICY_LINK_1(linkText)
SET_ONLINE_POLICY_LINK_1_HIGHLIGHT(isSelected)
SET_ONLINE_POLICY_LINK_2(linkText)
SET_ONLINE_POLICY_LINK_2_HIGHLIGHT(isSelected)
SET_ONLINE_POLICY_LINK_3(linkText)
SET_ONLINE_POLICY_LINK_3_HIGHLIGHT(isSelected)
SET_ONLINE_POLICY_ACCEPT_HIGHLIGHT(isSelected)
SET_ONLINE_POLICY_ACCEPT_RADIO_BUTTON_STATE(state)
SET_ONLINE_POLICY_ACCEPTED_TEXT(text)
updatePolicyLinkLayout()
SET_ONLINE_POLICY_SUBMIT_FIELD(text)
SET_ONLINE_POLICY_SUBMIT_HIGHLIGHT(isEnabled, isSelected)
DISPLAY_ONLINE_POLICY()
SET_POLICY_TITLE(title)
SET_POLICY_TEXT(tos)
SCROLL_POLICY_TEXT(scrollType)
INIT_DOWNLOADED_POLICY()
DISPLAY_DOWNLOADED_POLICY()
SET_EMAIL_ADDRESS(emailAddress)
SET_NICKNAME(nickname)
SET_SIGN_UP_TITLE(title)
SET_SIGN_UP_TEXT(text)
SET_SIGN_UP_NICKNAME_HIGHLIGHT(isSelected)
SET_SIGN_UP_EMAIL_ADDRESS_HIGHLIGHT(isSelected)
SET_SIGN_UP_PASSWORD_HIGHLIGHT(isSelected)
SET_SIGN_UP_PASSWORD(password)
SET_SIGN_UP_RADIO_BUTTON_STATE(state)
SET_HIGLIGHT_INPUT_MAILING_LIST(isSelected)
SET_INPUT_MAILING_LIST(text)
SET_SIGN_UP_SUBMIT_TEXT(text)
SET_SIGN_UP_SUBMIT_HIGHLIGHT(isSelected)
SET_SIGN_UP_SUBMIT_DISABLED()
SET_SIGN_UP_NICKNAME_STATE(message, icon)
SET_SIGN_UP_EMAIL_STATE(message, icon)
SET_SIGN_UP_PASSWORD_STATE(message, icon)
DISPLAY_SIGN_UP()
INIT_SIGN_UP()
SET_SIGN_IN_TITLE(title)
SET_SIGN_IN_TEXT(text)
SET_SIGN_IN_EMAIL_ADDRESS_HIGHLIGHT(isSelected)
SET_SIGN_IN_PASSWORD_HIGHLIGHT(isSelected)
SET_SIGN_IN_PASSWORD(password)
SET_SIGN_IN_SUBMIT_DISABLED()
SET_SIGN_IN_SUBMIT_HIGHLIGHT(isSelected)
SET_SIGN_IN_EMAIL_STATE(message, icon)
SET_SIGN_IN_PASSWORD_STATE(message, icon)
SET_SIGN_IN_PASSWORD_RESET_TEXT(text)
SET_SIGN_IN_PASSWORD_RESET_HIGHLIGHT(isSelected)
INIT_SIGN_IN()
DISPLAY_SIGN_IN()
DISPLAY_SYNC(scTitle, scText, showSpinner)
SET_DOB_SIGNUP_TITLE(title)
SET_DOB_SIGNUP_TEXT(text)
SET_DOB_HIGHLIGHT(isSelected, whichDOB)
SET_DOB_TEXT(whichDOB, str)
RESET_DOB_TEXT(whichDOB)
SET_DOB_ERROR(errorMessage)
SET_DOB_SUBMIT_HIGHLIGHT(isSelected)
SET_DOB_SUBMIT_DISABLED()
DISPLAY_DOB_PAGE()
SET_CONFIRM_TITLE(title)
SET_CONFIRM_TEXT(text)
SET_CONFIRM_TEXT_BLIPS(label)
SET_CONFIRM_EMAIL_LABEL_TEXT(text)
SET_CONFIRM_USER_EMAIL_TEXT(text)
SET_CONFIRM_NICKNAME_LABEL_TEXT(text)
SET_CONFIRM_USER_NICKNAME_TEXT(text)
SET_CONFIRM_NEWSLETTER_TEXT(text)
DISPLAY_CONFIRM_PAGE()
SET_SIGN_IN_DONE_TITLE(title)
SET_SIGN_IN_DONE_TEXT(text)
DISPLAY_SIGN_IN_DONE_PAGE()
SET_SIGN_UP_DONE_TITLE(title)
SET_SIGN_UP_DONE_TEXT(text)
DISPLAY_SIGN_UP_DONE_PAGE()
SET_FORGOT_PASSWORD_TITLE(title)
SET_FORGOT_PASSWORD_TEXT(text)
SET_FORGOT_PASSWORD_EMAIL_STATE(message, icon)
SET_FORGOT_PASSWORD_EMAIL_HIGHLIGHT(isSelected)
SET_FORGOT_PASSWORD_SUBMIT_HIGHLIGHT(isSelected)
DISABLE_FORGOT_PASSWORD_SUBMIT_HIGHLIGHT()
INIT_FORGOT_PASSWORD_PAGE()
DISPLAY_FORGOT_PASSWORD_PAGE()
SET_FORGOT_PASSWORD_DONE_TITLE(title)
SET_FORGOT_PASSWORD_DONE_TEXT(text)
DISPLAY_FORGOT_PASSWORD_DONE_PAGE()
SET_ERROR_TITLE(title)
SET_ERROR_TEXT(text)
SET_ERROR_BUTTON_TEXT(text)
DISPLAY_ERROR_PAGE()
SHOW_PAGE_BY_ID(pageID)
INIT_ONLINE_POLICY_BUTTONS()
INIT_TOS_BUTTONS()
initTOSScrollButton(arrowMC, onClickEvent)
onRollOverArrow(arrowMC)
onRollOutArrow(arrowMC)
disposeTOSScrollButton(arrowMC)
onClickArrowUp()
onClickArrowDown()
INIT_SID_BUTTONS()
onSubmitBtnMouseEvent(evtType, targetMC)
DISPOSE_BUTTONS()
GET_ROOT_DISPLAY_OBJECT()
AIRCRAFT_DIALS()
INITIALISE(mc)
SET_DASHBOARD_DIALS(fuel, temp, oilPressure, battery, fuelPSI, airSpeed, verticleAirSpeed, compass, roll, pitch, alt_small, alt_large)
SET_DASHBOARD_LIGHTS(gearUp, gearDown, breach)
SET_AIRCRAFT_HUD(airTXT, fuelTXT, oilTXT, vacuumTXT)
getDialAngle(minRot, maxRot, scale, isClockwise)
percFromRad(input)
debug()
AMBIENT_CLIP()
SET_TEXT_WITH_WIDTH(str, bgWidth, showFadeOut)
onPress()
onRollOver()
onRollOut()
onRelease()
onReleaseOutside()
sendMouseEvent(evt)
APP_JOB_LIST()
INITIALISE(mc)
construct()
populateContent()
setState(item, isActive)
parseForGamerName(TF, str)
APP_MISSION_STATS_VIEW()
INITIALISE(mc)
construct()
populateContent()
CLEAN_UP_DATA()
APP_NUMBERPAD()
INITIALISE(mc)
construct(_dataProviderUI)
renderContainers()
populateContent(_dataProviderUI)
navigate(direction)
GET_CURRENT_SELECTION()
setState(item, isActive)
APP_SECUROSERV_HACKING()
INITIALISE(mc)
APP_FUNCTION()
CLOSE_APP()
CLEAN_UP_DATA()
construct()
populateContent()
initNoSignal()
initWeakSignal()
initHacking(percentage)
initComplete()
initProgress()
initMessage(label, isLiteral)
flashMessage()
APP_TODO_LIST()
INITIALISE(mc)
construct()
populateContent()
setState(item, isActive)
APP_TODO_VIEW()
INITIALISE(mc)
construct()
populateContent()
CLEAN_UP_DATA()
APP_TRACKIFY()
INITIALISE(mc)
setTargetByID(targetID, direction, distance, range, relativeDepth, heightIndicator)
checkRangeForAllTargets()
displayDepth(relativeDepth)
showDepth(_vis)
construct(dataProviderUI)
populateContent(dataProviderUI)
APP_FUNCTION()
setupMainScreen()
setupMainScreenSkipLoading()
updateTargetPositionNew(newTarget)
testAllTargets()
set_loading_text(textString)
flashOn()
flashOff(mc)
animateSweep()
CLEAN_UP_DATA()
CLOSE_APP()
checkAndRemoveTween(mc)
showHackingAppState(buttonLabel, isActive)
checkAndSetText(TF, textLabel)
ARCADE_BUSINESS_HUB()
initialise(mc)
SET_PLAYER(gamerName, mugshot)
ADD_BUSINESS(id, title, texture, statLabel1, normStatLevel1, statLabel2, normStatLevel2, canResupply, isLocked)
getBusiness(id)
SHOW_SCREEN(screenID)
SHOW_OVERLAY(title, message, acceptButtonLabel, cancelButtonLabel)
SHOW_SPECIAL_CARGO_OVERLAY(title, message, button1Label, button2Label, button3Label, button4Label, button5Label)
HIDE_OVERLAY()
GET_CURRENT_SELECTION()
GET_CURRENT_ROLLOVER()
GET_CURRENT_SCREEN_ID()
SET_INPUT_EVENT(inputID)
SET_INPUT_RELEASE_EVENT(inputID)
SET_ANALOG_STICK_INPUT(isLeftStick, x, y, isMouseWheel)
SET_CURSOR_SPEED(speed)
SET_MOUSE_INPUT(x, y)
showScreen(screenID)
updateButtons()
TXD_HAS_LOADED(txd, success, id)
ARCADE_MANAGEMENT()
initialise(mc)
SET_PLAYER_DATA(gamername, mugshot, location, arcadeTexture, totalEarnings)
ADD_CABINET(id, name, description, texture, price, salePrice, owned)
getCabinet(id)
ADD_UPGRADE(id, title, description, texture, price, salePrice, owned)
getUpgrade(id)
SHOW_SCREEN(screenID)
SHOW_OVERLAY(title, message, acceptButtonLabel, cancelButtonLabel)
HIDE_OVERLAY()
GET_CURRENT_SELECTION()
GET_CURRENT_ROLLOVER()
GET_CURRENT_SCREEN_ID()
IS_HISTORY_EMPTY()
SET_INPUT_EVENT(inputID)
SET_INPUT_RELEASE_EVENT(inputID)
SET_ANALOG_STICK_INPUT(isLeftStick, x, y, isMouseWheel)
SET_CURSOR_SPEED(speed)
SET_MOUSE_INPUT(x, y)
showScreen(screenID)
updateButtons()
setArcadeImageVisibility(isVisible)
setArcadeImageScrollPosition(y)
TXD_HAS_LOADED(txd, success, id)
setSelectedCabinet(cabinetID)
ARENA_CAREER_WALL()
initialise(mc)
SET_STATS(gamername, rank, totalArenaPoints, noLongerUsed1, arenaPoints, currTier, currTierProgress, gamesPlayed, wins, losses, kills, deaths, spectatorKills, favouriteVehicle, noLongerUsed2, bestMode, worstMode)
SET_TEXTURES(textureDictionary, note1, note2, note3)
SHOW_SCREEN(screenID)
SHOW_UNLOCK(id)
HIDE_UNLOCK(id)
showScreen(screenID)
TXD_HAS_LOADED(txd, success, id)
ARENA_GUN_CAM()
INITIALISE(mc)
SET_WEAPON_TYPE(weaponType)
SET_WEAPON_VALUES(machineGunVal, missileVal, pilotMissileVal)
SET_ZOOM_VISIBLE(isVisible)
ARROW_WITH_EVENTS()
onPress()
onRollOver()
onRollOut()
onRelease()
onReleaseOutside()
sendMouseEvent(evt)
ATM()
INITIALISE(mc)
GET_CURRENT_SELECTION()
SET_DATA_SLOT_EMPTY()
SET_DATA_SLOT(slotID)
SET_INPUT_EVENT(direction)
SET_INPUT_SELECT()
SET_ANALOG_STICK_INPUT(isLeftStick, mouseX, mouseY)
SET_BROWSER_CURSOR_SPEED_MODIFIER(newSpeed)
SET_CURSOR_STATE(cursorState)
GET_CURSOR_STATE()
SHOW_CURSOR(visible)
SET_MOUSE_INPUT(mouseX, mouseY)
setCursorBusy()
setCursorInvisible()
getCurrentSelectionFromCursorPosition()
DISPLAY_BALANCE(_playerName, _balanceString, _balance)
DISPLAY_TRANSACTIONS()
DISPLAY_MESSAGE()
DISPLAY_CASH_OPTIONS()
DISPLAY_MENU()
setupView(viewMC)
enterPINanim()
pinBeep()
update()
formatAmount(value)
updateBalance()
SCROLL_PAGE(amount)
navigate(direction)
setState(item, isActive)
UPDATE_TEXT()
AUDIO_CLIP()
SET_TEXT_WITH_WIDTH(str, bgWidth, showFadeOut)
SET_ANIMATED_ICON_VISIBLE(isVisible)
onPress()
onRollOver()
onRollOut()
onRelease()
onReleaseOutside()
sendMouseEvent(evt)
BANK_JOB_LOGIN()
initialise(mc)
BIKER_BUSINESSES()
initialise(mc)
ACTIVATE()
DEACTIVATE()
SET_PLAYER_DATA(userName, isAdmin)
ADD_BUSINESS(id, type, txd, location, description, status, price, salePrice, stockLevel, stockValue, suppliesLevel, canResupply, totalSales, timesRaided, successfulSales, resupplyButtonEnabled, resupplyCost, resupplySaleCost, isInStarterPack)
ADD_BUSINESS_STATS(id, resupplySuccess, sellSuccessLS, sellSuccessBC, ceasedSupplies, ceasedCapacity)
ADD_BUSINESS_UPGRADE(id, index, description, price, txd, salePrice)
REMOVE_BUSINESS_UPGRADE(id, index)
SET_BUSINESS_UPGRADE_STATUS(id, index, isEnabled)
ADD_BUSINESS_BUYER(id, index, buyerName, amount, price)
REMOVE_BUSINESS_BUYER(id, index)
SET_BUSINESS_BUYER_STATUS(id, index, isEnabled)
SET_START_PRODUCTION_STATUS(isEnabled)
SHOW_OVERLAY(messageLabel, acceptButtonLabel, cancelButtonLabel)
HIDE_OVERLAY()
SHOW_HOMEPAGE()
GET_SELECTED_BUSINESS_ID()
GET_CURRENT_SELECTION()
GET_CURRENT_ROLLOVER()
GET_CURRENT_SCREEN_ID()
SET_INPUT_EVENT(inputID)
SET_INPUT_RELEASE_EVENT(inputID)
SET_ANALOG_STICK_INPUT(isLeftStick, x, y, isMouseWheel)
SET_CURSOR_SPEED(speed)
SET_MOUSE_INPUT(x, y)
showScreen(screenID)
getBusinessByID(id)
quit()
TXD_HAS_LOADED(txd, success, id)
BIKER_MISSION_WALL()
initialise(mc)
SET_MISSION(index, title, description, txd, x, y)
SET_STAT(index, description, stat)
SET_SELECTED_MISSION(index)
HIDE_MISSION(index)
setMapMarker(x, y, index)
addImage(txd, id, imageTextField)
textureLoaded(txd)
clearImageQueue()
displayImage(txd, id, imageTextField)
TXD_HAS_LOADED(txd, success, id)
dispose()
setLocalisedText(tf, label)
BINOCULARS()
INITIALISE(mc)
initScreenLayout()
BLIMP_TEXT()
initialise(mc)
SET_SCROLL_SPEED(scrollSpeed)
SET_COLOUR(colour)
SET_MESSAGE(message)
startScroll(goalX, duration)
BOSS_JOB_LIST()
construct()
populateContent()
setState(item, isActive)
setupJob(selected)
parseForGamerName(TF, str)
BOSS_JOB_LIST_VIEW()
construct()
populateContent()
setupMessageBody()
BREAKING_NEWS()
INITIALISE(mc)
initScreenLayout()
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
SET_TEXT(titleT, subT)
SET_SCROLL_TEXT(slot, id, str)
DISPLAY_SCROLL_TEXT(slot, id, scrollSpeed)
CLEAR_SCROLL_TEXT(slot)
getTicker(slot)
SHOW_STATIC(staticType)
CALLSCREEN()
construct()
renderContainers()
populateContent()
TXD_HAS_LOADED(textureDict, success, uniqueID)
ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
LOADCLIP(textureDict, targetMC)
onLoadInit(target_mc)
CLOSE_APP()
parseForGamerName(TF, str)
CAMERA_GALLERY()
INITIALISE(mc)
getDisplayConfig()
DISPLAY_VIEW(viewIndex)
SHOW_PHOTO_FRAME(vis)
SHOW_REMAINING_PHOTOS(vis)
FLASH_PHOTO_FRAME()
SET_REMAINING_PHOTOS(photosTaken, photosLeft)
SET_FOCUS_LOCK(isVisible, str, iconVisible)
OPEN_SHUTTER()
CLOSE_SHUTTER()
CLOSE_THEN_OPEN_SHUTTER()
goTo(whichFrame)
CAMERA_SHUTTER(mc)
OPEN_SHUTTER()
CLOSE_SHUTTER()
CLOSE_THEN_OPEN_SHUTTER()
goTo(whichFrame)
CASINO_HEIST_BOARD_FINALE()
initialise(mc)
ADD_TODO_LIST_ITEM(itemText, isComplete)
CLEAR_TODO_LIST()
ADD_OPTIONAL_LIST_ITEM(itemText, isComplete)
CLEAR_OPTIONAL_LIST()
SET_PADLOCK(buttonID, isLocked)
SET_TICK(buttonID, isTicked)
SET_STAR(buttonID, isVisible)
SET_BUTTON_VISIBLE(buttonID, isVisible)
SET_BUTTON_ENABLED(buttonID, isEnabled)
SET_BUTTON_IMAGE(buttonID, imageID)
SET_BUTTON_GREYED_OUT(buttonID, isGreyedOut)
SET_CREW_MEMBER(buttonID, name, image)
SET_CREW_MEMBER_STATE(buttonID, isReady, headsetState)
SET_CREW_CUT(buttonID, cut)
SET_SELECTION_ARROWS_VISIBLE(buttonID, visibleState)
SET_NOT_SELECTED_VISIBLE(buttonID, isVisible)
SET_HEADINGS(approach, target, setupCost, potentialTake, supportCrewCut, entrance, exit, buyer, outfitIn, outfitOut)
SET_CREW_PANEL_VISIBLE(isVisible)
SET_LAUNCH_BUTTON_LABEL(label)
SET_MAP_MARKERS(visibleGroup)
SHOW_OVERLAY(title, message, acceptButtonLabel, cancelButtonLabel)
HIDE_OVERLAY()
GET_CURRENT_SELECTION()
SET_CURRENT_SELECTION(buttonID)
GET_CURRENT_ROLLOVER()
SET_INPUT_EVENT(inputID)
SET_INPUT_RELEASE_EVENT(inputID)
showScreen()
updateButtons()
TXD_HAS_LOADED(txd, success, id)
CASINO_HEIST_BOARD_PREP()
initialise(mc)
ADD_TODO_LIST_ITEM(itemText, isComplete)
CLEAR_TODO_LIST()
ADD_OPTIONAL_LIST_ITEM(itemText, isComplete)
CLEAR_OPTIONAL_LIST()
SET_PADLOCK(buttonID, isLocked)
SET_TICK(buttonID, isTicked)
SET_BUTTON_VISIBLE(buttonID, isVisible)
SET_BUTTON_ENABLED(buttonID, isEnabled)
SET_BUTTON_IMAGE(buttonID, imageID)
SET_BUTTON_GREYED_OUT(buttonID, isGreyedOut)
SET_CREW_MEMBER(buttonID, name, skill, image, cut, weapon)
SET_CREW_MEMBER_HIRED(buttonID, isHired)
SET_MISSION(buttonID, image, title)
SET_PURCHASED(buttonID, isPurchased)
SET_STAR(buttonID, isVisible)
SET_INSIDE_MAN(name, image)
SET_SELECTION_ARROWS_VISIBLE(buttonID, visibleState)
SET_HEADINGS(approach, target)
ADD_APPROACH(buttonID, imageID, title, isComplete, isRequired, tapeLabel)
REMOVE_APPROACH(buttonID)
SET_SECURITY_PASS_VISIBLE(level)
SET_POSTER_VISIBLE(buttonID, isVisible, numTicks, totalTickboxes)
SET_MISSION_COMPLETION(buttonID, isVisible, numerator, denominator)
SHOW_OVERLAY(title, message, acceptButtonLabel, cancelButtonLabel)
HIDE_OVERLAY()
GET_CURRENT_SELECTION()
SET_CURRENT_SELECTION(buttonID)
GET_CURRENT_ROLLOVER()
SET_INPUT_EVENT(inputID)
SET_INPUT_RELEASE_EVENT(inputID)
showScreen()
updateButtons()
TXD_HAS_LOADED(txd, success, id)
CASINO_HEIST_BOARD_SETUP()
initialise(mc)
ADD_TODO_LIST_ITEM(itemText, isComplete)
CLEAR_TODO_LIST()
ADD_OPTIONAL_LIST_ITEM(itemText, isComplete)
CLEAR_OPTIONAL_LIST()
SET_POI_IMAGES()
SET_PADLOCK(buttonID, isLocked)
SET_EXTREME(buttonID, isExtreme)
SET_STAR(buttonID, isVisible)
SET_BUTTON_VISIBLE(buttonID, isVisible)
SET_BUTTON_ENABLED(buttonID, isEnabled)
SET_BUTTON_IMAGE(buttonID, imageID)
SET_BUTTON_GREYED_OUT(buttonID, isGreyedOut)
SET_TICK(buttonID, isTicked)
SET_ACCESS_POINT_COMPLETION(buttonID, numAvailable, numComplete, isOptional)
SET_SELECTION_ARROWS_VISIBLE(buttonID, visibleState)
SET_BLUEPRINT_VISIBLE(isVisible)
SET_TARGET_TYPE(targetType)
SET_GRAPHICS_VISIBLE(isVisible)
SHOW_OVERLAY(title, message, acceptButtonLabel, cancelButtonLabel)
HIDE_OVERLAY()
GET_CURRENT_SELECTION()
SET_CURRENT_SELECTION(buttonID)
GET_CURRENT_ROLLOVER()
SET_INPUT_EVENT(inputID)
SET_INPUT_RELEASE_EVENT(inputID)
showScreen()
updateButtons()
TXD_HAS_LOADED(txd, success, id)
CELLPHONE_ALERT_POPUP()
INITIALISE(mc)
CREATE_ALERT(iconID, newX, newY, titleString)
CLEAR_ALL()
CELLPHONE_BADGER()
INITIALISE(mc)
GET_CURRENT_SELECTION()
SET_TITLEBAR_TIME(newHour, newMinute, newDay)
SET_SLEEP_MODE(isSleepModeActive)
SET_HEADER(newHeader)
SET_SOFT_KEYS_COLOUR(buttonID, red, green, blue)
SET_SOFT_KEYS(buttonID, isVisible, iconEnum, textLabel)
toggleCellphoneButtonsVisible(isVisible)
updateSoftKeys(currentClip)
updateInfoBar(currentClip)
COLOUR_BACKGROUND()
REPLACE_BACKGROUND_IMAGE(image_enum, image_string)
SET_BACKGROUND_IMAGE(image_enum, removeOnly)
LOAD_BACKGROUND(txdString)
SET_PROVIDER_ICON(icon_enum, signal_strength)
SET_SIGNAL_STRENGTH(signal_strength)
SET_THEME(themeID)
SET_DATA_SLOT_EMPTY(viewID)
SET_DATA_SLOT(viewID, slotID)
DISPLAY_VIEW(_viewID, _currentID)
CELLPHONE_APP(_currentID, _appString, isSameView)
SHUTDOWN_MOVIE()
LOAD_APP(fileToLoad)
STREAM_RESPONSE(uid, fileToLoad)
STREAM_RESPONSE_FAILED(uid)
onLoadInit(target_mc)
onLoadError(targetMC)
REQUEST_REMOVE_APP(whichMC)
REMOVE_CHILD_MOVIE(whichMC)
TXD_HAS_LOADED(textureDict, success, uniqueID)
TXD_ALREADY_LOADED(textureDict, uniqueID)
ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
SET_INPUT_EVENT(direction)
createTransition(previousClip, currentClip)
parseForGamerName(TF, str)
CELLPHONE_CUTSCENE()
INITIALISE(mc)
DISPLAY_VIEW(viewID)
CELLPHONE_FACADE()
INITIALISE(mc)
GET_CURRENT_SELECTION()
SET_TITLEBAR_TIME(newHour, newMinute, newDay)
SET_SLEEP_MODE(isSleepModeActive)
SET_HEADER(newHeader)
COLOUR_HEADERBAR()
SET_SOFT_KEYS_COLOUR(buttonID, red, green, blue)
SET_SOFT_KEYS(buttonID, isVisible, iconEnum, textLabel)
toggleCellphoneButtonsVisible(isVisible)
updateSoftKeys(currentClip)
updateInfoBar(currentClip)
SET_BACKGROUND_IMAGE(image_enum)
SET_PROVIDER_ICON(icon_enum, signal_strength)
SET_SIGNAL_STRENGTH(signal_strength)
SET_THEME(themeID)
SET_DATA_SLOT_EMPTY(viewID)
SET_DATA_SLOT(viewID, slotID)
DISPLAY_VIEW(_viewID, _currentID)
CELLPHONE_APP(_currentID, _appString, isSameView)
SHUTDOWN_MOVIE()
LOAD_APP(fileToLoad)
STREAM_RESPONSE(uid, fileToLoad)
STREAM_RESPONSE_FAILED(uid)
onLoadInit(target_mc)
onLoadError(target_mc)
REQUEST_REMOVE_APP(whichMC)
REMOVE_CHILD_MOVIE(whichMC)
TXD_HAS_LOADED(textureDict, success, uniqueID)
TXD_ALREADY_LOADED(textureDict, uniqueID)
ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
SET_INPUT_EVENT(direction)
createTransition(previousClip, currentClip)
parseForGamerName(TF, str)
CELLPHONE_IFRUIT()
INITIALISE(mc)
GET_CURRENT_SELECTION()
SET_TITLEBAR_TIME(newHour, newMinute, newDay)
SET_SLEEP_MODE(isSleepModeActive)
SET_HEADER(newHeader)
SET_SOFT_KEYS_COLOUR(buttonID, red, green, blue)
SET_SOFT_KEYS(buttonID, isVisible, iconEnum)
toggleCellphoneButtonsVisible(isVisible)
updateSoftKeys(currentClip)
updateInfoBar(currentClip)
REPLACE_BACKGROUND_IMAGE(image_enum, image_string)
SET_BACKGROUND_IMAGE(image_enum, removeOnly)
SET_BACKGROUND_CREW_IMAGE(_texture)
LOAD_BACKGROUND(txdString)
SET_PROVIDER_ICON(icon_enum, signal_strength)
SET_SIGNAL_STRENGTH(signal_strength)
SET_THEME(themeID)
SET_DATA_SLOT_EMPTY(viewID)
SET_DATA_SLOT(viewID, slotID)
DISPLAY_VIEW(_viewID, _currentID)
CELLPHONE_APP(_currentID, _appString, isSameView)
SHUTDOWN_MOVIE()
LOAD_APP(fileToLoad)
STREAM_RESPONSE(uid, fileToLoad)
STREAM_RESPONSE_FAILED(uid)
onLoadInit(target_mc)
onLoadError(targetMC)
REQUEST_REMOVE_APP(whichMC)
REMOVE_CHILD_MOVIE(whichMC)
TXD_HAS_LOADED(textureDict, success, uniqueID)
TXD_ALREADY_LOADED(textureDict, uniqueID)
ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
SET_INPUT_EVENT(direction)
createIfruitTransition(previousClip, currentClip)
IFRUIT_TRANSITION_IN(currentClip)
parseForGamerName(TF, str)
CELLPHONE_PROLOGUE()
INITIALISE(mc)
GET_CURRENT_SELECTION()
SET_TITLEBAR_TIME(newHour, newMinute, newDay)
SET_SLEEP_MODE(isSleepModeActive)
SET_HEADER(newHeader)
SET_SOFT_KEYS_COLOUR(buttonID, ired, igreen, iblue, ialpha)
SET_SOFT_KEYS(buttonID, isVisible, iconEnum, textLabel)
updateSoftKeys(currentClip)
updateInfoBar(currentClip)
SET_UI_COLOUR(id, r, g, b)
COLOUR_INFOBAR()
SET_BACKGROUND_IMAGE(image_enum)
SET_PROVIDER_ICON(icon_enum)
SET_THEME(themeID)
checkClassExists(viewID)
SET_DATA_SLOT_EMPTY(viewID)
SET_DATA_SLOT(viewID, slotID)
GET_DATA(viewID)
DISPLAY_VIEW(viewID, currentID)
HOME_MENU(_currentID)
CONTACT_LIST(_currentID)
CALL_SCREEN(state)
SHUTDOWN_MOVIE()
SET_INPUT_EVENT(direction)
createPrologueTransition(previousClip, currentClip)
toggleCellphoneButtonsVisible(isVisible)
CLIP_EDIT_TIMELINE()
onPress()
onRollOver()
onRollOut()
onRelease()
onReleaseOutside()
sendMouseEvent(evt)
CLUBHOUSE_NAME()
INITIALISE(mc)
SET_CLUBHOUSE_NAME(str, colourIndex, fontIndex)
COL_TYPE_BASIC_PAGE()
clearBlipLayer()
COL_TYPE_IMG_PROJ_INFO()
COL_TYPE_IMG_TWELVE()
loadCompleted()
COL_TYPE_LIST()
initColours(receivedColours)
SetAsSelected(isSelected, onlyOneOption)
SetColourState(stateId)
setGreyedOut()
removeGreyOut()
HideBackground()
setIconVisible(value)
switchColour()
shortenAndSetStr(str, tf, maxChars, isItemTitle)
colourThisToBlack()
colourThisToBlue()
colourThisToRed()
updateColours()
onPress()
onRollOver()
onRollOut()
onRelease()
onReleaseOutside()
sendMouseEvent(evt)
COL_TYPE_LIST_HELP()
initColours(receivedColours)
clearBlipLayer()
COL_TYPE_LIST_LONG_AUDIO()
SetAnimatedAudioVisibility(isVisible)
SetAnimatedAudioPlaying(isPlaying)
SetAsSelected(isSelected)
COL_TYPE_LIST_PROJECT_SIZE()
initColors(receivedColours)
setBar(value)
setHelpTopVisibility(isVisible)
clearBlipLayer()
COL_TYPE_LIST_SCROLL()
INIT_LIST_SCROLL_BUTTONS()
dispose()
initColors(receivedColours)
onMouseRelease(dir)
sendMouseEvent(evt, dir)
COL_TYPE_LOAD_PROJ_INFO()
updateUploadProgress(label)
setUploadStatusState(stateId)
initColors(receivedColours)
showUploadProgress(isVisible)
shortenAndSetStr(str, tf, maxChars)
COL_TYPE_TEXT_PLACEMENT()
COLOUR_SWITCHER()
INITIALISE(mc)
debug()
DISPLAY_VIEW(viewIndex, itemIndex)
SET_IS_PC(_pcActiveOn)
SET_TITLE(str)
itemSetData(i, cMC, cData)
CONTACTLIST()
construct()
renderContainers()
populateContent()
createContact(index)
removeAllContacts()
TXD_HAS_LOADED(textureDict, success, uniqueID)
ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
setState(item, isActive)
navigate(direction)
getRowAsPercentage(rowNumber)
setScrollBarVisibility(isVisible)
GET_CURRENT_SELECTION()
SHOW()
HIDE()
REMOVE()
CLOSE_APP()
CONTROLLER_TEST()
INITIALISE(mc)
resetIcon(mc)
growIcon(mc)
resetDpad(mc)
playDpad(mc)
SET_INPUT_EVENT(direction)
SET_ANALOG_STICK_INPUT(isLeftStick, mouseX, mouseY)
SET_MOUSE_INPUT(mouseX, mouseY)
SET_RELATIVE_INPUT(scaledRelMouseX, scaledRelMouseY)
SET_MOUSE_BUTTON_STATES(pressedButtons)
SET_MOUSE_WHEEL(mouseWheel)
SET_MOUSEBOX_VISIBLE(value)
SET_ANALOG_TRIGGER_INPUT_VISIBLE(value)
SET_ANALOG_TRIGGER_INPUT(isLeftTrigger, normalizedInputValue)
drawMouseWheel()
clamp(value, min, max)
COUNTDOWN()
INITIALISE(mc)
SET_MESSAGE(newString, r, g, b, isMP)
FADE_SP(newString, r, g, b)
FADE_MP(newString, r, g, b)
OVERRIDE_FADE_DURATION(newFadeDuration)
IS_COUNTDOWN_VISIBLE()
SET_DIRECTION(direction, r, g, b)
SET_COUNTDOWN_LIGHTS(value)
initCountdown()
setCountdownLights(value)
COVERT_OPS()
initialise(mc)
ACTIVATE()
DEACTIVATE()
SET_PLAYER_DATA(gamerTag)
ADD_MISSION(id, name, description, txd, lockNum, enabled, cashBonus, rpBonus)
UPDATE_COOLDOWN(remainingSeconds)
SHOW_OVERLAY(titleLabel, messageLabel, acceptButtonLabel, cancelButtonLabel)
HIDE_OVERLAY()
GET_CURRENT_SELECTION()
GET_CURRENT_SCREEN_ID()
SET_INPUT_EVENT(inputID)
SET_INPUT_RELEASE_EVENT(inputID)
SET_ANALOG_STICK_INPUT(isLeftStick, x, y, isMouseWheel)
SET_CURSOR_SPEED(speed)
SET_MOUSE_INPUT(x, y)
showScreen(screenID)
TXD_HAS_LOADED(txd, success, id)
CUSTOM_WARNING_SCREEN()
INITIALISE(mc)
SHOW_CUSTOM_WARNING_SCREEN()
HIDE_CUSTOM_WARNING_SCREEN(msecs)
SET_SELECTED_INDEX()
debug()
DASHBOARD()
INITIALISE(mc)
getDialAngle(minRot, maxRot, scale, isClockwise)
SET_DASHBOARD_LIGHTS(indicator_left, indicator_right, handbrakeLight, engineLight, ABSLight, petrolLight, oilLight, headlights, fullBeam, batteryLight, shiftLight1, shiftLight2, shiftLight3, shiftLight4, shiftLight5)
SET_DASHBOARD_DIALS(RPM, speed, fuel, temp, vacuum, boost, oilTemperature, oilPressure, waterTemp, curGear)
TOGGLE_BACKGROUND_VISIBILITY(isVisible)
SET_VEHICLE_TYPE(eType)
SET_RADIO(tuning, station, artist, song)
initStationText(tf, text)
initScrollingTextfield(tf, text)
debug()
DESKTOP_PC()
INITIALISE(mc)
debug()
getKeys()
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef)
initScreenLayout()
ADD_PROGRAM(i, enum, lbl)
RUN_PROGRAM(id)
SET_DATA_SLOT(i, id, x, y, t)
OPEN_POPUP(i)
CLOSE_POPUP(i)
OPEN_ANTIVIRUS(i, promptText)
SET_INPUT_EVENT(direction)
IS_PC_NEEDED()
SET_SCAN_BAR(percent)
PLAY_SCAN_ANIM(bool)
addButtons(m, addOnce)
activateButtons(m, b)
removeButtons(m)
SET_SNAP_SPEED(s)
SET_CURSOR(vx, vy)
MOVE_CURSOR(vx, vy)
checkUnderCursor()
snapToButton()
snapToButtonComplete()
testList(list)
resetUnderCursor()
cursorClick()
LAST_POPUP_CLOSED()
openApp(i)
closeApp(id)
RESTART_MOVIE()
DIAL_BANSHEE(mc)
DIAL_BOBCAT(mc)
DIAL_CAVALCADE(mc)
DIAL_COMET(mc)
DIAL_DUKES(mc)
DIAL_FACTION(mc)
DIAL_FELTZER(mc)
DIAL_FEROCI(mc)
DIAL_FUTO(mc)
DIAL_GENTAXI(mc)
DIAL_INFERNUS(mc)
DIAL_MAVERICK(mc)
DIAL_MOTORBIKE(mc)
DIAL_PEYOTE(mc)
DIAL_RACE(mc)
DIAL_RUINER(mc)
DIAL_SPEEDO(mc)
DIAL_SULTAN(mc)
DIAL_SUPERGT(mc)
DIAL_TAILGATER(mc)
DIAL_TRUCK(mc)
DIAL_TRUCKDIGI(mc)
DIAL_ZTYPE(mc)
DIGISCANNER()
INITIALISE(mc)
SET_DISTANCE(distance)
SET_COLOUR()
lightsManager()
flashOn()
flashOff(mc)
stopFlash()
DIGITAL_CAMERA()
INITIALISE(mc)
initScreenLayout()
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
SHOW_REMAINING_PHOTOS(vis)
SET_REMAINING_PHOTOS(photosTaken, photosLeft)
SHOW_PHOTO_BORDER(vis, rotation, xpos, ypos, xscale, yscale)
SHOW_PHOTO_FRAME(vis)
SHOW_FOCUS_LOCK(isVisible, str)
OPEN_SHUTTER(_shutterSpeed)
CLOSE_SHUTTER(_shutterSpeed)
CLOSE_THEN_OPEN_SHUTTER()
goTo(whichFrame)
DISRUPTION_LOGISTICS()
initialise(mc)
ACTIVATE()
DEACTIVATE()
APP_IS_DEACTIVATED()
SET_STATS(userName, orgName, txd, bunkerName, bunkerLocation, status, stockLevel, researchProgress, suppliesLevel, totalEarnings, totalSales, resupplySuccessRate, sellSuccessRateBC, sellSuccessRateLS, numUnitsManufactured, numResearchUnlocked, numResearchTotal, staffDistribution)
SET_RESUPPLIES(resupplyCost, resupplyButtonState, stealButtonState, resupplySaleCost)
SET_UPGRADES(upgrade1Cost, upgrade1ButtonState, upgrade2Cost, upgrade2ButtonState, upgrade3Cost, upgrade3ButtonState, upgrade1SaleCost, upgrade2SaleCost, upgrade3SaleCost)
SET_RESEARCH(fastTrackCost, researchProgress, texture, state, description, heading, fastTrackSaleCost)
ADD_RESEARCH_UNLOCKABLE(state, texture, title, description, index)
ACTIVATE_FAST_TRACK()
SET_SELL_PRICES(sellLSValue, sellBCValue)
SET_BUTTON_STATES(setup, resupply, research, staff, upgrades, shutDown, restart, sell, fastTrack, purchaseSupplies)
SHOW_SCREEN(screenID)
SHOW_OVERLAY(message, accept, cancel, image, title)
HIDE_OVERLAY()
GET_CURRENT_SELECTION()
GET_CURRENT_ROLLOVER()
GET_CURRENT_SCREEN_ID()
SET_INPUT_EVENT(inputID)
SET_INPUT_RELEASE_EVENT(inputID)
SET_ANALOG_STICK_INPUT(isLeftStick, x, y, isMouseWheel)
SET_CURSOR_SPEED(speed)
SET_MOUSE_INPUT(x, y)
showScreen(screenID)
updateButtons()
disableAllButtons()
enableAllButtons()
TXD_HAS_LOADED(txd, success, id)
DJ()
DRILLING()
INITIALISE(mc)
SET_SPEED(speed)
SET_DEPTH(depth)
SET_TEMPERATURE(temperature)
DRONE_CAM()
INITIALISE(mc)
initLayout()
SET_RETICLE_IS_VISIBLE(isVisible)
SET_ZOOM_METER_IS_VISIBLE(isVisible)
SET_HEADING_METER_IS_VISIBLE(isVisible)
SET_SHOCK_METER_IS_VISIBLE(isVisible)
SET_DETONATE_METER_IS_VISIBLE(isVisible)
SET_TRANQUILIZE_METER_IS_VISIBLE(isVisible)
SET_BOOST_METER_IS_VISIBLE(isVisible)
SET_MISSILE_METER_IS_VISIBLE(isVisible)
SET_EMP_METER_IS_VISIBLE(isVisible)
SET_INFO_LIST_IS_VISIBLE(isVisible)
SET_SOUND_WAVE_IS_VISIBLE(isVisible)
SET_BOTTOM_LEFT_CORNER_IS_VISIBLE(isVisible)
SET_WARNING_IS_VISIBLE(isVisible)
SET_ZOOM_LABEL(index, label)
SET_ZOOM(level)
SET_HEADING(angle)
SET_SHOCK_PERCENTAGE(percent)
SET_DETONATE_PERCENTAGE(percent)
SET_TRANQUILIZE_PERCENTAGE(percent)
SET_BOOST_PERCENTAGE(percent)
SET_MISSILE_PERCENTAGE(percent)
SET_EMP_PERCENTAGE(percent)
SET_INFO_LIST_DATA(rank, earnings, kills, deaths, vehicle, accuracy, radioStation, weapon, privateDances, numHoes, gamertag)
ATTENUATE_SOUND_WAVE(scalar)
SET_RETICLE_PERCENTAGE(percent)
SET_RETICLE_ON_TARGET(isOnTarget)
SET_RETICLE_STATE(state)
SET_WARNING_FLASH_RATE(normRate)
ECG_MONITOR()
INITIALISE(mc)
removeBeat(args)
SET_HEART_RATE(rate)
SET_HEART_BEAT(speed)
SET_HEALTH(amount)
SET_ECG_HEALTH(amount)
SET_COLOUR(r, g, b)
ECOMMERCE_STORE()
INITIALISE(mc)
getHudColours()
BUILD_MENU(menuIndex)
MENU_STATE(menuIndex)
REMOVE_COLUMN(_column)
SET_DATA_SLOT_EMPTY(_column, _slot)
SET_DATA_SLOT()
DISPLAY_DATA_SLOT(_column)
UPDATE_DATA_SLOT(_column, _slotIndex)
HIDE_COLUMN2(vis)
SET_HEADER_COLOUR()
SET_STATUS_COLOURS()
SET_CONTENTIMAGE_SIZE(_visItems)
SET_HEADER_TITLE(str)
SET_COLUMN_TITLE(columnIndex, str)
SET_MENU_HEADER_TEXT(columnIndex, str)
SET_HEADING_DETAILS(str1, str2, str3, isSingleplayer, crewname)
SET_CREW_IMG(txd, crewTexturePath, show)
loadedCrewImg()
SET_CHAR_IMG(txd, charTexturePath, show)
loadedCharImg()
adjustHeaderPositions()
SHOW_PLAYSTATION_LOGO(vis)
SET_SHOP_LOGO(_logo)
SHOW_SHOP_LOGO(vis)
SET_DESCRIPTION(column, priceTitle, itemPrice, numPlayers, statusText, statusColour, priceVis, playersVis, statusVis)
HIGHLIGHT_ITEM(_column, _itemIndex)
HIGHLIGHT_COLUMN(_column)
GET_CURRENT_SELECTION(_column)
GET_CURRENT_START_INDEX(_column)
GET_CURRENT_END_INDEX(_column)
GET_CURRENT_COLUMN()
DISPLAY_ERROR_MESSAGE(titleStr, msgStr)
colouriseHeader()
SHUTDOWN_MOVIE()
SET_INPUT_EVENT(direction)
SET_INPUT_EVENT_CIRCLE()
SET_INPUT_EVENT_CROSS()
SET_ANALOG_STICK_INPUT(isLeftStick, inputX, inputY)
ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
traceOut(str)
EDITOR_SHUTTER()
OPEN_SHUTTER()
CLOSE_SHUTTER()
CLOSE_THEN_OPEN_SHUTTER()
goTo(whichFrame)
EMAIL_LIST()
construct()
populateContent()
setState(item, isActive)
EMAIL_RESPONSE()
construct()
populateContent()
setState(item, isActive)
EMAIL_VIEW()
construct()
populateContent()
setupMessageBody()
ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
TXD_HAS_LOADED(textureDict, success, uniqueID)
LOADCLIP(textureDict, targetMC)
onLoadInit(target_mc)
CLEAN_UP_DATA()
GRID_LAYOUT(mc)
INITIALISE(mc)
SET_INFO(b)
SET_SAFE(i)
SET_SCALE(i)
HACKER_TRUCK_DESKTOP()
initialise(mc)
UPDATE_MISSION(index, isAvailable, cooldown)
CLEAR_JOBS()
ADD_JOB(index, title, value, valueType, tooltip, isAvailable, salePrice)
SHOW_JOB_OVERLAY(missionIndex, title)
HIDE_JOB_OVERLAY()
UPDATE_COOLDOWN(index, value)
SHOW_SCREEN(screenID)
SHOW_OVERLAY(title, message, acceptButtonLabel, cancelButtonLabel)
HIDE_OVERLAY()
GET_CURRENT_SELECTION()
GET_CURRENT_ROLLOVER()
GET_CURRENT_SCREEN_ID()
SET_INPUT_EVENT(inputID)
SET_INPUT_RELEASE_EVENT(inputID)
SET_ANALOG_STICK_INPUT(isLeftStick, x, y, isMouseWheel)
SET_CURSOR_SPEED(speed)
SET_MOUSE_INPUT(x, y)
showScreen(screenID)
updateButtons()
TXD_HAS_LOADED(txd, success, id)
HACKING_PC()
INITIALISE(mc)
SET_LABELS()
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
initScreenLayout()
SET_BACKGROUND(bgEnum)
SET_INPUT_EVENT(direction)
SET_INPUT_EVENT_SELECT()
SET_INPUT_EVENT_BACK()
ADD_PROGRAM(i, enum, lbl)
RUN_PROGRAM(id)
ADD_BUTTONS(m)
ACTIVATE_BUTTONS(m, b)
REMOVE_BUTTONS(m)
SET_SNAP_SPEED(s)
SET_CURSOR(vx, vy)
MOVE_CURSOR(vx, vy)
SET_CURSOR_VISIBILITY(isVisible)
checkUnderCursor()
snapToButton()
snapToButtonComplete()
testList(list)
RESET_UNDER_CURSOR()
CURSOR_CLICK(direction)
openApp(i)
closeApp(id)
setDesktopIconsActive(a)
OPEN_APP(id)
CLOSE_APP()
OPEN_LOADING_PROGRESS(bool)
SET_LOADING_PROGRESS(percent, showPercent)
SET_LOADING_TIME(secs, label)
SET_LOADING_MESSAGE(msg, size)
OPEN_DOWNLOAD(bool)
OPEN_ERROR_POPUP(bool, msg)
SET_IP_OUTCOME(success, winStr)
SET_ROULETTE_OUTCOME(success, outcomeStr)
SET_ROULETTE_WORD(wordStr)
STOP_ROULETTE()
RESET_ROULETTE()
SET_COUNTDOWN(m, s, ms)
SET_SPEED(speed)
SET_KEY_REPEAT_DELAY(kDelay)
SET_COLUMN_SPEED(columnIndex, speed)
SET_LIVES(lives, total)
SHOW_LIVES(vis)
RESTART_MOVIE()
TXD_HAS_LOADED(textureDict, success, uniqueID)
TXD_ALREADY_LOADED(textureDict, uniqueID)
removeBackground()
loadBackground(textureDict)
onLoadInit(target_mc)
SHUTDOWN_MOVIE()
HANGAR_CARGO()
initialise(mc)
SET_STATS(organisationName, location, stealsCompleted, stealSuccessRate, salesCompleted, salesSuccessRate, rivalCratesStolen, saleEarnings, bonusEarnings, filledSpace, totalSpace, sellAllPrice)
ADD_CARGO(type, currentStockLevel, totalStockLevel, bonusPercent, sellPrice)
ADD_ACTIVE_ORGANISATION(name)
REMOVE_ACTIVE_ORGANISATION(name)
UPDATE_STEAL_COOLDOWN(cargo1RemainingSeconds, cargo2RemainingSeconds, cargo3RemainingSeconds, cargo4RemainingSeconds, cargo5RemainingSeconds, cargo6RemainingSeconds, cargo7RemainingSeconds, cargo8RemainingSeconds)
UPDATE_SELL_COOLDOWN(remainingSeconds, totalSeconds)
SHOW_SCREEN(screenID)
SHOW_OVERLAY(title, message, acceptButtonLabel, cancelButtonLabel)
HIDE_OVERLAY()
GET_CURRENT_SELECTION()
GET_CURRENT_ROLLOVER()
GET_CURRENT_SCREEN_ID()
SET_INPUT_EVENT(inputID)
SET_INPUT_RELEASE_EVENT(inputID)
SET_ANALOG_STICK_INPUT(isLeftStick, x, y, isMouseWheel)
SET_CURSOR_SPEED(speed)
SET_MOUSE_INPUT(x, y)
showScreen(screenID)
updateButtons()
HEIST_AGENCY()
INITIALISE(mc)
debug()
getKeys()
CREATE_VIEW(viewIndex, viewType, xp, yp)
REPOSITION_VIEW(viewIndex, xp, yp)
SET_LABELS(_weaponname, _jobcut, _accuracy)
setText(tf, str)
SHOW_VIEW(_viewIndex, _show)
SET_TODO(_viewIndex, _itemIndex, _checked)
RegisterHeistAsset(enum, mc)
SHOW_HEIST_ASSET(enum, visible, frame, x, y)
HEIST_DOCKS()
INITIALISE(mc)
debug()
getKeys()
CREATE_VIEW(viewIndex, viewType, xp, yp)
REPOSITION_VIEW(viewIndex, xp, yp)
SET_LABELS(_weaponname, _jobcut, _accuracy)
SHOW_VIEW(_viewIndex, _show)
SET_TODO(_viewIndex, _itemIndex, _checked)
RegisterHeistAsset(enum, mc)
SHOW_HEIST_ASSET(enum, visible, frame, x, y)
HEIST_ENDSCREEN()
INITIALISE(mc)
SHOW_PIECHART_NUMBERS(vis)
SET_PIECHART_COLOURS(playerNum, R1, G1, B1)
SET_PIE_CHART()
drawArc(pieMC, rotation, percent, pieNumber, _r, _g, _b)
HEIST_FINALE()
INITIALISE(mc)
debug()
getKeys()
CREATE_VIEW(viewIndex, viewType, xp, yp)
REPOSITION_VIEW(viewIndex, xp, yp)
SET_LABELS(_weaponname, _jobcut, _accuracy)
SHOW_VIEW(_viewIndex, _show)
SET_TODO(_viewIndex, _itemIndex, _checked)
RegisterHeistAsset(enum, mc)
SHOW_HEIST_ASSET(enum, visible, frame, x, y)
HEIST_JEWELLERY()
INITIALISE(mc)
debug()
getKeys()
CREATE_VIEW(viewIndex, viewType, xp, yp)
REPOSITION_VIEW(viewIndex, xp, yp)
SET_LABELS(_weaponname, _jobcut, _accuracy)
SHOW_VIEW(_viewIndex, _show)
SET_TODO(_viewIndex, _itemIndex, _checked)
RegisterHeistAsset(enum, mc)
SHOW_HEIST_ASSET(enum, visible, frame, x, y)
HEIST_PALETO()
INITIALISE(mc)
debug()
getKeys()
CREATE_VIEW(viewIndex, viewType, xp, yp)
REPOSITION_VIEW(viewIndex, xp, yp)
SET_LABELS(_weaponname, _jobcut, _accuracy)
SHOW_VIEW(_viewIndex, _show)
SET_TODO(_viewIndex, _itemIndex, _checked)
RegisterHeistAsset(enum, mc)
SHOW_HEIST_ASSET(enum, visible, frame, x, y)
HEIST2_CELEBRATION()
INITIALISE(mc, type)
registerSyncedMovie(id, sequenceTypeBit)
syncPointClear(id)
PAUSE()
SET_PAUSE_DURATION()
CREATE_STAT_WALL(id, bgColourId, sfxId)
ADD_BACKGROUND_TO_WALL(id, alpha, sideTextureId)
ADD_MISSION_RESULT_TO_WALL(id, missionTextLabel, passFailTextLabel, messageLabel, isMessageRawText, isPassFailRawText, isMissionTextRawText)
ADD_COMPLETE_MESSAGE_TO_WALL(id, missionTextLabel, completeTextLabel, messageLabel, isMessageRawText, isCompleteRawText, isMissionTextRawText)
CREATE_STAT_TABLE(id, stepId)
ADD_STAT_TO_TABLE(id, stepId, name, value, isNameRawText, isValueRawText, isTotalRow, isStatValueTime, colourId)
ADD_STAT_TABLE_TO_WALL(id, stepId)
SHOW_STAT_WALL(id)
CREATE_INCREMENTAL_CASH_ANIMATION(id, stepId)
ADD_INCREMENTAL_CASH_WON_STEP(id, stepId, startDollars, finishDollars, topText, bottomText, rightHandStat, rightHandIcon, soundType)
ADD_INCREMENTAL_CASH_ANIMATION_TO_WALL(id, stepId)
ADD_JOB_POINTS_TO_WALL(id, points, xAlign)
ADD_REP_POINTS_AND_RANK_BAR_TO_WALL(id, repPointsGained, startRepPoints, minRepPointsForRank, maxRepPointsForRank, currentRank, nextRank, rank1Txt, rank2Txt)
PAUSE_BEFORE_PREVIOUS_LAYOUT()
ADD_CASH_DEDUCTION(id, title, description, value)
ADD_CASH_WON_TO_WALL(id, statLabel, finalValue, startValue, xAlign, isRawText)
ADD_CASH_TO_WALL(id, value, xAlign)
CLEANUP(id)
createSequence(bgColour, sfxId, id)
getLocalisedText(label)
getColourFromId(id)
HELI_CAM()
INITIALISE(mc)
initScreenLayout()
SET_COMPASS_POINT_POS(mc, a, index)
SET_CAM_HEADING(a)
SET_CAM_FOV(a)
SET_CAM_ALT(a)
SET_ALT_FOV_HEADING(a, f, h)
SET_CAM_LOGO(value)
SET_AUDIO_STATES(smallLine, mediumLine, largeLine)
HELP_TEXT()
HOMEMENU_BADGER()
construct()
populateContent()
navigate(direction)
GET_CURRENT_SELECTION()
setIcon(target, menuIconFrameEnum, iconAlpha)
setState(item, isActive)
HOMEMENU_FACADE()
construct()
populateContent()
navigate(direction)
GET_CURRENT_SELECTION()
setIcon(target, menuIconFrameEnum, iconAlpha)
setState(item, isActive)
HOMEMENU_IFRUIT()
construct()
populateContent()
navigate(direction)
GET_CURRENT_SELECTION()
setIcon(target, menuIconFrameEnum, iconAlpha)
setState(item, isActive)
HUD_AREA_NAME()
READY(id)
SET_AREA_NAME(newName)
FORCE_SHOW(_forceShow)
SHOW()
STAY_ON_SCREEN()
HIDE()
REMOVE()
HUD_AREA_VEHICLE_STREET_NAME()
INITIALISE(mc)
READY(id)
SET_AREA_NAME(params)
SET_STREET_NAME(params)
SET_VEHICLE_NAME(params)
SET_NAME(params)
FORCE_SHOW(_forceShow)
SHOW()
STAY_ON_SCREEN()
HIDE()
REMOVE()
HUD_CASH()
INITIALISE(mc)
READY(id)
SET_PLAYER_CASH(params)
SET_PLAYER_CHIPS(params)
SET_PLAYER_CASH_WITH_STRING(params)
SET_PLAYER_MP_CASH(params)
SET_PLAYER_MP_CASH_WITH_STRING(params)
REMOVE_PLAYER_MP_CASH()
SHOW(bSkipFade)
STAY_ON_SCREEN()
HIDE()
REMOVE()
getTopCompOffset()
getBottomCompOffset()
SET_PLAYER_CASH_CHANGE(params)
SET_MP_MESSAGE(params)
HUD_CASH_CHANGE()
INITIALISE(mc)
READY(id)
SET_PLAYER_CASH_CHANGE(params)
SHOW()
STAY_ON_SCREEN()
HIDE()
REMOVE()
HUD_CHIPS()
INITIALISE(mc)
READY(id)
SET_PLAYER_CASH(params)
SET_PLAYER_CHIPS(params)
SET_PLAYER_CASH_WITH_STRING(params)
SET_PLAYER_MP_CASH(params)
SET_PLAYER_MP_CASH_WITH_STRING(params)
REMOVE_PLAYER_MP_CASH()
SHOW(bSkipFade)
STAY_ON_SCREEN()
HIDE()
REMOVE()
getTopCompOffset()
getBottomCompOffset()
SET_PLAYER_CASH_CHANGE(params)
SET_PLAYER_CHIP_CHANGE(params)
SET_MP_MESSAGE(params)
HUD_COMPONENT()
INITIALISE(mc)
READY(id)
getTopCompOffset()
getBottomCompOffset()
SET_HUD(hud)
destroy()
HUD_DIRECTOR_MODE()
INITIALISE(mc)
READY(id)
SET_DIRECTOR_MODE_TEXT(params)
REMOVE_DIRECTOR_MODE_TEXT(params)
SHOW()
FORCE_FADE_OUT(params)
HIDE()
REMOVE()
getBottomCompOffset()
HUD_DISTRICT_NAME()
READY(id)
SET_DISTRICT_NAME(newName)
FORCE_SHOW(_forceShow)
SHOW()
STAY_ON_SCREEN()
HIDE()
REMOVE()
HUD_DRUGS_PURSE()
SET_DRUG_AMOUNT_AND_TYPE(params)
REMOVE_DRUG_PURSE()
HUD_FLOATING_HELP_TEXT()
INITIALISE(mc)
READY(id)
clearBlipLayer()
SET_HELP_TEXT_POSITION(params)
SET_HELP_TEXT_OFFSCREEN(params)
toggleOffScreen(isHelpTextVisible)
SET_HELP_TEXT_STYLE(params)
SET_HELP_TEXT(params)
SET_HELP_TEXT_RAW(params)
SET_BACKGROUND_SIZE()
FADE_IN()
STAY_ON_SCREEN()
CLEAR_HELP_TEXT(params)
CLEAR_HELP_TEXT_NOW(params)
FADE_OUT()
REMOVE()
COORDS_TO_SCREEN(posX, posY)
clamp(value, min, max)
HUD_FLOATING_HELP_TEXT_1()
INITIALISE(mc)
HUD_FLOATING_HELP_TEXT_2()
HUD_HELP_TEXT()
INITIALISE(mc)
clearBlipLayer()
READY(id)
SET_HELP_TEXT(params)
SET_HELP_TEXT_RAW(params)
setHelpText(params, bSetWithIcons)
calculateOnScreenDuration(str)
SET_OVERRIDE_DURATION(params)
toggleOffScreen(isHelpTextVisible)
SET_HELP_TEXT_STYLE(params)
SET_BACKGROUND_SIZE()
FADE_IN()
STAY_ON_SCREEN()
CLEAR_HELP_TEXT(params)
CLEAR_HELP_TEXT_NOW(params)
REMOVE()
UNLOAD_MOVIE()
logHelpTextDisplayStatus(Name)
HUD_MISSION_PASSED_MESSAGE()
READY(id)
SET_MISSION_PASSED_MESSAGE(params)
SHOW()
STAY_ON_SCREEN()
HIDE()
REMOVE()
HUD_MP_CASH()
INITIALISE(mc)
READY(id)
SET_PLAYER_MP_CASH(params)
SHOW()
STAY_ON_SCREEN()
REMOVE_PLAYER_MP_CASH()
HIDE()
REMOVE()
HUD_MP_INVENTORY()
INITIALISE(mc)
SHOW_MP_INVENTORY_ITEM_WITH_TEXT(params)
SHOW_MP_INVENTORY_ITEM(params)
REMOVE_MP_INVENTORY_ITEM()
HUD_MP_MESSAGE()
READY(id)
SET_MP_MESSAGE(params)
SHOW()
STAY_ON_SCREEN()
HIDE()
REMOVE()
HUD_MULTIPLAYER_CHAT()
INITIALISE(mc)
READY(id)
PAGE_UP()
PAGE_DOWN()
ADD_TEXT(text)
SET_FOCUS(focus, TypeMode)
SET_TYPING_DONE()
SET_STREET_NAME(newName)
FORCE_SHOW(_forceShow)
SHOW()
STAY_ON_SCREEN()
HIDE()
REMOVE()
HUD_PLAYER_SWITCH_ALERT()
INITIALISE(mc)
CLEANUP_PLAYER_SWITCH_ALERT()
ADD_PLAYER_TO_SWITCH(params)
SET_PLAYER_SWITCH_WITH_HINT_AND_CHARACTER(params)
START_PLAYER_SWITCH_LOOP()
SET_PLAYER_SWITCH_VISIBLE_STATE(params)
FLASH_ON()
FLASH_OFF()
BLINK_ON()
STAY_ON()
BLINK_OFF()
DESTROY()
debug()
HUD_RADIO_STATIONS_WHEEL()
INITIALISE(mc)
clearStations()
drawStations()
SET_RADIO_STATIONS(params)
SET_ADDITIONAL_RADIO_STATIONS(params)
DRAW_RADIO_STATIONS()
QUICK_SELECT_RADIO_STATION(params)
SELECT_RADIO_STATION(params)
SET_CURRENTLY_PLAYING(params)
SET_AS_SHARED()
hideShared()
HIDE_CURRENTLY_PLAYING()
SHOW()
HIDE()
HIDE_RADIO_STATIONS()
REMOVE()
HUD_RETICLE()
READY(id)
LOAD_RETICLE()
SET_RETICLE_TYPE_EXTERNAL(weaponID, hasAccuracyAnim, hasReticleData, hasCompass, isSniper)
SET_RETICLE_TYPE(params)
initSpreadComponents()
SET_RETICLE_ACCURACY_EXTERNAL(accuracyScalar)
SET_RETICLE_ACCURACY(params)
SET_RETICLE_TEXT(params)
SET_SCOPE_LOCK_EXTERNAL(isLocked, lockedStr)
SET_SCOPE_LOCK(params)
SET_SCOPE_DIST_EXTERNAL(distStr, feetStr)
SET_SCOPE_DIST(params)
SET_RETICLE_ZOOM_EXTERNAL(zoomLevel)
SET_RETICLE_ZOOM(params)
START_DIM_RETICLE_EXTERNAL(newAlpha)
START_DIM_RETICLE(params)
RESET_RETICLE_EXTERNAL()
RESET_RETICLE()
START_FLASHING_RETICLE_EXTERNAL(r, g, b, a)
START_FLASHING_RETICLE(params)
SET_RETICULE_COLOR(params)
STOP_FLASHING_RETICLE()
flashNewColour()
flashDefaultColour()
SET_RETICLE_VISIBLE_EXTERNAL(isVisible)
SET_RETICLE_VISIBLE(params)
SET_RETICLE_POSITION_EXTERNAL(newX, newY, aspectRatioMultiplier)
SET_RETICLE_POSITION(params)
SHOW_HITMARKER_EXTERNAL(hitmarkerFrame)
SET_RETICULE_BOOST(params)
SHOW_HITMARKER(params)
SHOW_FRIENDLY_FIRE_EXTERNAL(reticleVis)
SHOW_FRIENDLY_FIRE(params)
SET_RETICLE_STYLE_EXTERNAL(myStyle)
SET_RETICLE_STYLE(params)
SET_RETICLE_LOCKON_TYPE_EXTERNAL(lockOnType)
SET_RETICLE_LOCKON_TYPE(params)
SET_CAM_HEADING_EXTERNAL(a)
SET_CAM_HEADING(params)
SHOW_SNIPER_HIT_EXTERNAL()
SHOW_SNIPER_HIT()
COORDS_TO_SCREEN(posX, posY, aspectRatioMultiplier)
SET_USING_REMOTE_PLAY(params)
SET_AIRCRAFT_HUD(params)
OVERRIDE_HOMING_SCOPE(params)
percFromRad(input)
getDialAngle(minRot, maxRot, scale, isClockwise)
REMOVE()
HUD_SAVING()
INITIALISE(mc)
READY(id)
SET_SAVING_TEXT_STANDALONE(iconEnum, saveStr)
SET_SAVING_TEXT(params)
SHOW()
STAY_ON_SCREEN()
HIDE_SAVING()
REMOVE()
HUD_STREET_NAME()
READY(id)
SET_STREET_NAME(newName)
FORCE_SHOW(_forceShow)
SHOW()
STAY_ON_SCREEN()
HIDE()
REMOVE()
HUD_SUBTITLE_TEXT()
INITIALISE(mc)
clearBlipLayer()
SET_SUBTITLE_TEXT_CUTSCENE(params)
SET_SUBTITLE_TEXT_RAW(params)
CLEAR_SUBTITLE_TEXT()
CLEAR_SUBTITLE_TEXT_NOW()
REMOVE()
parseForGamerTag(str, size, textField)
HUD_VEHICLE_NAME()
READY(id)
SET_VEHICLE_NAME(newName)
FORCE_SHOW(_forceShow)
SHOW()
STAY_ON_SCREEN()
HIDE()
REMOVE()
HUD_WANTED_STARS()
INITIALISE(mc)
READY(id)
SET_PLAYER_WANTED_LEVEL(params)
STOP_FLASHING_WANTED_STARS()
FLASH_WANTED_STARS(params)
GetAndAdjustBlinkRate()
STAY_ON_SCREEN()
STAY_OFF_SCREEN()
REMOVE()
HUD_WEAPON_ICON()
INITIALISE(mc)
getTopCompOffset()
getBottomCompOffset()
READY(id)
SET_WEAPONS_AND_AMMO_FOREVER(params)
fadeInAndDoNothing()
SHOW_GRENADE_DROP(params)
SET_WEAPON_TIMER(params)
setAmmoStateForGrenade(isStandard)
SET_AMMO_COUNT(params)
setTextFields(ammoCount, clipCount, clipSize)
setAmmoIcon(ammoType)
SET_PLAYER_WEAPON(params)
SHOW()
STAY_ON_SCREEN()
HIDE()
REMOVE()
setAsActive()
HUD_WEAPON_WHEEL()
INITIALISE(mc)
dbg(str)
UPDATE_DEBUG_3D_SETTINGS(params)
READY(id)
SET_INPUT_EVENT(params)
SET_PARACHUTE_IS_VISIBLE(params)
setSpecialAmmoMC(ammoMC, num)
SET_ATTACHMENT_LABELS(params)
setWeaponLabel(weaponData)
setWeaponPaging(pageIndex, pageMax)
setWeaponLabelAndPage()
highlightWeapon()
setSlotHighlight(i, slotMC, bHighlight)
SET_PLAYER_WEAPON_WHEEL(params)
loadWeapon(weaponData, slotTypeIndex)
cycleWeapons(dir)
TOGGLE_POINTER_AND_WEAPON_NAME_VISIBILITY(params)
SET_POINTER(params)
getScreenCoords(x, y)
setHudWeaponWheelHash()
getCurrentWeaponData()
SHOW()
START_CROSSFADE(params)
fadeComplete()
SHOW_ALL()
CLEAR_PLAYER_WEAPON_WHEEL(params)
UNLOAD_WEAPON_WHEEL()
REMOVE()
SET_WHEEL_IN_CAR_MODE(params)
hideArrows()
HUD_WEAPON_WHEEL_STATS()
INITIALISE(mc)
dbg(str)
UNLOAD_WEAPON_WHEEL_STATS()
SHOW_ALL()
REMOVE()
DoBar(bar, base, attachment)
SET_STATS_LABELS_AND_VALUES(params)
CLEAR_STATS_LABELS_AND_VALUES()
SET_STATS_VISIBILITY(params)
IAA_HEIST_BOARD()
initialise(mc)
TXD_HAS_LOADED(txd, success, id)
SET_INPUT_EVENT(inputID)
ENABLE_NAVIGATION()
DISABLE_NAVIGATION()
SET_CURRENT_SELECTION(id)
GET_CURRENT_SELECTION()
SET_ACTIVE_ITEM_SELECTED(isSelected)
SHOW_LOADING()
SHOW_SETUP(skipLoader, title, gangName, description)
SHOW_REPLAY(skipLoader, title, gangName)
SHOW_LAUNCH(skipLoader, title, gangName, missionName, description, cost, texture, txd)
SHOW_FINALE(skipLoader, title, gangName, isLeader)
SET_MAP_DISPLAY(x, y, scale, cutToPosition)
ADD_MAP_MARKER(id, x, y, label)
REMOVE_MAP_MARKER(id)
RESET_MAP()
FLASH_ACTIVE_ELEMENT()
PULSE_ELEMENT(elementID)
SET_SPY_CAM_TEXTURES(txd, topTexture, leftTexture1, leftTexture2, leftTexture3, leftTexture4, leftTexture5, rightTexture1, rightTexture2, rightTexture3, bottomTexture)
SET_SETUP_MISSION(index, prep1Title, prep1Description, prep1State, prep1Texture, prep2Title, prep2Description, prep2State, prep2Texture, finalTitle, finalDescription, finalState, finalTexture, lockedMessage, prep1Stat, prep2Stat, finalStat, txd)
SET_REPLAY_MISSION(index, title, description, cost, texture, isUnavailable, txd)
SET_FINALE_PLAYER(index, gamertag, headshotTexture, isLocalPlayer)
REMOVE_FINALE_PLAYER(index)
UPDATE_FINALE_PLAYER_ROLE(index, role)
UPDATE_FINALE_PLAYER_STATUS(index, isReady)
UPDATE_CASH_DISTRIBUTION(player0Cash, player1Cash, player2Cash, player3Cash, unassignedCash)
SET_LAUNCH_STATE(enabled, hidden)
UPDATE_FINALE_PLAN()
clearUI()
initSetupNavigation()
updateSetupNavigation()
onSetupNavigationChange(activeElementID)
initLaunchNavigation()
initReplayNavigation()
updateReplayNavigation()
onReplayNavigationChange(activeElementID)
updateFinaleView()
initFinaleNavigation(isLeader)
updateFinaleNavigation()
onFinaleNavigationChange(activeElementID)
delegate(scope, method)
setLocalisedText(tf, label)
setEllipsis(label, tf)
IMPORT_EXPORT_WAREHOUSE()
initialise(mc)
debugCalls()
ACTIVATE()
DEACTIVATE()
SHOW_EXPORT_SCREEN()
UPDATE_VEHICLE(id, value, collectionValue, selected, owned, rangeCategory, actualValue)
UPDATE_COLLECTION(id, value, selected, disabled)
SHOW_BUYERS(buyerRequirement0, buyerRequirement1, buyerRequirement2, buyerValue0, buyerValue1, buyerValue2, buyer0Available, buyer1Available, buyer2Available)
SET_COOLDOWN(cooldownSeconds)
SHOW_OVERLAY(titleLabel, messageLabel, acceptButtonLabel, cancelButtonLabel)
HIDE_OVERLAY()
GET_CURRENT_SELECTION()
GET_CURRENT_TAB_ID()
SET_INPUT_EVENT(inputID)
SET_INPUT_RELEASE_EVENT(inputID)
SET_ANALOG_STICK_INPUT(isLeftStick, x, y, isMouseWheel)
SET_CURSOR_SPEED(speed)
SET_MOUSE_INPUT(x, y)
showScreen(screenID)
TXD_HAS_LOADED(txd, success, id)
getVehicleById(id)
getCollectionFromStaticDataById(id)
createVehicleClasses()
JOB_LIST()
construct()
populateContent()
setState(item, isActive)
setupJob(selected)
parseForGamerName(TF, str)
LESTER_HACK_PC()
INITIALISE(mc)
SHOW_IFINDER_POPUP()
HIDE_IFINDER_POPUP()
LETTER_SCRAPS()
INITIALISE(mc)
SET_LETTER_TEXT(str)
ADD_TO_LETTER_TEXT(str)
SET_BG_VISIBILITY(value)
MESSAGE_LIST()
construct()
populateContent()
setState(item, isActive)
parseForGamerName(TF, str)
MESSAGE_VIEW()
construct()
populateContent()
setupMessageBody()
ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
TXD_HAS_LOADED(textureDict, success, uniqueID)
LOADCLIP(textureDict, targetMC)
onLoadInit(target_mc)
CLEAN_UP_DATA()
MIDSIZED_MESSAGE()
INITIALISE(mc)
SHOW_MIDSIZED_MESSAGE(title, description)
SHOW_BRIDGES_KNIVES_PROGRESS(title, totalToDo, message, info, completed)
SHOW_COND_SHARD_MESSAGE(bigText, msgText, colID, useDarkerShard)
SHOW_SHARD_MIDSIZED_MESSAGE(bigText, msgText, colID, useDarkerShard, useCondensedShard)
SHARD_SET_TEXT(bigText, msgText, useCondensedShard)
SHARD_ANIM_OUT(colID, animTime)
parseForGamerTagTitleFonts(tf, str, stdPtSize)
getFontSizeFit(gamerName, fontSize, widthToFit)
MISSION_COMPLETE()
INITIALISE(mc)
SET_DATA_SLOT(_slotIndex)
UPDATE_DATA_SLOT(_slotIndex)
DRAW_MENU_LIST()
HIGHLIGHT_ITEM(i, highlight)
SET_MISSION_TITLE_COLOUR(r, g, b)
SET_MISSION_SUBTITLE_COLOUR(r, g, b)
SET_MISSION_BG_COLOUR(r, g, b)
clampText(textF, labelS, maxVal)
SET_MISSION_TITLE(title, desc)
SET_TOTAL(medalID, totalValue, totalLabel)
SET_MEDAL(medalID)
animateIn()
animateInComplete()
resizeBackground()
MISSION_QUIT()
INITIALISE(mc)
SET_TEXT(title, copy)
TRANSITION_IN(duration)
TRANSITION_OUT(duration)
_handleTransitionOutComplete()
MISSION_REPEAT_LIST()
construct()
populateContent()
setState(item, isActive)
MISSION_TARGET_COMPLETE()
INITIALISE(mc)
SET_DATA_SLOT()
clampText(textF, labelS, maxVal)
SHOW(_fadeTime)
onShow()
HIDE(_fadeTime)
MORGUE_LAPTOP()
initialise(mc)
SET_PROGRESS_PERCENT(percent)
MP_AWARD_BASE()
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef)
INITIALISE(mc, fileName)
loadComponent(txd, texture)
SHOW_AWARD_AND_MESSAGE(awTitle, awDesc, txd, texture, awDesc2, colEnum)
SHOW_UNLOCK_AND_MESSAGE(awTitle, awDesc, txd, texture, awDesc2, colEnum)
ADD_TXD_REF_RESPONSE(textureDict, success)
OVERRIDE_Y_POSITION(newYPosition)
debug()
MP_AWARD_FREEMODE()
INITIALISE(mc, fileName)
RESET_AWARDS_MOVIE()
loadComponent(txd, texture)
SHOW_AWARD_AND_MESSAGE(awTitle, awDesc, txd, texture, awDesc2, colEnum, awDesc3)
ADD_TXD_REF_RESPONSE(textureDict, uniqueStr, success)
debug()
MP_BIG_MESSAGE_FREEMODE()
INITIALISE(mc)
createMessageNG(linkageID, args)
SET_SHARD_BACKGROUND_TARGET_HEIGHT(numStats)
SET_SHARD_BACKGROUND_HEIGHT(height)
ROLL_DOWN_BACKGROUND()
ROLL_UP_BACKGROUND()
UPDATE_MESSAGE(msgText)
createMessage(linkageID, args)
setBigMessageOutline(bigTextStr)
SET_RESPAWN_BAR_PERCENTAGE(precent)
FLASH_RESPAWN_BAR(duration)
UPDATE_STRAP_MESSAGE(msgText)
ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
CLEAR_CREW_RANKUP_MP_MESSAGE()
SHOW_BUSTED_MP_MESSAGE()
SHOW_WASTED_MP_MESSAGE()
SHOW_RANKUP_MP_MESSAGE(bigText)
SHOW_CREW_RANKUP_MP_MESSAGE(titleStr, msgStr, rankNumber, emblemTXD, emblemTXN, alpha)
SHOW_LOCKED_UP_MP_MESSAGE()
SHOW_MISSION_END_MP_MESSAGE()
SHOW_MISSION_FAILED_MP_MESSAGE()
SHOW_MISSION_PASSED_MESSAGE()
SHOW_WEAPON_PURCHASED(bigMessage, weaponName, weaponHash, weaponDescription, alpha)
SHOW_PLANE_MESSAGE(bigMessage, planeName, planeHash)
SHOW_TERRITORY_CHANGE_MP_MESSAGE()
SHOW_MP_MESSAGE_TOP()
SHOW_CENTERED_MP_MESSAGE_LARGE()
SHOW_CENTERED_MP_MESSAGE()
SHOW_CENTERED_TOP_MP_MESSAGE()
SHOW_BIG_MP_MESSAGE_WITH_STRAP_AND_RANK()
SHOW_BIG_MP_MESSAGE_WITH_STRAP()
SHOW_BIG_MP_MESSAGE()
SHOW_SHARD_CENTERED_MP_MESSAGE()
SHOW_SHARD_CENTERED_MP_MESSAGE_LARGE()
SHOW_SHARD_WASTED_MP_MESSAGE(bigTxt, msgTxt, colId, someUnusedBoolean, darkenBackground)
SHOW_SHARD_CENTERED_TOP_MP_MESSAGE()
SHOW_SHARD_RANKUP_MP_MESSAGE()
SHOW_SHARD_CREW_RANKUP_MP_MESSAGE()
DO_SHARD(args, isCenter, colID, shardColID, useLargeShard)
getFontSizeFit(gamerName, fontSize, widthToFit)
parseForGamerTagTitleFonts(tf, str, stdPtSize)
colourSwitch()
colourSwitchAnim()
SHARD_SET_TEXT(bigText, msgText, colID)
SHARD_ANIM_DELAY(delayTime)
SHARD_ANIM_OUT(colID, animTime, textColourId)
SET_RANK_ICON_RGB(r, g, b)
playIconAnimation(iconText)
TRANSITION_OUT(duration)
getStringSize(str)
RESET_MOVIE()
OVERRIDE_Y_POSITION(newYPosition)
TRANSITION_IN(duration)
TRANSITION_UP(duration, preventAutoExpansion)
showMessageAfterTransitionUp()
TRANSITION_DOWN(duration)
showStrapMessage()
transitionUpComplete()
saveStrapStateOnAnimate()
debug()
MP_BOUNTY_BOARD()
INITIALISE(mc)
SET_BOUNTY(bountysName, bountValue, bountyCharacterTexture, bountyCharacterDictionary)
loadComponent(txd, texture)
TXD_HAS_LOADED(textureDict, success)
MP_CAR_STATS()
INITIALISE(mc, fileName)
SET_VEHICLE_INFOR_AND_STATS(vehicleInfo, vehicleDetails, logoTXD, logoTexture, statStr1, statStr2, statStr3, statStr4, statVal1, statVal2, statVal3, statVal4)
setBars(barID, percentage)
TXD_HAS_LOADED(textureDict, success)
loadTexture(txd, texture)
debug()
MP_CELEBRATION()
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef)
INITIALISE(mc, type)
SET_GFX_TYPE(type)
SET_CUSTOM_SOUND(id, sound, soundSet)
CREATE_STAT_WALL(id, colourName, fgAlpha)
ADD_BREAKPOINT(wallId)
RESUME_FROM_BREAKPOINT(wallId)
SET_PAUSE_DURATION(duration)
SHOW_STAT_WALL(wallId)
PAUSE_BEFORE_PREVIOUS_LAYOUT(wallId, duration)
PAUSE(wallId, duration)
UNPAUSE(wallId)
OVERRIDE_PAUSES(wallId, ignore)
GET_TOTAL_WALL_DURATION()
doNextAnimation(wallId, firstRun)
drawFinalVerticalFlag(bg, wallObject)
syncBeforeNextAnimation(wallId)
backgroundTweenInComplete(bg)
drawStaticVerticalFlag(bg)
backgroundTweenOutComplete()
SHOW_FLASH(inDuration, holdDuration, outDuration, colourName)
fadeAndRemoveMc(mc, duration, delay)
CLEANUP(wallId)
ADD_BACKGROUND_TO_WALL(wallId, alpha, textureId)
drawStartingVerticalFlag(mc, wallObject)
ADD_SCORE_TO_WALL(wallId, textLabel, score)
getAvailableTextWidth(tf, belowText, rightToLeft, limit)
ADD_POSITION_TO_WALL(wallId, position, positionLabel, isPositionLabelRawText, isScore)
ADD_JOB_POINTS_TO_WALL(wallId, points, xAlign)
ADD_ARENA_POINTS_TO_WALL(wallId, points, xAlign)
ADD_POINTS_TO_WALL(wallId, points, type, prefix, xAlign, marginTop, noAnims)
ADD_REP_POINTS_AND_RANK_BAR_TO_WALL(wallId, repPointsGained, startRepPoints, minRepPointsForRank, maxRepPointsForRank, currentRank, nextRank, rank1Txt, rank2Txt)
addPointsAndRankBarToWall(wallId, repPointsGained, startRepPoints, minRepPointsForRank, maxRepPointsForRank, currentRank, nextRank, rank1Txt, rank2Txt, iconNum, rankBGIcon)
ADD_ARENA_POINTS_AND_RANK_BAR_TO_WALL(wallId, repPointsGained, startRepPoints, minRepPointsForRank, maxRepPointsForRank, currentRank, nextRank, rank1Txt, rank2Txt)
showRankUp(layoutMc, currentRank, nextRank)
completeRankUpAnimation(layoutMc, nextRank)
completeRankUpAnimationGlobe(layoutMc, nextRank)
ADD_WINNER_TO_WALL(wallId, winLoseTextLabel, gamerName, crewName, betAmount, isInFlow, teamName, gamerNameIsLabel)
ADD_OBJECTIVE_TO_WALL(wallId, objectiveTitleLabel, objectiveText, isObjectiveTitleRawText)
ADD_ARENA_UNLOCK_TO_WALL(wallId, objectiveTitleLabel, objectiveText, isObjectiveTitleRawText)
ADD_MISSION_RESULT_TO_WALL(wallId, missionTextLabel, passFailTextLabel, missionReasonString, isReasonRawText, isPassFailRawText, isMissionTextRawText, forcedAlpha, hudColourId)
ADD_TIME_TO_WALL(wallId, time, timeTitleLabel, timeDifference)
ADD_CHALLENGE_SET_TO_WALL(wallId, score, time, setTextLabel, challengeName, alpha)
ADD_STAT_NUMERIC_TO_WALL(wallId, statLabel, statValue, xAlign, isRawText)
ADD_CASH_WON_TO_WALL(wallId, statLabel, statValue, potentialValue, xAlign, isRawText)
CREATE_INCREMENTAL_CASH_ANIMATION(wallId, animationId)
ADD_INCREMENTAL_CASH_WON_STEP(wallId, animationId, startingValue, finishingValue, topText, bottomText, rightHandStat, rightHandIcon)
ADD_INCREMENTAL_CASH_ANIMATION_TO_WALL(wallId, animationId)
incrementCashAnimation(stepData, animation, cashMC, prevCashMC)
ADD_WAVE_REACHED_TO_WALL(wallId, waveText, reachedLabel)
ADD_WORLD_RECORD_TO_WALL(wallId, time)
ADD_TOURNAMENT_TO_WALL(wallId, playlistName, qualificationLabel, resultText, isResultTextRawText, resultValue)
ADD_INTRO_TO_WALL(wallId, modeLabel, jobName, challengeTextLabel, challengePartsText, targetTypeTextLabel, targetValue, delay, targetValuePrefix, modeLabelIsStringLiteral, textColourName)
ADD_READY_TO_WALL(wallId, readyLabel)
ADD_CASH_TO_WALL(wallId, cashAmount, xAlign)
ADD_POST_UNLOCK_CASH_TO_WALL(wallId, cashAmount, xAlign)
ADD_CHALLENGE_PART_TO_WALL(wallId, winLoseTextLabel, challengePartsText)
CREATE_STAT_TABLE(wallId, tableId)
ADD_STAT_TO_TABLE(wallId, tableId, statText, statValue, isStatTextRawText, isStatValueRawText, isTotalRow, isStatValueTime, colour)
ADD_STAT_TABLE_TO_WALL(wallId, tableId)
ADD_CHALLENGE_WINNER_TO_WALL(wallId, challengeTextLabel, winLoseTextLabel, crewName, challengeName, cashAmount, isInFlow, isWinner, isMission, isWinLoseTextLabelRawText, teamName)
toggleVisibility(mcs, delay, parentMc)
processTextField(tf, format, props)
doCentralisedTextLayout(centralTf, topLeftTfs, topRightTfs, bottomLeftTfs, bottomRightTfs, maxWidth, maxHeight)
createLayoutMc(wallId, layoutId, layoutName)
addAnimationsToWall(wallId, targetY, offsetY, childAnims, delay, duration, pauseBefore, soundName, soundSet)
addMcToWall(wallId, mc, mcHeight, mcTopPadding, xAlign, xOffset, vAlign)
processMcsForGfxType(mcs)
getMovieClipFromName(mcName)
getObjectFromMcName(mcName)
stringInArray(input, what)
getColour(col)
getAlignment(align)
doNumericTween(tf, startNumber, targetNumber, duration, delay)
startCounter(tf, startNumber, delta, duration)
updateCounter(tf, startNumber, delta, startTimestamp, duration)
playSound(soundName, libName)
formatTimeMs(ms)
zeroPadNumberString(number, width)
syncPointReached(syncClearCallback)
registerSyncedMovie(sequenceTypeBit)
syncPointClear()
createDelegate(scope, method)
MP_CORONA_PLAYER_INFO()
INITIALISE(mc)
SHOW_COLUMN(bool)
setColumnDependent(columnMC)
DISPLAY_VIEW(viewIndex, itemIndex)
UPDATE_SLOT(_viewIndex, _slotIndex)
onDisplayUpdate()
checkForCollisions()
checkCollisionAgainst(itemMC)
MP_CREW_TAG()
INITIALISE(mc)
SET_CREW_TAG(crewTypeIsPrivate, crewTagContainsRockstar, crewTag, founderOrRank)
debug()
MP_FREEMODE_CHECKPOINT_BASE()
INITIALISE(mc)
SET_CHECKPOINT_TEXT(str)
MP_FREEMODE_PLAYER_LIST()
INITIALISE(mc)
REORDER()
repositionInOrder()
REMOVE_FROM_SESSION_BY_ID(id)
SET_TIME_BY_ID(id, time)
SET_ICON(index, iconEnum, rank)
SET_ITEM_TEXT_RIGHT(id, str)
DISPLAY_MIC()
SET_TITLE(str)
SET_DATA_SLOT(_viewIndex, _slotIndex)
COLLAPSE(collapse)
SET_ROW_SPACING(_rowSpacing)
SET_DESCRIPTION(cashStr, totalBetsStr, betsOnYouStr, helpStr)
DISPLAY_VIEW(viewIndex, itemIndex)
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
SET_HIGHLIGHT(i)
SET_INPUT_EVENT(direction)
TXD_HAS_LOADED(textureDict, success, uniqueID)
TXD_ALREADY_LOADED(textureDict, uniqueID)
ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
ON_DESTROY()
MP_GAMER_INFO()
SET_GAMERNAME_AND_PACKED_CREW_TAG(gamerName, crewTag)
debug()
MP_MATCHMAKING_CARD()
INITIALISE(mc)
SET_TITLE(str, verified)
SET_ICON(index, iconEnum, rank)
DISPLAY_MIC()
COLLAPSE(collapse)
SET_ROW_SPACING(_rowSpacing)
SET_DESCRIPTION(cashStr, totalBetsStr, betsOnYouStr, helpStr)
DISPLAY_VIEW(viewIndex, itemIndex)
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
SET_HIGHLIGHT(i)
SET_STATE(i, _txdLevelOverride)
SET_INPUT_EVENT(direction)
TXD_HAS_LOADED(textureDict, success, uniqueID)
TXD_ALREADY_LOADED(textureDict, uniqueID)
ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
ON_DESTROY()
MP_MATCHMAKING_SELECTOR()
INITIALISE(mc)
SHOW_GAMER_INFO(colIndex, name, crewName, crewTagStr, txd, txn)
SHOW_CENTER_CONTENT(show)
SHOW_BOTTOM_SELECTOR(show)
SHOW_LEFT_ARROW(show)
SHOW_RIGHT_ARROW(show)
SHOW_UP_DOWN_ARROWS(show)
ADD_TXD_REF_RESPONSE(textureDict, uniqueID)
SHOW_BET_SELECTOR(betsOnVal, oddsVal, myBetVal)
SET_BETS_ON_PLAYER(val)
LOCK_BETTING(locked)
SET_ODDS(val)
SET_MY_BET(val)
SHOW_VEHICLE_SELECTOR(name, type, colour, colourType)
SHOW_QUESTION_MARK(show)
SET_VEHICLE_NAME(name)
SET_VEHICLE_TYPE(type)
SET_COLOUR(colour)
SET_COLOUR_TYPE(colourType)
MP_MATCHMAKING_VEHICLE_INFO()
INITIALISE(mc)
SET_TITLE(nameStr, classStr)
SET_DESCRIPTION(statusStr)
imageLoaded()
TXD_HAS_LOADED(textureDict, success, uniqueID)
TXD_ALREADY_LOADED(textureDict, uniqueID)
resizeBG()
MP_MENU_GLARE()
INITIALISE(mc)
initScreenLayout()
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
SET_DATA_SLOT(angle, triggerGlintAni)
_updateDisplay()
MP_MISSION_NAME_FREEMODE()
INITIALISE(mc)
SET_MISSION_INFO(missionName, missionType, playerInfo, percentage, debugValue, isRockstarVerified, playersRequired, RP, cash, time)
setupCashAndRP(RP, cash)
calcMissionNameSize(str)
centreInformation(hasName, mc)
debug()
MP_MM_CARD_FREEMODE()
INITIALISE(mc)
debug()
COLLAPSE(collapse)
SET_ICON(index, iconEnum, rank)
DISPLAY_MIC()
SET_TITLE(str, str2, icon)
SET_DATA_SLOT(_viewIndex)
UPDATE_SLOT(_viewIndex)
SET_HIGHLIGHT(index)
DISPLAY_VIEW()
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
TXD_HAS_LOADED(textureDict, success, uniqueID)
TXD_ALREADY_LOADED(textureDict, uniqueID)
ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
MP_NEXT_JOB_SELECTION()
INITIALISE(mc)
SET_TITLE(sTitle, sVotes)
SHOW_PLAYER_VOTE(i, sGamerName, r, g, b)
SET_GRID_ITEM(i, sTitle, sTXD, sTXN, textureLoadType, verifiedType, eIcon, bCheck, rpMult, cashMult, bDisabled, iconCol, apMult)
SET_GRID_ITEM_VOTE(i, iNumVotes, voteBGColour, bShowCheckMark, bFlashBG)
SET_SELECTION(i, sTitle, sDetails, bHideHighlight)
SET_HOVER(itemIndex, hideHover)
SET_DETAILS_ITEM(detailIndex)
TXD_HAS_LOADED(sTXD, success, uID)
TXD_ALREADY_LOADED(sTXD, uID)
ADD_TXD_REF_RESPONSE(sTXD, uID, success)
SET_LOBBY_LIST_VISIBILITY(bShowList)
SET_LOBBY_LIST_DATA_SLOT()
UPDATE_LOBBY_LIST_DATA_SLOT()
DISPLAY_LOBBY_LIST_VIEW()
SET_LOBBY_LIST_HIGHLIGHT()
SET_LOBBY_LIST_DATA_SLOT_EMPTY()
INIT_LOBBY_LIST_SCROLL()
SET_LOBBY_LIST_SCROLL()
CLEANUP_MOVIE()
SET_ITEMS_GREYED_OUT(value)
MP_PLAYER_CARD()
DISPLAY_VIEW()
INITIALISE(mc, collapse)
SET_TITLE(title)
SET_DATA_SLOT(_viewIndex, _slotIndex)
SET_DESCRIPTION(descStr, descType, crewTagStr)
SET_DATA_SLOT_EMPTY()
MP_RANK_BAR()
INITIALISE()
READY(id)
RESET_MOVIE()
SET_COLOUR(params)
OVERRIDE_ANIMATION_SPEED(params)
OVERRIDE_ONSCREEN_DURATION(params)
SET_BAR_TEXT(params)
RESET_BAR_TEXT()
SET_RANK_SCORES(params)
animatateScores(currentRankLimit, nextRankLimit, playersPreviousXP, playersCurrentXP, rank, rankNext)
animateRankUp(rank)
animateRankNumbersIn(rank)
animateRankNumbersOut(rank)
getRankFrame(_rankValue)
tickUnderRank()
calcIncrement(difBetweenRanks)
checkQueuedItems()
SHOW()
STAY_ON_SCREEN()
FADE_BAR_OUT(params)
HIDE()
REMOVE()
debug()
MP_RESULTS_PANEL()
INITIALISE(mc)
initScreenLayout()
SET_TITLE(title)
SET_SUBTITLE(label)
SET_SLOT(id, state, label)
SET_SLOT_STATE(id, state)
CLEAR_SLOT(id)
CLEAR_ALL_SLOTS()
updateDisplay()
ApplyHudColourToTF(tf, colourId)
MP_SPECTATOR_CARD()
INITIALISE(mc)
createPool(num)
START_NEW_ORDER()
ADD_NEW_ORDER_ITEM(index)
END_NEW_ORDER()
removefromList()
addToList()
setTopEdge(oldLen)
scrollFeild()
setPoolItemActive(poolItem, bool)
getItemFromPool()
SET_ICON(index, iconEnum, rank)
DISPLAY_MIC()
SET_ITEM_TEXT_RIGHT(id, str)
SET_TITLE(str)
SET_DATA_SLOT(_viewIndex, _slotIndex)
COLLAPSE(collapse)
SET_DESCRIPTION(cashStr, totalBetsStr, betsOnYouStr, helpStr)
DISPLAY_VIEW(viewIndex, itemIndex)
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
SET_HIGHLIGHT(_highlightIndex)
REORDER()
REMOVE_FROM_SESSION_BY_ID(id)
SET_TIME_BY_ID(id, time)
MP_SPECTATOR_OVERLAY()
INITIALISE(mc)
debug()
update()
initScreenLayout()
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
SHOW_TICKER(value)
SHOW_POSITIONS(value)
SET_TITLE(missionType, missionName, missionDesc)
SET_NEXT_TITLE(missionType, missionName, missionDesc)
ANIM_NEXT_TITLE_IN()
ANIM_NEXT_TITLE_OUT()
ANIM_NEXT_TITLE()
ADD_FEED_TEXT()
ADD_JOB_TEXT()
INIT_SCORE()
SET_PLAYER_SCORE(index, show, position, gamertag, score)
_positionPositionsPanel()
_positionLowerThird()
_howWide(target)
MP_UNLOCKS_FREEMODE()
INITIALISE(mc, fileName)
RESET_AWARDS_MOVIE()
SHOW_UNLOCK_AND_MESSAGE(awTitle, awDesc, txd, texture, awDesc2, colEnum)
SHOW_COLLECTION_PROGRESS(title, completed, totalToDo, message, info)
SHOW_BRIDGES_KNIVES_PROGRESS(title, totalToDo, message, info, completed)
debug()
MUGSHOT_BOARD()
INITIALISE(mc)
SET_BOARD(headerStr, numStr, footerStr, importedStr, importCol, rankNum, rankCol)
MULTIPLAYER_CHAT()
INITIALISE(mc)
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isCircleAccept)
initGameFeed()
initLobbyFeed()
initTextInput()
hide()
showInput(scope, eHudColour)
showFeed()
historyUp()
historyDown(forceFinishTweens)
ADD_TEXT(text)
DELETE_TEXT()
ABORT_TEXT()
COMPLETE_TEXT()
SET_TYPING_DONE()
ADD_MESSAGE(player, message, scope, teamOnly, eHudColour)
SET_FOCUS(eVisibleState, scopeType, scope, player, eHudColour)
SET_FOCUS_MODE(focusMode)
PAGE_UP()
PAGE_DOWN()
RESET()
NEW_EDITOR()
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
INITIALISE(mc)
SET_MOVIE_MODE(movieMode)
showProjectSizeWidget(showWidget)
setup()
SET_HEADER_VISIBLE(isVisible)
SET_CLIP_EDIT_HEADER_VISIBLE(isVisible)
debug()
SET_CLIP_EDIT_HEADER(strL, strR)
SET_PAGE_HEADING(pageHeading)
SET_PAGE_HEADING_RIGHT(pageHeading)
BEGIN_ADDING_COLUMN_DATA(columnId, columnTpye, colTitle)
END_ADDING_COLUMN_DATA(shouldRender, beActive)
ADD_COLUMN_ITEM_INACTIVE()
ADD_COLUMN_ITEM()
ADD_COLUMN_ITEM_WITH_OPTIONS()
ADD_COLUMN_ITEM_WITH_TWO_STRINGS()
ADD_COLUMN_ITEM_WITH_ICON()
ADD_COLUMN_HELP_TEXT()
ADD_COLUMN_HEADER()
ADD_COLUMN_HEADER_WITH_TWO_STRINGS()
ADD_PROJECT_SIZE_DISPLAY()
ADD_LIST_SCROLL_ITEM(label)
UPDATE_SCROLL_LIST_LABEL(label)
UPDATE_LIST_ITEM(colID, itemID)
SET_ICON_VISIBILITY_FROM_LIST_ITEM(colID, itemID, isVisible)
UPDATE_LIST_ITEM_ELEMENT(colID, itemID, elementID, elementData)
UPDATE_COLUMN_HELP_TEXT(helpTextData)
UPDATE_COLUMN_PROJECT_SIZE(value)
UPDATE_COLUMN_PROJECT_SIZE_TITLE(titleTextData)
UPDATE_COLUMN_PROJECT_SIZE_X_POSITION(xPos)
UPDATE_UPLOAD_PROCESS(label)
UPDATE_UPLOAD_BACKGROUND(stateId)
SET_ANIMATED_AUDIO_ICON(itemId, isPlaying)
BUILD_MENU()
GO_TO_NEXT_ITEM()
GO_TO_PREVIOUS_ITEM()
SET_ITEM_ACTIVE(colID, itemID)
UNSET_ITEM_ACTIVE()
SET_ITEM_SELECTED(itemId, onlyOneOption)
SET_COL_TYPE_LIST_COLOUR(itemId, stateId)
SET_COL_TYPE_LIST_COLOUR_IN_COLUMN(colId, itemId, stateId)
SET_COLUMN_ACTIVE(colID)
GET_ACTIVE_ITEM()
GO_TO_NEXT_COLUMN()
GO_TO_PREVIOUS_COLUMN()
REMOVE_COLUMN(columnId)
UNHIGHLIGHT()
SET_ITEMS_GREYED_OUT(itemID)
SET_ITEMS_UNGREYED_OUT(itemID)
HIGHLIGHT_ITEM(itemID)
createColumn(columnId, colTpye)
tabFrameFromColType(colType)
registerMovie(mc)
unRegister(mc)
SET_PLAYBACK_MENU_VISIBLE(isVisible)
initColourGrabbing()
NEW_HUD()
SET_CHARACTER_COLOUR(colourEnum)
SET_WEAPON_WHEEL_ACTIVE(bool)
GET_CURRENT_WEAPON_WHEEL_HASH()
SET_CURRENT_WEAPON_WHEEL_HASH(newWeaponHash, isWeaponSelectable)
setupComponent(componentID)
setAllHudIntendedVisibility(isVisible)
SHOW(componentID)
HIDE(componentID)
SHOW_ALL()
HIDE_ALL()
REMOVE_HUD_ITEM(componentID, wasCalledFromCode)
addObjectToList(componentID, listID, rowPriority)
reorderAllKnownLists()
reorderList(listID)
createComponentMovieClip(currentComp)
NIGHTCLUB()
initialise(mc)
SET_GENERAL_STATS(gamerName, propertyDictionary, propertyTexture, clubNameID, propertyLocation, organizationType, organizationName, popularity, totalStockValue, mugshotTexture, clubStyle)
SET_HOMEPAGE_STATS(jobsCompleted, nightclubEarnings, salesCompleted, warehouseEarnings, totalEarnings)
SET_NIGHTCLUB_STATS(currentCustomers, averageCustomers, dailyIncome, safeCurrent, safeCapacity, vipAppearances, dayGraphMon, dayGraphTue, dayGraphWed, dayGraphThu, dayGraphFri, dayGraphSat, dayGraphSun, dayGraphMax)
UPDATE_MANAGEMENT_COOLDOWN(managementCooldown)
SET_WAREHOUSE_STATS(unitsAccrued, unitsSold, unitsAvailable)
UPDATE_DJ(index, state, dummy, name, unused, cost, saleCost, textureDictionary, texture, isMale, isSolo)
UPDATE_STOCK(index, currLevel, maxLevel, sellPrice)
UPDATE_TECHNICIAN(index, assignmentIndex, isAvailable, isOnSale)
SELECT_TECHNICIAN(index)
UPDATE_ASSIGNMENT(index, available, isAtCapacity)
UPDATE_UPGRADE(index, cost, saleCost, availability)
UPDATE_BUYER(index, name, price, cargoType0, cargoAmount0, cargoType1, cargoAmount1, cargoType2, cargoAmount2)
UPDATE_SELL_COOLDOWN(sellCooldown)
SET_AUDIO_BUTTON(index, isPlaying)
RESET_AUDIO_BUTTONS()
SHOW_SCREEN(screenID)
SHOW_OVERLAY(title, message, acceptButtonLabel, cancelButtonLabel)
HIDE_OVERLAY()
GET_CURRENT_SELECTION()
GET_CURRENT_ROLLOVER()
GET_CURRENT_SCREEN_ID()
IS_HISTORY_EMPTY()
SET_INPUT_EVENT(inputID)
SET_INPUT_RELEASE_EVENT(inputID)
SET_ANALOG_STICK_INPUT(isLeftStick, x, y, isMouseWheel)
SET_CURSOR_SPEED(speed)
SET_MOUSE_INPUT(x, y)
showScreen(screenID)
updateButtons()
TXD_HAS_LOADED(txd, success, id)
OBSERVATORY_SCOPE()
INITIALISE(mc)
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
initScreenLayout()
OPEN_WHEEL_HEALTH_INDICATOR()
colorDestroyedPart(mc, isDestroyed)
colorWheelFromDmg(mc, dmg)
SET_PART_TO_DESTROYED(part, isDestroyed)
SET_WHEEL_DAMAGE(setWheel, setDmg)
ORBITAL_CANNON_CAM()
INITIALISE(mc)
SET_STATE(state)
SET_MENU_TITLE(title)
SET_MENU_HELP_TEXT(message)
ADD_MENU_ITEM(id, leftText, rightText, isActive, strikethroughText)
REMOVE_MENU_ITEM(id)
SET_MENU_ITEM_STATE(id, isActive)
SET_INPUT_EVENT(inputID)
GET_CURRENT_SELECTION()
SET_COUNTDOWN(value)
SET_CHARGING_LEVEL(chargingLevel)
SET_COOLDOWN_LEVEL(coolDownLevel)
HIDE_COOLDOWN_METER()
SHOW_COOLDOWN_METER()
SET_ZOOM_LEVEL(zoomLevel)
showMenu()
showSurveillance()
showManual()
showAuto()
clamp(value, min, max)
setLocalisedText(tf, label)
ORBITAL_CANNON_MAP()
initialise(mc)
ZOOM_TO(normalisedZoom)
MOVE_TO(px, py)
CUT_TO_POSITION()
START_CHARGING()
START_COUNTDOWN()
CANCEL_ANIMATION()
update()
ORGANISATION_NAME()
INITIALISE(mc)
SET_ORGANISATION_NAME(str, styleIndex, colourIndex, fontIndex)
debug()
OVERVIEW_BACKGROUND()
onPress()
onRollOver()
onRollOut()
onRelease()
onReleaseOutside()
sendMouseEvent(evt)
OVERVIEW_SCROLLER()
onPress()
onRollOver()
onRollOut()
onRelease()
onReleaseOutside()
sendMouseEvent(evt)
PARTY_BUS()
INITIALISE(mc)
initLightBar()
initAnimations()
initStrobe()
initBeat()
delegate(scope, method)
update()
onHideComplete(index)
SET_MANUAL_OVERRIDE(isManual)
SET_TEST_CARD(isShowing)
BEAT()
SHOW_ANIMATION(index, showImmediately)
STROBE(normRate)
PAUSE_MENU_AWARDS()
INITIALISE(mc)
SET_DESCRIPTION()
SET_INPUT_EVENT(direction)
SET_HIGHLIGHT(i)
DISPLAY_VIEW(viewIndex, itemIndex)
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
ON_DESTROY()
PAUSE_MENU_BODY_CONFIG_LIST()
INITIALISE(mc)
SET_INPUT_EVENT(direction)
SET_HIGHLIGHT(i)
PAUSE_MENU_CHARACTER_CARD()
INITIALISE(mc)
SET_INPUT_EVENT(direction)
SET_HIGHLIGHT(i)
SET_FOCUS(isFocused)
DISPLAY_VIEW(viewIndex, itemIndex)
RESIZE_BG(i)
SET_TITLE(titleStr, desc)
SET_DESCRIPTION(helpStr, flashHelp)
PAUSE_MENU_CHARACTER_SELECT()
INITIALISE(mc)
SET_DATA_SLOT(_viewIndex, _slotIndex)
SET_TITLE(str)
SET_DESCRIPTION()
SET_STATE(i)
ON_DESTROY()
SetCharacterProperties(index, visible, highlight)
PAUSE_MENU_CREW_COMPARISON_CARD()
INITIALISE(mc)
PAUSE_MENU_CREW_RANKS()
INITIALISE(mc)
SET_LINKED_LEADERBOARD(_crewsList)
SHOW_COLUMN(bool)
SET_FOCUS(isFocused)
getKeys()
SET_INPUT_EVENT(direction)
PAUSE_MENU_CREWS_CARD()
INITIALISE(mc, collapse)
DISPLAY_VIEW(viewIndex, itemIndex)
SET_DATA_SLOT(_viewIndex, _slotIndex)
SET_TITLE(titleStr)
loadCardTexture(loaderMC, name, txd, txn, x, y, w, h)
ON_DESTROY()
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
SET_DESCRIPTION(descStr)
getKeys()
SET_INPUT_EVENT(direction)
PAUSE_MENU_CREWS_LIST()
INITIALISE(mc)
SET_HOVER_WIDTH(b)
ADJUST_HOVER_WIDTH(b)
SET_FOCUS(isFocused)
SET_HIGHLIGHT(i)
DISPLAY_VIEW(viewIndex, itemIndex)
getKeys()
SET_INPUT_EVENT(direction)
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
PAUSE_MENU_DIALOGUE_LIST()
INITIALISE(mc)
rollOver()
rollOut()
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
DISPLAY_VIEW(viewIndex, itemIndex)
ON_DESTROY()
PAUSE_MENU_FEED()
INITIALISE(mc)
rollOver()
rollOut()
DISPLAY_VIEW(viewIndex, itemIndex)
SET_FOCUS(isFocused)
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
ON_DESTROY()
PAUSE_MENU_FREEMODE_MAP()
INITIALISE(mc)
SET_TITLE()
PAUSE_MENU_FRIENDS_STATS_SP()
INITIALISE(mc)
debug()
SET_DATA_SLOT(_viewIndex, _slotIndex)
DISPLAY_VIEW(viewIndex, itemIndex)
getKeys()
SET_INPUT_EVENT(direction)
PAUSE_MENU_GALLERY()
INITIALISE(mc)
getKeys()
SET_INPUT_EVENT(direction)
getTxdData()
SET_DESCRIPTION(max, date, location, track, visible)
SET_TITLE(txd, txn, state)
ADD_TXD_REF(txd, txn)
CLEAR_SLOT()
ON_DESTROY()
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
SET_HIGHLIGHT(highlightIndex, staticClear)
SET_COMPONENT_HIDDEN()
SET_FOCUS(isFocused)
PAUSE_MENU_HAIR_COLOUR_LIST()
INITIALISE(mc)
SET_TITLE(str)
btnScrollArrow(dir)
btnPalette(index)
SHOW_OPACITY(bool, opacityPosTop)
SET_INPUT_EVENT(direction)
SET_DATA_SLOT(_viewIndex, _slotIndex)
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
DISPLAY_VIEW(viewIndex, itemIndex)
itemSetData(i, cMC, cData)
repositionPallattes()
UPDATE_SLOT(_viewIndex, _slotIndex)
SET_HIGHLIGHT(index)
PAUSE_MENU_HERITAGE_CARD()
INITIALISE(mc)
SET_INPUT_EVENT(direction)
SET_HIGHLIGHT(i)
SET_DATA_SLOT(_viewIndex, _slotIndex)
SET_TITLE(titleStr, desc)
SET_DESCRIPTION(helpStr, flashHelp)
getVisibleHeight()
ON_DESTROY()
PAUSE_MENU_MAP()
INITIALISE(mc)
SET_TITLE(str)
SET_DESCRIPTION()
SET_HIGHLIGHT(i)
DISPLAY_VIEW(viewIndex, itemIndex)
SET_INPUT_EVENT(input)
SET_DATA_SLOT(sup)
INIT_SCROLL_BAR(visible, columns, scrollType, arrowPosition, override, xColOffset)
SET_SCROLL_BAR(currentPosition, maxPosition, maxVisible, caption)
updateScroll()
PAUSE_MENU_MISSION_HELP_LIST()
INITIALISE(mc)
rollOver()
rollOut()
DISPLAY_VIEW(viewIndex, itemIndex)
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
SET_FOCUS(isFocused)
SET_INPUT_EVENT(direction)
PAUSE_MENU_MISSION_REPLAY_CARD()
INITIALISE(mc)
SET_DATA_SLOT(_slotIndex)
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
UPDATE_DATA_SLOT(_slotIndex)
DISPLAY_VIEW(viewIndex, itemIndex)
clampText(textF, labelS, maxVal)
SET_TITLE(title, desc)
SET_DESCRIPTION(medalColourEnum, totalValue, totalLabel)
SET_MEDAL(medalColourEnum)
resizeBackground()
PAUSE_MENU_NEWSWIRE()
INITIALISE()
rollOver()
rollOut()
SET_INPUT_EVENT(direction)
PAUSE_MENU_PAGES_AWARDS()
setupPage()
stateChanged(id)
onPageExit()
PAUSE_MENU_PAGES_CHAR_MOM_DAD()
setupPage()
setupColumns()
stateChanged(id)
PAUSE_MENU_PAGES_CHAR_SELECT()
INITIALISE(mc)
setupPage()
stateChanged(id)
PAUSE_MENU_PAGES_CORONA()
setupPage()
stateChanged(id)
onPageExit()
PAUSE_MENU_PAGES_CORONA_LOBBY()
setupPage()
stateChanged(id)
PAUSE_MENU_PAGES_CORONA_PLAYERS()
setupPage()
stateChanged(id)
onPageExit()
PAUSE_MENU_PAGES_CORONA_RACE()
setupPage()
stateChanged(id)
PAUSE_MENU_PAGES_CREWS()
setupPage()
stateChanged(id)
onPageExit()
PAUSE_MENU_PAGES_FRIENDS()
setupPage()
stateChanged(id)
onPageExit()
PAUSE_MENU_PAGES_FRIENDS_MP()
setupPage()
stateChanged(id)
PAUSE_MENU_PAGES_GALLERY()
INITIALISE(mc)
setupPage()
stateChanged(id)
onPageExit()
PAUSE_MENU_PAGES_GAME()
setupPage()
stateChanged(id)
PAUSE_MENU_PAGES_INFO()
setupPage()
stateChanged(id)
PAUSE_MENU_PAGES_MAP()
setupPage()
setDisplayConfig(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen)
setScaledContent()
stateChanged(id)
PAUSE_MENU_PAGES_MISSIONCREATOR()
setupPage()
stateChanged(id)
PAUSE_MENU_PAGES_SAVE()
setupPage()
stateChanged(id)
PAUSE_MENU_PAGES_STATS()
setupPage()
stateChanged(id)
PAUSE_MENU_PAGES_STORE()
setupPage()
stateChanged(id)
PAUSE_MENU_PAGES_WEAPONS()
setupPage()
stateChanged(id)
PAUSE_MENU_REPLAY_LIST()
INITIALISE(mc)
SET_HIGHLIGHT(i)
SET_INPUT_EVENT(direction)
SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
DISPLAY_VIEW(viewIndex, itemIndex)
PAUSE_MENU_SPCHAR_OVERLAYS()
INITIALISE(mc)
debug(id)
LOAD_IMAGE(txd, xpos)
createTexture(txD, txN, txX, txY, txW, txH)
textureClear()
textureLoaded()
TXD_HAS_LOADED(textureDict, success, uniqueID)
TXD_ALREADY_LOADED(textureDict, uniqueID)
PAUSE_MENU_STATS_LIST()
INITIALISE(mc)
rollOver()
rollOut()
SET_TITLE(str, highlightTitle)
SET_DESCRIPTION(helpStr)
DISPLAY_VIEW(viewIndex, itemIndex)
SET_FOCUS(isFocused)
SET_INPUT_EVENT(direction)
PAUSE_MENU_STATS_VERTICAL_LIST()
INITIALISE(mc)
SET_HIGHLIGHT(i)
SET_INPUT_EVENT(direction)
PAUSE_MENU_STORE_NEWS()
INITIALISE(mc)
PAUSE_MENU_TEXT_LIST_FULL()
INITIALISE(mc)
SET_FOCUS(isFocused)
SET_HIGHLIGHT(i)
getKeys()
SET_INPUT_EVENT(direction)
PAUSE_MENU_WEAPONS()
INITIALISE(mc)
SET_TITLE(str, id)
SET_DESCRIPTION()
SET_HIGHLIGHT(i)
DISPLAY_VIEW(viewIndex, itemIndex)
UPDATE_DATA_SLOT(_viewIndex, _slotIndex)
PAUSE_MP_MENU_PLAYER_COMPARISON_CARD()
INITIALISE(mc)
SET_TITLE(title)
PLAYBACK_PANEL()
SET_DISPLAY_CONFIG(screenWidthPixels, screenHeightPixels, safeTopPercent, safeBottomPercent, safeLeftPercent, safeRightPercent, isWideScreen, isHiDef, isAsian)
initLayout()
SET_PLAYBACK_BUTTONS_MODE(isFullyVisible)
SET_TIMECODE(timecode)
updateTimecodePosition()
updateButtonsPosition()
repositionButton(button)
PLAYER_NAME()
INITIALISE(mc)
SET_PLAYER_NAME(str)
SET_SPEAKER_STATE(state)
debug()
PLAYER_SWITCH()
INITIALISE(mc, fileName)
addDisplay()
renderDisplay(index)
SET_SWITCH_VISIBLE(bool)
SET_SWITCH_SLOT(index, stateEnum, charEnum, selected, pedheadshot_txt_string)
SET_MULTIPLAYER_HEAD(_newTXD)
SET_SWITCH_HINTED(index, hinted)
SET_SWITCH_HINTED_ALL(hinted0, hinted1, hinted2, hinted3)
SET_PLAYER_DAMAGE(index, bVisible, bFlash)
SET_SWITCH_COUNTER_ALL(count0, count1, count2, count3)
setMissionText(mc, count)
SET_PLAYER_SELECTED(sindex)
SET_MP_LABEL(str)
GET_SWITCH_SELECTED()
ADD_TXD_REF_RESPONSE(txd, uniqueStr, success)
loadComponent(txd, target, isDirectorMode)
setupMasking()
debug()
PLAYER_SWITCH_STATS_PANEL()
INITIALISE(mc)
SET_STATS_LABELS(charColourEnum)
SHOW()
HIDE()
PLAYHEAD_MARKER()
POWER_PLAY()
INITIALISE(mc)
initScreenLayout()
SETUP_TEAM_COLOURS(teamOneColour, teamTwoColour)
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isCircleAccept, _isAsian, _actualWidth, _actualHeight)
SET_ICON_TIMERS(t1_ic1, t1_ic2, t1_ic3, t1_ic4, t1_ic5, t1_ic6, t2_ic1, t2_ic2, t2_ic3, t2_ic4, t2_ic5, t2_ic6)
ACTIVATE_ICON(iconID, titleText, strapText, greyOtherIcons, teamColourID)
REMOVE_SRPRESSED_STATE()
animateIcon(iconID, style)
surpressIcons()
loop()
OVERRIDE_DURATION(dur)
SET_MESSAGE_VISIBILITY(isVisible)
log(str)
POWER_PLAY_BIKER()
INITIALISE(mc)
SETUP_TEAM_COLOURS(teamOneColour, teamTwoColour, teamThreeColour, teamFourColour)
SET_ICON_TIMERS(t1_ic1, t1_ic2, t1_ic3, t2_ic1, t2_ic2, t2_ic3, t3_ic1, t3_ic2, t3_ic3, t4_ic1, t4_ic2, t4_ic3)
REMOVE_SRPRESSED_STATE()
surpressIcons()
animateIcon(iconID, style)
loop()
OVERRIDE_DURATION(dur)
SET_MESSAGE_VISIBILITY(isVisible)
log(str)
POWER_PLAY_DAY_NIGHT()
INITIALISE(mc)
SET_INITIAL_ICON(iconType)
SETUP_TEAM_COLOURS(teamOneColour, teamTwoColour)
SET_ICON_TIMERS(t1_ic1, t1_ic2, t2_ic1, t2_ic2)
REMOVE_SRPRESSED_STATE()
surpressIcons()
animateIcon(iconID, style)
ACTIVATE_ICON(iconID, titleText, strapText, greyOtherIcons, teamColourID)
loop()
POWER_PLAY_GENERIC()
INITIALISE(mc)
ADD_TEAM(hudColourEnum)
ADD_ICON(type)
PULSE_ICON(iconIndex, teamIndex)
SET_ICON_SCORE(iconIndex, score, teamIndex)
SET_ICON_TIMER(iconIndex)
SET_ICON_METER(iconIndex)
ACTIVATE_ICON(iconIndex, teamIndex)
DEACTIVATE_ICON(iconIndex)
DEACTIVATE_ALL_ICONS()
SHOW_MESSAGE(title, strapline, teamIndex)
HIDE_MESSAGE()
updateLayout()
layoutIconRow(iconDiameter, y, startIndex, endIndex)
POWER_PLAY_SPECIAL_RACES()
INITIALISE(mc)
REMOVE_ICON(index)
SETUP_TEAM_COLOURS(teamOneColour, teamTwoColour, teamThreeColour, teamFourColour)
SET_ICON_TIMERS()
SET_ICON_TIMER(iconIndex, team1Value, team2Value, team3Value, team4Value)
SET_ICON_BACKGROUND(iconID, teamColourID)
RESET_ICON_BACKGROUNDS()
REMOVE_SRPRESSED_STATE()
surpressIcons()
animateIcon(iconID, style)
loop()
OVERRIDE_DURATION(dur)
SET_MESSAGE_VISIBILITY(isVisible)
initIcons(teamOneColourHex, teamTwoColourHex, teamThreeColourHex, teamFourColourHex)
POWER_PLAY_TURF()
INITIALISE(mc)
SET_NUMBER_OF_TEAMS(numTeams)
SETUP_TEAM_COLOURS(teamOneColour, teamTwoColour, teamThreeColour, teamFourColour)
SET_TEAM_SCORES(t1, t2, t3, t4)
SET_ICON_TIMERS(t1_ic1, t2_ic1, t3_ic1, t4_ic1, t5_ic1, timerTeamColour)
REMOVE_SRPRESSED_STATE()
PULSE_ICON(iconID, pulseCount)
addIconsToStage()
surpressIcons()
animateIcon(iconID, style)
loop()
OVERRIDE_DURATION(dur)
SET_MESSAGE_VISIBILITY(isVisible)
log(str)
POWER_PLAY_VEHICLE()
INITIALISE(mc)
REMOVE_ICON(index)
SETUP_TEAM_COLOURS(teamOneColour, teamTwoColour)
initIcons(teamOneColourHex, teamTwoColourHex)
ACTIVATE_ICON(iconID, titleText, strapText, greyOtherIcons, teamColourID)
SET_ICON_BACKGROUND(iconID, teamColourID)
RESET_ICON_BACKGROUNDS()
SET_ICON_TIMERS(t1_ic1, t1_ic2, t1_ic3, t1_ic4, t1_ic5, t1_ic6, t1_ic7, t1_ic8, t1_ic9, t1_ic10, t2_ic1, t2_ic2, t2_ic3, t2_ic4, t2_ic5, t2_ic6, t2_ic7, t2_ic8, t2_ic9, t2_ic10)
REMOVE_SRPRESSED_STATE()
surpressIcons()
animateIcon(iconID, style)
PSYCHOLOGY_REPORT()
INITIALISE(mc)
SET_PLAYER_NAME(gamerTitle, gamerTag, crewtag)
RACE_MESSAGE()
INITIALISE(mc)
debug()
initScreenLayout()
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isCircleAccept, _isAsian, _actualWidth, _actualHeight)
SET_RACE_MESSAGE(titleText, strapText, iconID)
REMOVE_MESSAGE()
OVERRIDE_DURATION(dur)
SET_MESSAGE_VISIBILITY(isVisible)
log(str)
RACE_POSITION()
INITIALISE(mc)
getKeys()
debug()
setText(tf, txt, alignLeft)
setResults()
createResults()
SET_RACE_LABELS(racePosLabel, raceTimeLabel, bestTimeLabel, gateCounterLabel, raceResultsLabel)
SHOW_RACE_MODULE(enum, show)
SET_RACE_POSITION(_position, _racers)
SET_GATES_POSITION(_gateposition, _gates)
SET_RACE_TIME(_time)
SET_BEST_TIME(_time)
SET_RACE_RESULTS(_index, _position, _racer, _time)
SHOW_RACE_RESULTS(vis)
RAMPAGE()
INITIALISE(mc)
SHOW_RAMPAGE()
HIDE_RAMPAGE()
SHOW_RAMPAGE_INTRO(duration, rampage, description)
SHOW_RAMPAGE_COUNTDOWN(duration, description)
SHOW_RAMPAGE_OUTRO()
setAlpha(_mc)
swapAlpha(_mc1, _mc2)
bounceBack(duration, _mc)
REMOTE_SNIPER_HUD()
INITIALISE(mc)
loadingAnimation()
debug()
update()
initScreenLayout()
SET_ZOOM_LEVEL(zoomLevel)
SET_WIND(windValue, directionIsRight)
SET_COMPASS(a)
setCompassPointPos(mc, a, index)
REMOTE_SNIPER_LOADING()
INITIALISE(mc)
START_LOADING()
ROUND_DECIMAL_PLACES()
SAVING_FOOTER()
INITIALISE(mc)
SET_TEXT()
SET_WAITING_TEXT()
setSaveText(str)
setDropShadow()
SECURITY_CAM()
INITIALISE(mc)
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
initScreenLayout()
SET_LAYOUT(type)
SET_LOCATION(loc)
SET_DETAILS(details)
SET_TIME(hh, mm, ss, tt)
SECURITY_CAMERA()
INITIALISE(mc)
SHOW_CAMERA_OVERLAY()
SHOW_STATIC()
SECUROSERV()
initialise(mc)
ACTIVATE()
DEACTIVATE()
SET_PLAYER_DATA(gamerTag, gamerHasAccess, totalEarnings, collectionsCompleted, collectionSuccessRate, salesCompleted, salesSuccessRate, organisation, numVehiclesStolen, stealVehiclesSuccess, vehiclesExported, exportVehiclesSuccess, totalVehicleEarnings, hasSpecialVehicleMissions, playerX, playerY)
ADD_ACTIVE_USER(gamerTag, organisation, goon1, goon2, goon3, goon4, goon5, goon6, goon7)
REMOVE_ACTIVE_USER(gamerTag)
ADD_WAREHOUSE(id, x, y, purchaseCost, nameLabel, locationLabel, descriptionLabel, txd, isOwned, size, capacity, amountStored, currentValue, sellCooldown, buyCooldown, displayOrder, purchaseSaleCost)
ADD_WAREHOUSE_SHIPMENTS(id, smallShipmentSize, smallShipmentCost, shipmentDescription, mediumShipmentSize, mediumShipmentCost, mediumShipmentDescription, largeShipmentSize, largeShipmentCost, smallShipmentIsSpecial, smallShipmentSaleCost, mediumShipmentSaleCost, largeShipmentSaleCost)
ADD_VEHICLE_WAREHOUSE(id, x, y, interior0Cost, interior0SaleCost, interior1Cost, interior1SaleCost, interior2Cost, interior2SaleCost, warehouseName, location, description, txd, isOwned, vehicleCapacity, numVehiclesStored, currentValue, stealCooldown, purchasedInterior)
ADD_SPECIAL_VEHICLE(id, name, description, txd, lockNum, enabled, cashBonus, rpBonus)
UPDATE_COOLDOWN(remainingSeconds)
SHOW_OVERLAY(titleLabel, messageLabel, acceptButtonLabel, cancelButtonLabel, success, showInteriorsOverlay)
HIDE_OVERLAY()
GET_SELECTED_WAREHOUSE_ID()
GET_CURRENT_SELECTION()
GET_CURRENT_SCREEN_ID()
IS_WAREHOUSE_PANEL_SHOWING()
SET_INPUT_EVENT(inputID)
SET_INPUT_RELEASE_EVENT(inputID)
SET_ANALOG_STICK_INPUT(isLeftStick, x, y, isMouseWheel)
SET_CURSOR_SPEED(speed)
SET_MOUSE_INPUT(x, y)
showScreen(screenID)
getWarehouseByID(id)
getVehicleWarehouseByID(id)
quit()
TXD_HAS_LOADED(txd, success, id)
SETTINGS()
construct()
populateContent()
setIcon(target, menuIconFrameEnum)
setState(item, isActive)
SHOP_MENU()
INITIALISE(mc)
SET_DATA_SLOT(_slotIndex)
UPDATE_DATA_SLOT(_slotIndex)
DRAW_MENU_LIST(visItems)
SET_LOGO(brandID)
SET_HEADER(newHeader)
SET_POPUP(dialogStr, delay)
FADE_POPUP_OUT()
RESIZE_BACKGROUND(_viewIndex)
SHOW_SCROLL_HINTS(show)
SET_INPUT_EVENT(direction)
SHOP_MENU_DLC()
INITIALISE(mc)
GET_CURRENT_SELECTION()
SET_DATA_SLOT_EMPTY(clearEverything)
SET_DATA_SLOT(_slotIndex)
UPDATE_DATA_SLOT(_slotIndex)
DRAW_MENU_LIST()
DISPLAY_DATA_SLOT()
SET_TITLE(newHeader)
SET_IMAGE(textureDict, textureFilename)
SET_DESCRIPTION(description, priceTitle, priceValue)
RESIZE_BACKGROUND(_viewIndex)
SHOW_SCROLL_HINTS()
SET_INPUT_EVENT(direction)
SHUTTER()
construct()
populateContent()
CLEAN_UP_DATA()
CLOSE_APP()
SLOT_MACHINE()
initialise(mc)
initText()
SET_MESSAGE(Message)
SET_BET(Bet)
SET_LAST_WIN(LastWin)
SET_THEME(Theme)
colorSlotText(colorValue)
colorSlotNumbers(colorValue)
resizeAsianText(tf)
SOCIAL_CLUB_TV()
INITIALISE(mc)
initScreenLayout()
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
SHOW_LIVE_PANEL(value)
SET_LIVE_PANEL(title, description, player, crewTag, txd, txn)
SHOW_TICKER(value)
SET_TICKER_TITLE(title)
ADD_TICKER_TEXT()
ADD_TXD_REF_RESPONSE(txd, strRef, success)
_positionLivePanel()
_positionLowerThird()
_howWide(target)
SP_PLAYER_CARD()
INITIALISE(mc)
getMovieID()
SET_TITLE(titleStr, crewTagStr, hudColourEnum)
SET_DATA_SLOT(_viewIndex, _slotIndex)
updateStatWheel(index, pctComplete, statColourEnum)
drawArc(startAngle, endAngle, colourId)
lineToPtOnWheel(angle)
SET_DATA_SLOT_EMPTY()
SP_PLAYER_COMPARISON_CARD()
getMovieID()
SPEED_INDICATOR()
INIT_SPEED_INDICATOR(stateId, width)
DISPOSE()
SPLASH_TEXT()
INITIALISE(mc)
SET_SPLASH_TEXT(txt, duration, r, g, b, a)
SPLASH_TEXT_LABEL(txt, r, g, b, a)
SPLASH_TEXT_COLOR(r, g, b, a)
SPLASH_TEXT_TRANSITION_IN(duration, managed)
_handleTransitionInComplete()
SPLASH_TEXT_TRANSITION_OUT(duration, managed)
_handleTransitionOutComplete()
IS_SPLASH_TEXT_VISIBLE()
STAGE()
SET_STAGE_TEXT(str)
clearBlipLayer()
onPress()
onRelease()
onReleaseOutside()
sendMouseEvent(evt)
STARTER_PACK_BROWSER()
initialise(mc)
showScreen(screenID)
setActiveItem(activeItem)
setActiveCategory(activeCategory)
TXD_HAS_LOADED(txd, success, id)
SET_INPUT_EVENT(inputID)
SET_ANALOG_STICK_INPUT(isLeftStick, x, y, isMouseWheel)
SET_MOUSE_INPUT(x, y)
PURCHASE_BUTTONS_VISIBLE(isVisible)
GET_CURRENT_ITEM()
GET_CURRENT_SCREEN()
ADD_ITEM(id, category, title, description, textureDictionary, texture, link, equipped, subCategory, thumbTextureDictionary, thumbTexture)
REMOVE_ITEM(id)
setLocalisedText(tf, label)
truncate(tf, txt, autoSize, letterSpacing)
setEllipsis(label, tf)
formatNumber(value)
delegate(scope, method)
playSound(soundName)
STORE_BACKGROUND()
INITIALISE(mc)
fadeInBackground()
ANIMATE_BACKGROUND(_speed)
scrollUp(mc, _speed)
scrollDown(mc, _speed)
STORE_BLACKOUT()
INITIALISE(mc)
FADE_TO_BLACK(_speed)
CALL_FADETOBLACK_COMPLETED()
FADE_TO_TRANSPARENT(_speed)
CALL_FADETOTRANSPARENT_COMPLETED()
STORE_CONTENTIMAGE_LIST()
SETUP_COLUMN(mc, _menuBgCol, _blackCol, _whiteCol)
SET_DATA(_slot, _data)
SET_DATA_EMPTY(_slot)
setImageHeight()
UPDATE_CONTENTIMAGE_SIZE(_maxVisItems)
removeAllSlots()
highlightItem(_slot)
REDRAW()
ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
updateScrollIndicator()
SET_INPUT_EVENT(direction)
GET_CURRENT_SELECTION()
highlight(_slot, _h)
SET_FOCUS(isFocused)
CURRENT_COLUMN(_column)
STORE_DETAILS_LIST()
SETUP_COLUMN(mc, _menuBgCol, _blackCol, _whiteCol)
SET_DATA(_slot, _data)
SET_DATA_EMPTY(_slot)
highlightItem(_slot)
SET_DESCRIPTION(priceTitle, itemPrice, numPlayers, statusText, statusColour, priceVis, playersVis, statusVis)
REDRAW()
COLOUR_STATUS_BAR()
UPDATE_STATUS_COLOURS(_bgCol, _textCol)
SET_INPUT_EVENT(direction)
GET_CURRENT_SELECTION()
updateScrollIndicator()
highlight(_h)
SET_FOCUS(isFocused)
CURRENT_COLUMN(_column)
parseLinebreaks(str)
STORE_VERTICAL_LIST()
SETUP_COLUMN(mc, _menuBgCol, _blackCol, _whiteCol)
REDRAW()
SET_DATA(_slot, _data)
SET_DATA_EMPTY(_slot)
highlightItem(_slot)
updateScrollIndicator()
SET_INPUT_EVENT(direction)
GET_CURRENT_SELECTION()
highlight(_slot, _h)
SET_FOCUS(isFocused)
CURRENT_COLUMN(_column)
STRENGTH_TEST_SCORE()
initialise(mc)
SET_SCORE(value, countUpDuration, holdDuration, countDownDuration)
SET_INSTANT_SCORE(value)
SET_HIGH_SCORE(value, countUpDuration, holdDuration, countDownDuration)
SET_INSTANT_HIGH_SCORE(value)
STUNT_JUMPS()
INITIALISE(mc)
SET_STUNT_JUMP_TITLE_AND_DESCRIPTION(stuntJumpTitle, stuntJumpDescription, stuntJumpProgress)
SET_STUNT_JUMP_COLOR(hudColourId)
SET_VISIBLE(isVisible)
debug()
OVERRIDE_Y_POSITION(newYPosition)
SHOW_SHARD_STUNT_JUMP(bigText, msgText)
SHARD_SET_TEXT(bigText, msgText)
SHARD_ANIM_OUT(colID, animTime)
SUB_CAM()
INITIALISE(mc)
debug()
update()
initScreenLayout()
SET_COMPASS_POINT_POS(mc, a, index)
SET_CAM_HEADING(a)
SET_CAM_FOV(a)
SET_CAM_ALT(a)
SET_CAM_CURSOR_POS(x, y)
SUB_PC()
INITIALISE(mc)
debug()
getKeys()
initScreenLayout()
SET_INPUT_EVENT(direction)
SET_INPUT_EVENT_SELECT()
ADD_PROGRAM(i, enum, lbl)
RUN_PROGRAM(id)
OPEN_POPUP(i)
SET_DATA_SLOT(i, id, x, y, t)
SET_PC_NEEDED(i)
IS_PC_NEEDED()
ADD_BUTTONS(m)
ACTIVATE_BUTTONS(m, b)
REMOVE_BUTTONS(m)
SET_SNAP_SPEED(s)
MOVE_CURSOR(vx, vy)
CheckUnderCursor()
snapToButton()
snapToButtonComplete()
testList(list)
RESET_UNDER_CURSOR()
CURSOR_CLICK()
LAST_POPUP_CLOSED()
openApp(i)
closeApp(id)
SET_LABELS(sluiceLbl, techLbl, securityLbl, accessLbl)
SET_DATE(days, months, years)
SET_TIME(hours, mins)
SET_SECTION(section, cam, action1Lbl, action2Lbl)
TRIGGER_CAM_FLASH()
TRIGGER_WARNING(num)
SET_BUTTON_ACTIVE(buttonEnum, isActive)
TATTOO_BUTTONS()
INITIALISE(mc)
debug()
getKeys()
ADD_BUTTON(whichButton)
FADE_OUT_OLD_BUTTON()
REORDER_BUTTONS_ARRAY()
SET_STICK_POINTER_ANGLE(arAngle, color)
HIDE_STICK_POINTER()
TAXI_DISPLAY()
INITIALISE(mc)
ADD_TAXI_DESTINATION(positionInList, blip, r, g, b, destination, addressOne, addressTwo, isAsian)
SHOW_TAXI_DESTINATION()
HIGHLIGHT_DESTINATION(forceDestination)
SET_TAXI_PRICE(newPrice, isAsian)
CLEAR_TAXI_DISPLAY()
SET_DATA_SLOT(_slotIndex)
UPDATE_DATA_SLOT(_slotIndex)
SET_DATA_SLOT_EMPTY()
TEETH_PULLING()
INITIALISE(mc)
update()
tortureSuccess()
tortureFail()
SET_TEETH_BRITTLE(amount)
SET_TEETH_ANGLE(amount)
SET_TEETH_DEPTH(amount)
CLEANUP_MOVIE()
TEXT_CANVAS()
INITIALISE(mc)
SET_ASPECT_RATIO(xRatio, yRatio)
BEGIN_SETUP_TEMPLATE(templateTypeId)
UPDATE_PROPERTY()
END_SETUP_TEMPLATE()
START_TEMPLATE()
PAUSE_TEMPLATE()
DISPOSE()
initCustomTemplate(templateTypeId)
TEXT_CLIP()
SET_TEXT_WITH_WIDTH(str, bgWidth, showFadeOut)
onPress()
onRollOver()
onRollOut()
onRelease()
onReleaseOutside()
sendMouseEvent(evt)
TEXT_INPUT_BOX()
INITIALISE(mc)
SET_TEXT_BOX()
SET_MULTI_LINE()
UPDATE_DISPLAY_PARAMS()
UPDATE_INPUT(text, cursorLocation)
SET_CURSOR_LOCATION(cursorLocation)
CLEANUP()
HANDLE_KEY_PRESS(key)
clearCursorHistory()
onMouseDown()
onMouseUp()
onMouseMove()
dispatchCursorLocationChange(bForceDispatch)
TEXTFIELD()
INITIALISE(mc)
SET_BACKGROUND_IMAGE(txd, txn, alpha)
SET_TEXT_POINT_SIZE(size)
SET_TEXT(str)
CLEAR_BACKGROUND_IMAGE()
ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
startNewTextureLoad(txd, txn)
resizeBackground()
TIMECODE_MC()
SET_TIMECODE(str)
SET_RADIO_TRIMMING_LINE_VISIBILITY(isLineVisible, isIconVisible)
TRAFFIC_CAM()
INITIALISE(mc)
debug()
update()
initScreenLayout()
PLAY_CAM_MOVIE()
SET_LAT_LONG(lat1, lat2, lon1, lon2)
SET_CAM_DATE(day, hrs, min)
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isCircleAccept)
TURRET_CAM()
INITIALISE(mc)
initScreenLayout()
SET_COMPASS_POINT_POS(mc, a, index)
SET_CAM_HEADING(a)
SET_CAM_FOV(a)
SET_CAM_ALT(a)
SET_ALT_FOV_HEADING(a, f, h)
SET_CAM_LOGO(value)
TV_FRAME()
INITIALISE(mc)
initScreenLayout()
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
VAULT_DRILL()
INITIALISE(mc)
SET_POSITION(normX, normY)
SET_NUM_DISCS(numDiscs)
REVEAL()
SET_SPEED(speed)
SET_HOLE_DEPTH(depth)
SET_DRILL_POSITION(position)
SET_TEMPERATURE(temperature)
RESET()
update()
updateDrillRotation()
updateOverheat()
updateDiscs(y, allowHoleFilling)
shake()
fadeInSparks()
fadeOutSparks()
burstOutSparks()
fadeOutSparksComplete()
setDiscHighlight(discIndex)
flashDiscHighlight()
showNumber(value, view)
VAULT_LASER()
INITIALISE(mc)
SET_POSITION(normX, normY)
SET_NUM_DISCS(numDiscs)
REVEAL()
SET_HOLE_DEPTH(depth)
SET_DRILL_POSITION(position)
SET_TEMPERATURE(temperature)
SET_LASER_WIDTH(width)
SET_LASER_VISIBLE(isVisible)
RESET()
update()
updateOverheat()
updateDiscs(y, allowHoleFilling)
shake()
fadeInSparks()
fadeOutSparks()
burstOutSparks()
fadeOutSparksComplete()
setDiscHighlight(discIndex)
flashDiscHighlight()
showNumber(value, view)
VIDEO_BUTTON_TYPES()
VIDEO_CLIP()
onPress()
onRollOver()
onRollOut()
onRelease()
onReleaseOutside()
sendMouseEvent(evt)
WAREHOUSE()
initialise(mc)
SET_WAREHOUSE_DATA(nameLabel, locationLabel, txd, size, capacity, amountStored, currentValue, specialItems, sellCooldown)
SET_PLAYER_DATA(gamerTag, organizationName, sellerRating, numSales, totalEarnings)
SET_BUYER_DATA(buyerOrganization0, amount0, offerPrice0, buyerOrganization1, amount1, offerPrice1, buyerOrganization2, amount2, offerPrice2, buyerOrganization3, amount3, offerPrice3)
ADD_ACTIVE_USER(gamerTag, organisation)
REMOVE_ACTIVE_USER(gamerTag)
SHOW_OVERLAY(titleLabel, messageLabel, acceptButtonLabel, cancelButtonLabel, success)
HIDE_OVERLAY()
GET_CURRENT_SELECTION()
SET_INPUT_EVENT(inputID)
SET_ANALOG_STICK_INPUT(isLeftStick, x, y)
SET_CURSOR_SPEED(speed)
SET_MOUSE_INPUT(x, y)
TXD_HAS_LOADED(txd, success, id)
WATERMARK()
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, isWideScreen, _isHiDef, _isAsian)
INITIALISE(mc)
SET_WATERMARK_TYPE(type, screenWidthPixels, screenHeightPixels)
Is16to10(screenWidthPixels, screenHeightPixels)
SET_WATERMARK_LABELS(userLabel, movieNameLabel)
START_ANIMATION()
RESUME_ANIMATION()
PAUSE_ANIMATION()
dispose()
update()
resetMasksAndCounter()
calculatePercentageDifference(valueA, valueB)
WIND_METER()
INITIALISE(_mc)
SET_WIND_DIRECTION(rotation, strg)
SET_COMPASS_DIRECTION(rotation)
TINT_WIND_POINTER(id, r, g, b)
initCompass()
setCompass(a)
setCompassPoint(mc, a, index)
XYZ()
construct()
renderContainers()
populateContent()
CLOSE_APP()
YACHT_NAME()
INITIALISE(mc)
SET_YACHT_NAME(str, isWhiteText, country)
debug()
YACHT_NAME_STERN()
INITIALISE(mc)
SET_YACHT_NAME(str, isWhiteText, country)
debug()
YOGA_BUTTONS()
INITIALISE(mc)
ADD_BUTTON_TO_LIST(buttonID)
DRAW_BUTTONS()
REMOVE_BUTTONS(buttonID)
SET_BUTTON_TARGET(buttonID, targetScale, whichTarget, r, g, b, a)
SET_HOLD_TIMER(timePercent)
SET_PLAYER_INPUT_COLOUR(buttonID, r, g, b, a)
SET_OUT_RING_TIMER_COLOUR(buttonID, r, g, b, a)
SET_OUT_RING_TIMER(buttonID, percent)
SET_INFO_TIMER(timePercent)
SET_STICK_POINTER_ANGLE(buttonID, arAngle)
SET_STICK_POINTER_RGB(buttonID, r, g, b)
SET_STICK_ANGLE(buttonID, arAngle)
BUTTON_PRESSED(buttonID, buttonPercent)
BUTTON_DEPRESSED(buttonID)
BUTTON_STATE(buttonID, buttonState)
ButtonReset(button)
TOGGLE_INPUT_FILL(shouldUseFill)
SET_STICK_POINTER_HIGHLIGHT_ANGLE(buttonID, arAngle)
HIDE_STICK_POINTER(buttonID)
DIGITAL_SAFE_DISPLAY()
initialise(mc)
SET_STATE(state)
SET_CURSOR_POSITION(position)
SET_VALUE(position, value)
CLEAR_VALUE(position)
show(display, colour)
hideCursor()
restoreView()
clamp(value, min, max)
setChar(display, char)
ISLAND_HEIST_BOARD()
initialise(mc)
SHOW_SCREEN(screenID)
SHOW_OVERLAY(title, message, acceptButtonLabel, cancelButtonLabel)
HIDE_OVERLAY()
REQUEST_CURRENT_SELECTION()
REQUEST_CURRENT_ROLLOVER()
SET_INPUT_EVENT(inputID)
SET_CURRENT_SELECTION(itemID)
SET_TABS(tab1Label, tab1Locked, tab2Label, tab2Locked, tab3Label, tab3Locked)
ADD_SETUP_ITEM(tabID, parentID, itemID, title, numComplete, numTotal, locked, isMandatory, description, texture, showDollar, count, countMax)
ADD_FINALE_ITEM(parentID, itemID, title, isSelected, description, texture, locked, showDollar)
SET_FINALE_MENU_IDS(timeOfDayID, approachVehicleID, entryPointID, exitPointID, weaponsID, supportCrewID, crewCutID, compoundEntryPointID)
SET_INITIAL_TAB_VIEW(initialView)
SET_IS_HARD_MODE(isHardMode)
SET_PAYOUTS(isVisible, mainPayout, subPayout, mainPayoutLabel, subPayoutLabel)
SET_FINALE_COST(itemID, cost)
ADD_MAP_ICON(setupItemID, finaleItemID, iconID, mapID, x, y)
ADD_WORLD_MAP_ICON(setupItemID, finaleItemID, iconID, mapID, x, y)
SHOW_TIP_TEXT(text)
HIDE_TIP_TEXT()
SET_FINALE_ITEM_SELECTED(itemID, isSelected)
SET_SETUP_ITEM_NUM_COMPLETE(itemID, numComplete)
REMOVE_FINALE_ITEM(itemID)
SET_CREW_MEMBER(id, gamertag, percentage, headsetState, isReady)
CLEAR_CREW_MEMBER(id)
SET_LAUNCH_BUTTON(isEnabled, label)
SET_CREW_CUTS_VISIBLE(isVisible)
SET_MAP_VIEW(mapView)
SET_FINALE_LIST_TITLE(title)
showScreen(screenID)
updateButtons(activeButtonIndex)
TXD_HAS_LOADED(txd, success, id)
SUBMARINE_MISSILES()
INITIALISE(mc)
SET_ZOOM_VISIBLE(isVisible)
SET_WARNING_IS_VISIBLE(isVisible)
SET_WARNING_FLASH_RATE(normRate)
startFlash()
stopFlash()
updateFlash()
setLocalisedText(tf, label, letterSpacing)
HACKING_MESSAGE()
INITIALISE(mc)
SET_DISPLAY(unlockId, title, message, red, green, blue, stagePassed)
executeLockAnim(unlockId)
playLesterLaughSound()
playUnlockSound()
initLesterBounce()
HEIST_CELEBRATION()
INITIALISE(mc, type)
registerSyncedMovie(id, sequenceTypeBit)
syncPointClear(id)
PAUSE()
SET_PAUSE_DURATION()
CREATE_STAT_WALL(id, bgColourId, sfxId)
ADD_BACKGROUND_TO_WALL(id, alpha, moneyMesh)
ADD_MISSION_RESULT_TO_WALL(id, missionTextLabel, passFailTextLabel, messageLabel, isMessageRawText, isPassFailRawText, isMissionTextRawText)
ADD_COMPLETE_MESSAGE_TO_WALL(id, missionTextLabel, completeTextLabel, messageLabel, isMessageRawText, isCompleteRawText, isMissionTextRawText)
CREATE_STAT_TABLE(id, stepId)
ADD_STAT_TO_TABLE(id, stepId, name, value, isNameRawText, isValueRawText, isTotalRow, isStatValueTime, colourId)
ADD_STAT_TABLE_TO_WALL(id, stepId)
SHOW_STAT_WALL(id)
CREATE_INCREMENTAL_CASH_ANIMATION(id, stepId)
ADD_INCREMENTAL_CASH_WON_STEP(id, stepId, startDollars, finishDollars, topText, bottomText, rightHandStat, rightHandIcon, soundType)
ADD_INCREMENTAL_CASH_ANIMATION_TO_WALL(id, stepId)
ADD_JOB_POINTS_TO_WALL(id, points, xAlign)
ADD_REP_POINTS_AND_RANK_BAR_TO_WALL(id, repPointsGained, startRepPoints, minRepPointsForRank, maxRepPointsForRank, currentRank, nextRank, rank1Txt, rank2Txt)
PAUSE_BEFORE_PREVIOUS_LAYOUT()
ADD_CASH_DEDUCTION(id, title, description, value)
ADD_CASH_WON_TO_WALL(id, statLabel, finalValue, startValue, xAlign, isRawText)
ADD_CASH_TO_WALL(id, value, xAlign)
CLEANUP(id)
createSequence(bgColour, sfxId, id)
getLocalisedText(label)
getColourFromId(id)
HEIST_MP()
INITIALISE(mc)
TXD_HAS_LOADED(textureDict, success, uniqueID)
TXD_ALREADY_LOADED(textureDict, uniqueID)
ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
DISPLAY_VIEW(viewIndex)
HIGHLIGHT_ITEM(_itemIndex, _subItemIndex, leftArrow, rightArrow)
HIGHLIGHT_BUTTON_HACK()
SET_DATA_SLOT(_viewIndex, _slotIndex)
UPDATE_DATA_SLOT(_viewIndex, _slotIndex)
SHOW_VIEW(_viewIndex, _show)
CLEAR_VIEW()
SET_LABELS(_theHeist, _launchButton, _theTake, _thePlan, _total, _playerCut, _role, _cut, _status, _outfit)
ADD_CREW_MEMBER(_playerSlot, _playerName, _rank, _portrait, _role, _roleIcon, _status, _statusIcon, _cutCash, _cutPercentage, _gangIconEnum, _codename, _outfit, _numPlayers)
UPDATE_CREW_MEMBER(_playerSlot, _playerName, _rank, _portrait, _role, _roleIcon, _status, _statusIcon, _cutCash, _cutPercentage, _gangIconEnum, _codename, _outfit, _numPlayers, _headsetIcon, _invalidSelection)
BLANK_CREW_MEMBER(_playerSlot)
SET_PLAYERLIST_ICON(_slotIndex, _headsetIcon)
repositionLaunchButton()
SET_HEIST_NAME(_heistName, _info, _team, _title)
UPDATE_HEIST_NAME(_heistName, _info, _team, _title)
repositionHeistNameTitle(viewIndex)
ADD_LAUNCH_BUTTON()
LAUNCH_BUTTON_VISIBLE(_vis)
LAUNCH_BUTTON_ENABLED(_enabled)
LAUNCH_BUTTON_HIGHLIGHTED(_highlighted)
SET_LAUNCH_BUTTON_COLOUR(hudColour)
SET_LEADER_COST(message, value)
formatAmount(value)
ADD_PIECHART(_potentialTake, _player1Percent, _player2Percent, _player3Percent, _player4Percent, _pot)
UPDATE_PIECHART(_potentialTake, _player1Percent, _player2Percent, _player3Percent, _player4Percent, _pot)
ADD_TODO_LIST()
UPDATE_TODO_LIST()
GET_TODO_ITEM_LINE_COUNT(itemIndex)
ADD_PLAYERCARD(_playerSlot, _playerName, _rank, _role, _portrait, _PlaneBool, _HeliBool, _BoatBool, _CarBool, kdRatio, title, status, stat1, stat2, stat3, stat4, stat5, stat6, stat7)
UPDATE_PLAYERCARD(_playerSlot, _playerName, _rank, _role, _portrait, _PlaneBool, _HeliBool, _BoatBool, _CarBool, kdRatio, title, status, stat1, stat2, stat3, stat4, stat5, stat6, stat7)
BLANK_PLAYERCARD(_playerSlot)
ADD_PLAYERCARD_MEDALS(_playerSlot, _medal1, _medal2, _medal3, _medal4, _medal5, _medal6)
ADD_PREVIEW(_slot, _title1, _txn)
UPDATE_PREVIEW(_slot, _title1, _txn)
BLANK_PREVIEW()
ADD_PLANNING_SLOT(_itemSlot, _txd, _title, _txn1, _imageName1, _txn2, _imageName2, _txn3, _imageName3, _completed, _available, _highlight, _fadeInCross)
UPDATE_PLANNING_SLOT(_itemSlot, _txd, _title, _txn1, _imageName1, _txn2, _imageName2, _txn3, _imageName3, _completed, _available, _highlight, _fadeInCross)
getNumOfPlanningSlots()
BLANK_PLANNING_SLOT(_itemSlot)
SET_STRAND_BOARD_TITLE(_title)
ADD_STRAND_SLOT(_itemSlot, _txd, _title, _description, _txn1, _completed, _available, _cost)
UPDATE_STRAND_SLOT(_itemSlot, _txd, _title, _description, _txn1, _completed, _available, _cost)
getNumOfStrandSlots()
BLANK_STRAND_SLOT(_itemSlot)
HIDE_PLANNING_SLOT(_itemSlot)
SHOW_PLANNING_SLOT(_itemSlot)
UPDATE_PLANNING_SLOT_LEFT(_itemSlot)
UPDATE_PLANNING_SLOT_RIGHT(_itemSlot)
UPDATE_PLANNING_SLOT_RIGHT_MEDAL(_itemSlot)
SHOW_PLANNING_IMAGES(bool)
INITIALISE_HEISTBOARD()
INITIALISE_PLANNINGBOARD()
INITIALISE_STRANDBOARD()
SHOW_HEISTBOARD()
SHOW_PLANNINGBOARD()
SHOW_STRANDBOARD()
SHOW_ALL_TEXT()
HIDE_ALL_TEXT()
CLEANUP()
HEIST_PRE()
INITIALISE(mc)
HEISTMAP_MP()
INITIALISE(mc)
RESET_ALL_DEPTHS()
BRING_PIN_TO_FRONT(pinEnum)
ADD_PIN(pinEnum, iconEnum, Xpos, Ypos, Scale, colR, colG, colB, colA)
REMOVE_PIN(pinEnum)
REMOVE_ALL_PINS()
COLOUR_PIN(pinEnum, colR, colG, colB, colA, iconEnum)
BRING_AREA_TO_FRONT(areaEnum)
ADD_AREA(areaEnum, Xpos, Ypos, Diameter, colR, colG, colB, colA)
REMOVE_AREA(areaEnum)
REMOVE_ALL_AREAS()
COLOUR_AREA(areaEnum, colR, colG, colB, colA)
BRING_TEXT_TO_FRONT(textEnum)
ADD_TEXT(textEnum, textString, Xpos, Ypos, textAngle, fontSize, textWidth, textAlpha, dropShadow)
REMOVE_TEXT(textEnum)
REMOVE_ALL_TEXT()
COLOUR_TEXT(textEnum, colR, colG, colB, colA)
HIDE_ALL_TEXT()
SHOW_ALL_TEXT()
BRING_POSTIT_TO_FRONT(postitEnum)
ADD_POSTIT(postitEnum, textNumber, Xpos, Ypos)
REMOVE_POSTIT(postitEnum)
REMOVE_ALL_POSTITS()
COLOUR_POSTIT(postitEnum, colR, colG, colB, colA)
SCALE_POSTIT(postitEnum, scale)
BRING_ARROW_TO_FRONT(arrowEnum)
ADD_ARROW(arrowEnum, fromX, fromY, toX, toY, curve)
REMOVE_ARROW(arrowEnum)
REMOVE_ALL_ARROWS()
COLOUR_ARROW(arrowEnum, colR, colG, colB, colA)
BRING_HIGHLIGHT_TO_FRONT(highlightEnum)
ADD_HIGHLIGHT(highlightEnum, Xpos, Ypos, Size, colR, colG, colB, colA)
REMOVE_HIGHLIGHT(highlightEnum)
REMOVE_ALL_HIGHLIGHTS()
COLOUR_HIGHLIGHT(highlightEnum, colR, colG, colB, colA)
ZOOM_MAP(zoom)
CLEANUP()
checkIfMapIsStillDrawing()
executeZoomTrue()
INTERIORS(TIMELINE)
AXE_OF_FURY()
initialise(mc)
reset()
updateMeterFlash(frameCountdown)
SHOW()
HIDE()
SET_SCREEN_POSITION(xNorm, yNorm)
SET_BUTTON_VISIBLE(isVisible)
FLASH_BUTTON()
SET_METER_BAR_LINE_VISIBLE(isVisible)
SET_METER_BAR_ICON_VISIBLE(isVisible)
SET_METER_BAR_VALUE(value)
SET_METER_FILL_VALUE(value)
FLASH_METER()
SET_IS_KEYBOARD_CONTROL(isKeyboard)
DANCER()
initialise(mc)
SET_SCREEN_POSITION(xNorm, yNorm)
SET_IS_MOUSE_CONTROL(isMouse)
SET_IS_LT_CONTROL(isLT)
SET_LEVEL(level)
MUSIC_BEAT()
PLAYER_BEAT(isAGoodBeat)
FLASH_ICON()
PULSE_ICON()
SET_METER(normValue)
SET_METER_IS_RED(isRed)
delegate(scope, method)
update()
setColour(colour)
fadeColour()
setFlash(colour)
fadeFlash()
setPulse()
fadePulse()
setIcon()
DARTS_SCOREBOARD()
INITIALISE(mc)
debug()
SET_PLAYER_HIGHLIGHT(who)
SET_CREW_TAG(player, tag, isPrivate)
SET_PLAYER_SETS_AND_LEGS(p1Sets, p2Sets, p1Legs, p2Legs)
SET_DARTS_PLAYER_NAMES(playerOne, playerTwo)
ADD_DARTS_SCORE(playerID, score)
CLEAR_DARTBOARD()
CLEAR_SCORES(playerID)
resetRow(playerID)
DARTS_SCOREBOARD_BIKER()
INITIALISE(mc)
debug()
SET_PLAYER_HIGHLIGHT(who)
SET_CREW_TAG(player, tag, isPrivate)
SET_PLAYER_SETS_AND_LEGS(p1Sets, p2Sets, p1Legs, p2Legs)
SET_DARTS_PLAYER_NAMES(playerOne, playerTwo)
ADD_DARTS_SCORE(playerID, score)
CLEAR_DARTBOARD()
CLEAR_SCORES(playerID)
resetRow(playerID)
DONT_CROSS_THE_LINE()
initialise(mc)
SHOW_LOADING_SCREEN()
HIDE_LOADING_SCREEN()
SET_CENTRAL_MESSAGE(message, hudColourEnum, effectEnum, secondaryMessage, secondaryHudColourEnum)
CLEAR_CENTRAL_MESSAGE()
INIT_LOBBY(message, hudColourEnum, player1Txd, player1GamerTag, player2Txd, player2GamerTag, player3Txd, player3GamerTag, player4Txd, player4GamerTag, localPlayerIndex)
UPDATE_LOBBY(player1Action, player2Action, player3Action, player4Action)
HIDE_LOBBY()
SHOW_HUD(player1Score, player1Txd, player1GamerTag, player2Score, player2Txd, player2GamerTag, player3Score, player3Txd, player3GamerTag, player4Score, player4Txd, player4GamerTag, localPlayerIndex)
HIDE_HUD()
SET_MICS(player1Mic, player2Mic, player3Mic, player4Mic)
initLobbyPlayer(mc, txd, gamerTag, isLocal)
updateLobbyPlayer(mc, action)
initHUDPlayer(mc, score, txd, gamerTag, isLocal)
addImage(txd, id, imageTextField)
TXD_HAS_LOADED(txd)
clearImageQueue()
displayImage(txd, id, imageTextField)
setOutlineText(container, text, hudColourEnum, shrink)
hudColourIsValid(hudColour)
setMic(mc, iconEnum)
GOLF()
INITIALISE(mc)
initScreenLayout()
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
SET_DISPLAY(state)
SET_HOLE_DISPLAY(hole, par, dist)
SET_SWING_DISPLAY(state, lie, lieEnum, wind, windDirection, club, clubEnum, swing, swingChangable, spin, spinPower, spinDirection, shotStr)
_contentEnterFrame()
_spinDisplay()
SET_PLAYERCARD_SLOT(id, state, name, crewTag, txd, txn, ballColor, score, scoreColor)
SET_PLAYERCARD_HEADSET(id, headsetEnum)
CLEAR_PLAYERCARD_SLOT(id)
updatePlayerCardDisplay()
SET_SCOREBOARD_TITLE(title, holeLabel, parLabel, scoreLabel, holeInOne, underPar, overPar)
COURSE_PAR()
SET_SCOREBOARD_SLOT(id, state, name, crewTag, readyStr, ballColor, score, scoreColor, c0, c1, c2, c3, c4, c5, c6, c7, c8)
CLEAR_SCOREBOARD_SLOT(id)
updateScoreboardDisplay()
ADD_TXD_REF_RESPONSE(txd, strRef, success)
SWING_METER_SET_MARKER(hVisible, hPosition, vVisibile, vPosition)
SWING_METER_SET_APEX_MARKER(hVisible, hPosition, vVisibile, vPosition)
SWING_METER_SET_TARGET(span, position)
SWING_METER_SET_TARGET_COLOR(r, g, b, a)
SWING_METER_SET_FILL(span, state, fromTop)
SWING_METER_POSITION(x, y, center)
SWING_METER_SCALE(w, h)
SWING_METER_IS_TRANSITIOING()
SWING_METER_TRANSITION_IN()
SWING_METER_TRANSITION_OUT(duration)
GOLF_FLOATING_UI()
INITIALISE(mc)
SET_SWING_DISTANCE(label, value, arrow)
SET_PIN_DISTANCE(label, value, arrow)
SET_HEIGHT(label, value, arrow)
SET_STRENGTH(label, value, arrow)
UPDATE_SLOT(id, label, value, arrow)
TRANSITION_IN(duration)
TRANSITION_OUT(duration)
_handleTransitionOutComplete()
HORSE_RACING_CONSOLE()
initialise(mc)
SET_INPUT_EVENT(inputID)
SET_ANALOG_STICK_INPUT(isLeftStick, x, y, isMouseWheel)
SET_CURSOR_SPEED(speed)
SET_MOUSE_INPUT(x, y)
ENABLE_NAVIGATION()
DISABLE_NAVIGATION()
GET_CURRENT_SELECTION()
SHOW_SCREEN(screenID)
GET_CURRENT_SCREEN_ID()
SET_RACE_TYPE(isSingleRace)
SET_HORSE(number, name, odds, primaryColour, secondaryColour, horseColour, maneColour)
SET_COUNTDOWN(secondsRemaining)
SET_BETTING_VALUES(selectedHorse, betAmount, chips, payout, isMain)
SET_BETTING_ENABLED(isEnabled)
SET_MAIN_EVENT_IN_PROGRESS(isInProgress)
START_RACE(duration, seed, firstHorse, secondHorse, thirdHorse, fourthHorse, fifthHorse, sixthHorse, offset)
GET_RACE_IS_COMPLETE()
SHOW_ERROR(title, message)
GET_HORSE_POSITIONS()
showScreen(screenID)
updateButtons()
TXD_HAS_LOADED(txd, success, id)
formatPercentage(value)
formatNumber(value)
formatTime(seconds)
truncate(tf, txt, autoSize, letterSpacing)
playSound(soundName, soundSet)
HORSE_RACING_WALL()
HORSE_RACING()
initialise(mc)
SHOW_SCREEN(screenID)
GET_CURRENT_SCREEN_ID()
SET_HORSE(number, name, odds, primaryColour, secondaryColour, horseColour, maneColour)
SET_DETAIL_HORSE(number)
SET_COUNTDOWN(secondsRemaining)
ADD_PLAYER(gamertag, horse, bet)
REMOVE_PLAYER(gamertag)
SET_PLAYER_RESULT(gamertag, result)
CLEAR_ALL_PLAYERS()
START_RACE(duration, seed, firstHorse, secondHorse, thirdHorse, fourthHorse, fifthHorse, sixthHorse, offset, sync)
GET_RACE_IS_COMPLETE()
SHOW_ERROR(title, message)
GET_HORSE_POSITIONS()
getPlayerIndex(gamertag)
showScreen(screenID)
TXD_HAS_LOADED(txd, success, id)
formatPercentage(value)
formatNumber(value)
formatTime(seconds)
truncate(tf, txt, autoSize, letterSpacing)
resizeAsianText(tf)
playSound(soundName, soundSet)
SC_LEADERBOARD()
SCLeaderboard()
INITIALISE(mc)
initScreenLayout()
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
debugMP()
SET_DISPLAY_TYPE()
SET_MULTIPLAYER_TITLE(title)
SET_TITLE(title)
SET_SLOT(id, state)
onSlotMouseEvent(evtType, targetMC, args)
SET_SLOT_STATE(id, state)
SET_SLOT_HOVER(id, isVisible)
CLEAR_SLOT(id)
CLEAR_ALL_SLOTS()
canUseFixedWidthNumbers(str, validChars)
updateDisplay()
SPIN_THE_WHEEL()
initialise(mc)
SET_WHEEL_STYLE(wheelType, numSegments, isSpectatorWheel)
SET_SEGMENT(index, type, value)
SPIN_WHEEL(targetSegment, numFullSpins, totalDuration, winPauseDuration, winIcon, winMessage)
SET_LABEL_TEXT(text, isRedText)
TENNIS()
INITIALISE(mc)
initScreenLayout()
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
DISPLAY_SCOREBOARD(value)
DISPLAY_PLAYER_CARD(value)
SET_SCOREBOARD_TITLE(title, column0)
SET_SCOREBOARD_SLOT(id, isMP, name, crewTag, isSelected, column0)
SET_PLAYERCARD_TITLE(column0)
SET_PLAYERCARD_SLOT(id, isMP, name, crewTag, isSelected, txd, txn, column0)
SET_PLAYERCARD_HEADSET(id, headsetEnum)
ADD_TXD_REF_RESPONSE(txd, strRef, success)
SWING_METER_SET_MARKER(hVisible, hPosition, vVisibile, vPosition)
SWING_METER_SET_APEX_MARKER(hVisible, hPosition, vVisibile, vPosition)
SWING_METER_SET_TARGET(span, position)
SWING_METER_SET_TARGET_COLOR(r, g, b, a)
SWING_METER_SET_FILL(span, state, fromTop)
SWING_METER_POSITION(x, y, center)
SWING_METER_SCALE(w, h)
SWING_METER_IS_TRANSITIOING()
SWING_METER_TRANSITION_IN()
SWING_METER_TRANSITION_OUT(duration)
GOLF_COURSE(TIMELINE)
GREEN_AND_FRIENDLY()
GREEN_AND_NET_PLAYER1()
GREEN_AND_NET_PLAYER2()
GREEN_AND_NET_PLAYER3()
MINIMAP(mc)
REGISTER_HEALTH_ARMOUR(_healthContainer)
INITIALISE()
READY()
SETUP_HEALTH_ARMOUR(healthType)
rescaleAllBars()
SET_PLAYER_HEALTH(newHealthValue, wasAdded, capacity, showDamage)
FLASH_HEALTH_BAR(vis)
flashHealthBarRed()
removeRedHealthBar()
SET_PLAYER_ARMOUR(newArmourValue, wasAdded, capacity)
SET_AIR_BAR(newAirValue)
HIDE_AIR_BAR()
SET_ABILITY_BAR(newAbilityValue, wasAdded, capacity)
SET_ABILITY_BAR_GLOW(isVisible)
SET_ABILITY_BAR_GLOW_POINT(isVisible, isMax)
SET_ABILITY_BAR_VISIBLE(isVisible)
MULTIPLAYER_IS_ACTIVE(isMP, allowAbilityBar)
SET_ABILITY_BAR_VISIBILITY_IN_MULTIPLAYER(isVisible)
SET_HEALTH_DAMAGE_VISIBLE(vis, fadeTime)
FLASH_MINIMAP(eFlashColour)
SET_MASK(maskMC)
MOVE_MAPMASKSQUARE(isVisible)
SET_COLOUR(mc, r, g, b, a)
SET_RADIUS_BLIP_COLOUR(mc, r, g, b, a)
SHOW_CROSSHAIR(vis)
TOGGLE_BLIP_LABEL(mc, str)
SET_BLIP_DEATH(mc, isDead)
SET_BLIP_LABEL(mc, str, labelScale)
REMOVE_BLIP_LABEL(mc)
START_BLIP_FLASHING(mc, blinkSpeed)
STOP_BLIP_FLASHING(mc)
REMOVE_BLIP(mc)
BLINK_ABILITY_BAR(millisecondsToFlash)
blinkOn(blinkRate, blinkRemaining)
blinkOff(blinkRate, blinkRemaining)
FLASH_ABILITY_BAR(params)
flashAbilityOn(blinkSpeed)
flashAbilityOff(blinkSpeed)
START_FLASHING_ABILITY(blinkSpeed)
STOP_FLASHING_ABILITY()
flashAbilityGlowOn(blinkSpeed)
flashAbilityGlowOff(blinkSpeed)
STOP_FLASHING_ABILITYGLOW()
flashOn(mc, blinkSpeed)
flashOff(mc, blinkSpeed)
SET_WANTED_LEVEL(circle, wantedLevel, radius)
GET_ASSET_ARRAY()
GET_SIZE(mc)
SET_HEALTH_ARMOUR_BAR_VISIBLE(_vis)
SET_SATNAV_DIRECTION(iconEnum)
SET_SATNAV_DISTANCE(distance, isMetric)
HIDE_SATNAV()
SHOW_SATNAV()
SET_DEPTH(distanceToSurface, distanceToFloor, isMetric, warning)
HIDE_DEPTH()
SHOW_DEPTH()
SHOW_SONAR_SWEEP(isVisible)
formatDistance(distance, isMetric)
HIDE_HEALTH_ARMOUR()
SHOW_HEALTH_ARMOUR()
SHOW_STALL_WARNING(_vis)
FLASH_WANTED_OVERLAY()
STOP_FLASHING_WANTED_OVERLAY()
SHOW_YOKE(xFloat, yFloat, vis, alpha)
REGISTER_TERRITORY(mc)
SET_MP_PROPERTY_OWNER(propertyID, owner, owner2, owner3)
CYCLE_GANG_COLOURS(mc, propertyID, currentOwner, ownerArray)
MINIMAP_MAIN_MAP(mc)
REGISTER_MAP_LAYER(_MAP)
REGISTER_ROADS_LAYER(_ROADS)
hideALlComponents()
TOGGLE_COMPONENT(component, visible, hudColour)
debug(component, visible, hudColour)
SHOW_AIRCRAFT_COMPONENTS(shouldBeVisible)
SET_BITMAP_MAP_ON(txd, xpos, ypos)
SET_BITMAP_MAP_OFF(txd)
NET_PLAYER1_AND_NET_PLAYER2()
NET_PLAYER1_AND_NET_PLAYER3()
GAMEPAD_CALIBRATION()
INITIALISE(mc)
SHOW_BUTTON(button, showButton, hidePrevious)
BAR_POSITION(pos)
SHOW_BAR(showBar)
CONSTRUCT_STRING(button, startString, endString, prompt, clearOld, hasFill)
SET_BUTTON_PRESS_STATE(isPressed, prompt)
END_CALIBRATION()
LANGUAGE_SELECT()
INITIALISE(mc)
SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isCircleAccept, _isAsian)
GET_CURRENT_SELECTION()
SET_INPUT_EVENT(direction)
clearLanguages()
SET_LANGUAGES()
SET_HIGHLIGHT()
PC_KEY()
TATTOO_KEYS()
INITIALISE(mc)
ADD_BUTTON(whichButton)
angleIsCloseTo(angleA, angleB, maxDelta)
FADE_OUT_OLD_BUTTON()
REORDER_BUTTONS_ARRAY()
SET_STICK_POINTER_ANGLE(arAngle, color)
HIDE_STICK_POINTER()
FORECLOSURES_MAZE_D_BANK_COM()
POPULATE_TEXT(pageName, searchArgs, newPage)
displayPage(pageName)
CLEANUP()
setSelectedClubhouse(id)
getSelectedClubhouse()
getClubhouseByID(id)
getSelectedClubhouseType()
dispatchPlayerSelections()
updateNewlyPurchasedClubhouse()
setSelectedBunker(id)
getSelectedBunker()
getBunkerByID(id)
dispatchPlayerBunkerSelections()
updateNewlyPurchasedBunker()
setSelectedHangar(id)
getSelectedHangar()
getHangarByID(id)
dispatchPlayerHangarSelections()
updateNewlyPurchasedHangar()
setSelectedBase(id)
getSelectedBase()
getBaseByID(id)
dispatchPlayerBaseSelections()
updateNewlyPurchasedBase()
setSelectedNightclub(id)
getSelectedNightclub()
getNightclubByID(id)
dispatchPlayerNightclubSelections()
updateNewlyPurchasedNightclub()
setSelectedArcade(id)
getSelectedArcade()
getArcadeByID(id)
dispatchPlayerArcadeSelections()
updateNewlyPurchasedArcade()
showTradeInAlert()
INITIALISE(mc)
setPage(pageName, PageClass)
FORECLOSURES_MAZE_D_BANK_COM_WRAPPER()
TXD_HAS_LOADED(txd, success, id)
DISABLE_VIDEO(isDisabled)
goToAnchor(link)
handleLB()
handleRB()
handleLT()
handleRT()
handleLTRelease()
handleRTRelease()
handleAnalogStickInput(isLeftStick, x, y, isScrollWheel)
handleMouseClick(inputIsMouseClick)
handleMouseRelease()
FORMAT_COLUMN()
GENERIC_WEBSITE_SCRIPT()
READY()
POPULATE_TEXT(pageName)
TICKERTAPE()
SET_TICKER_TEXT(scrollSpeed, displyText)
Scroll(speed)
WEB_BROWSER()
INITIALISE(mc)
getConfig()
setFlags(flagIndex, flagValue)
setScrollBarVisibility(isVisible)
SCROLL_WEBPAGE_PIXELS(amount)
URL_HAS_SUBDOMAIN(inputString)
PARSE_FILENAME_TO_TEXT(inputString)
PARSE_TEXT_TO_FILENAME(inputString)
UPDATE_TOOLBAR_BUTTONS()
GO_FORWARD()
GO_BACK()
ADD_URL_ARGS_TO_HISTORY(searchResults)
UPDATE_HISTORY_AND_ADDRESS(website)
buttonActionSetHistory()
buttonActionSetBrowserList(buttonIndex)
setCloseBrowserFlag()
GO_TO_WEBPAGE_ID(siteId, pageId)
GO_TO_WEBPAGE(websiteString)
SHOW_ERROR_PAGE()
SHOW_DATA_EXPIRED_ERROR(_website)
INITIALISE_WEBSITE()
updateAddressBarText(url)
UPDATE_TEXT(newPage)
RESIZE_WEBSITE()
IS_SITE_DYNAMIC()
REQUEST_STREAM(uid, filename)
pingTimer()
STREAM_RESPONSE_FAILED(uid)
STREAM_RESPONSE(uid, fileToLoad)
LOAD_CLIP(params, fileToLoad)
onLoadInit(target_mc)
onLoadError(target_mc)
TXD_HAS_LOADED(textureDict, success, uniqueID)
TXD_ALREADY_LOADED(textureDict, uniqueID)
REMOVE_CHILD_MOVIE(whichMC)
REQUEST_REMOVE_WEBSITE(whichMC)
SHUTDOWN_MOVIE()
SET_CURRENT_OBJECT_TYPE(currentObj)
SET_CURSOR_STATE(state)
GET_CURSOR_STATE()
SHOW_CURSOR(vis)
HIDE_CURSOR()
setCursorBusy()
setCursorInvisabile()
SHOW_BACKGROUND(vis)
createKeyboard(focus)
setKeyboard(keyboardType)
SHOW_KEYBOARD()
HIDE_KEYBOARD()
SET_PC_KEY(_key)
ENTER_BROWSER_TEXT(_key)
ENTER_TEXT(inputString, doNotEcho)
ALIGN_TEXTFIELD(targetTextfield)
ALIGN_TOOLBAR_TEXTFIELDS()
MAKE_LIST(listArray)
REMOVE_LIST()
SEARCH_ARRAY(arrayData, stringToFind)
handleAnalogInput()
SET_INPUT_EVENT(direction)
SET_INPUT_RELEASE_EVENT(direction)
SET_INPUT_SELECT(inputIsMouseClick)
SET_ANALOG_STICK_INPUT(isLeftStick, mouseX, mouseY, isScrollWheel)
SET_MOUSE_INPUT(mouseX, mouseY)
tab_buttons(direction)
getMinBounds(targetMC)
getMaxBounds(targetMC)
testDirection(direction, butX, butY, curX, curY)
endCursorSnap(buttonMC)
getAngle(x1, y1, x2, y2)
getRelativeAngle(x1, y1, x2, y2, dir)
getDistance(x1, y1, x2, y2)
hitTestButtons(x, y)
hitTestKeyboardButtons(x, y)
checkButtonsTest(buttonlist, x, y)
checkButtonsTestIncludeMask(buttonlist, x, y)
SET_BUTTON_MASK(buttonMask)
processButton(targetButton)
SET_PAGE_BUTTONS(_dataTextScope)
setButtonsInitialState()
cleanupButtons()
SET_ACTIVE_BUTTON(currentButton, currentButtonTarget)
setButtonState(target, state)
getTextLinkOnColour(target)
getTextLinkOffColour(target)
remove_tween(removeTween, commandString)
SET_MULTIPLAYER(_multiplayer)
SUPRESS_HISTORY(_suppressBackButton)
SET_TITLEBAR_TEXT(titlebarText, hexColour)
SET_BROWSER_CURSOR_SPEED_MODIFIER(newSpeed)
IS_JAPANESE(_isJapanese)
SET_BROWSER_SKIN(skinEnum)
SET_PRICES(slotID, price, secondaryPrice, reductionType, salePrice, secondarySalePrice, award, price1Unlocked, price2Unlocked)
SET_RANKS(slotID, rank, current)
DISABLE_VIDEO(disableVideo)
SET_MOVIECLIP_IS_VISIBLE(isVisible, instanceEnum)
PROXY_FUNCTION()
SET_WIDESCREEN(isWideScreen)
GET_SITE_ID()
GET_PAGE_ID()
GET_CURRENT_WEBSITE()
SET_DATA_SLOT(slotID)
APPEND_DATA_SLOT(slotID)
APPEND_YACHT_DATA_SLOT(slotID)
APPEND_OFFICE_DATA_SLOT(slotID)
SET_DATA_SLOT_EMPTY()
SET_TICKERTAPE(speed, name)
GET_CURRENT_OBJECT_TYPE()
GET_CURRENT_SELECTION()
SET_CURRENT_SELECTION(newCurrentSelection)
GET_CURRENT_ROLLOVER()
IS_KEYBOARD_ACTIVE()
CREATE_HIGHLIGHT(targetSlot, colR, colG, colB, colA)
CLEAR_HIGHLIGHTS()
DISABLE_BUTTON(targetSlot, isDisabled)
DISABLE_ALL_BUTTONS(hideButtons, supressHistory)
ENABLE_ALL_BUTTONS()
setTextWithTranslation(TF, label)
WEB_BROWSER_PARENT()
WWW_ACCEPT_D_THE_D_CHAOS_COM()
READY()
goToAnchor(AnchorLink)
POPULATE_TEXT(pageName)
WWW_ARENAWAR_TV()
INITIALISE(mc)
initVehicles()
setPage(pageName, PageClass)
POPULATE_TEXT(pageName, searchArgs, newPage)
displayPage(pageName)
SET_PRICES(id, tradePrice, buyItNowPrice, a, tradeSalePrice, buyItNowSalePrice, b, tradePriceAvailable, buyItNowPriceAvailable)
TXD_HAS_LOADED(txd, success, id)
DISABLE_VIDEO(isDisabled)
CLEANUP()
goToAnchor(link)
handleLB()
handleRB()
handleLT()
handleRT()
handleLTRelease()
handleRTRelease()
handleAnalogStickInput(isLeftStick, x, y, isScrollWheel)
handleMouseClick(inputIsMouseClick)
handleMouseRelease()
getPropertyBaseCost(getSaleCost)
getStyleCost(selection, getSaleCost)
getGraphicsCost(selection, getSaleCost)
getColourCost(selection, getSaleCost)
getExpansionFloorB1Cost(selection, getSaleCost)
getExpansionFloorB2Cost(selection, getSaleCost)
getMechanicACost(getSaleCost)
getMechanicBCost(getSaleCost)
getPersonalQuartersCost(getSaleCost)
dispatchPropertySelections()
setPageHeight(height)
WWW_BAWSAQ_COM()
READY()
UPDATE_TICKERTAPE(speed)
SET_MOVIECLIP_VISIBILITY(isVisible, instanceEnum)
PROXY_FUNCTION()
SET_BAWSAQ_PLAYER_CASH()
goToAnchor(AnchorLinkLetter)
updateSortSlotArrow(sortId, userTriggered)
removeTween()
makeAnchorButtons(arrayIndex, numberOfEntries)
doesInitialExist(str)
POPULATE_TEXT(pageName)
SET_NEW_PAGE_HEIGHT(data, minHeight)
customSortAlphaDescending(a, b)
customSortAlphaAscending(a, b)
customSortNumberDescending(a, b)
customSortNumberAscending(a, b)
MAKE_STOCK_LIST(indexStart, dataLength, stocks)
UPDATE_FIXED_STOCK_LIST(indexStart, listItem)
ADD_TEXT(numberOfSlots)
TINT_AND_ADD_SYMBOLS()
setAndPositionLogo(companyAbv)
set_price_text(TF, price)
WWW_BENNYSORIGINALMOTORWORKS_COM()
INITIALISE(mc)
filterVehicles()
setCommonPageIDs()
DISABLE_VIDEO(videoDisabled)
TXD_HAS_LOADED(txd, success, id)
SET_PRICES(id, price, secondaryPrice, reductionType, salePrice, secondarySalePrice, award)
POPULATE_TEXT(pageName, searchArgs, newPage)
goToAnchor(link)
initHomePage(newPage)
initHomeButton(button, titleLabel, descriptionLabel)
addHomePageImage(vehicle, container)
initShowroomPage(newPage)
setShowroomCar(index)
setShowroomImage(index)
addShowroomImage(vehicle, container)
initStockPage(newPage)
playWipeAnimation()
initFindUsPage(newPage)
initDetailsPage(pageName, newPage)
initPurchaseButtons(page, numOptions, maxWidth)
initStats(page)
setStatLine(txt, label, bar, value)
initPurchasePage(newPage)
initOutcomePage(headerText, bodyText, soldLabel)
initTopMenu(page, selected)
initMenuButton(button, label, isSelected, widths, showStar)
displayImage(vehicle, container)
initVehicleButtons(page, yOffset)
initVehicleButton(vehicle, container, x, y)
initOptions(page)
updateBackground(contentItem, page)
WWW_BLEETER_BIZ()
READY()
makeAnchorButtons(buttonsArray)
goToAnchor(AnchorLinkLetter)
makeBleetList()
findCharPic(stringToFind)
makeTrendingBleets()
POPULATE_TEXT(pageName)
TXD_HAS_LOADED(textureDict, success, uniqueID)
CLEANUP()
WWW_CASHFORDEADDREAMS_COM()
READY()
goToAnchor(AnchorLink)
POPULATE_TEXT(pageName)
WWW_CLASSICVINEWOOD_COM()
READY()
POPULATE_TEXT(pageName)
WWW_CREDITCARDCONSOLIDATIONKINGS_COM()
INITIALISE(mc)
READY()
goToAnchor(AnchorLink)
_isTestComplete()
POPULATE_TEXT(pageName)
addCommas(val)
WWW_DOCKTEASE_COM()
filterVehicles()
setCommonPageIDs()
updateBackground(contentItem, page)
initDetailsPage(pageName, newPage)
initBuyItNowDetailsPage(id, currentVehicle, newPage, frame)
initOutcomePage(headerText, bodyText, soldLabel, pauseBeforeShowing)
addVehicleNames()
getYachtFromId(id)
goToAnchor(link)
goToYachtStartAnchor(attribute)
goToYachtModelAnchor(attribute)
goToYachtFittingsAnchor(attribute)
goToYachtLightingAnchor(attribute)
goToYachtColourAnchor(attribute)
goToYachtFlagAnchor(attribute)
dispatchPlayerSelections()
displayPage(pageName)
POPULATE_TEXT(pageName, searchArgs, newPage)
initHomePage(newPage)
updateHomePageBannerSlideshow(step)
initYachtHomePage(newPage)
getCheapestModification()
getCheapestInitialPurchase()
getLowestValueInArray(array, indexes)
initYachtModelPage(newPage)
initModelSlideshow()
initModelDropDown(page)
updateModelDropDown()
updateModelText()
getDisplayedModel()
initYachtFittingsPage(newPage)
initFittingsDropDown(page)
updateFittingsDropDown()
updateFittingsImage(page)
initYachtLightingPage(newPage)
initLightingButtons(page)
updateLightingImage(page)
initYachtColourPage(newPage)
initColourButtons(page)
updateColourImage(page)
initYachtPersonalisePage(newPage)
initFlagButtons(page)
updateFlagImage(page)
pollYachtNameChange(page)
initYachtCheckoutPage(newPage)
initSummaries(page)
initSummaryItem(item, descriptionLabel, selectionLabel, imageID, imageTXD, itemModified)
initTotalPrice(price)
initYachtPurchasePage(newPage)
initYachtPurchaseSuccessPage(newPage)
initYachtPurchaseFailurePage(newPage)
getCheapestValidPrice(price, salePrice)
getTotalPrice(includeBaseCost)
setLocalisedYachtText(tf, label, bold)
initTabs(container, activeTab)
initTab(tab, label, disabled, showTick, showCircle, x)
updateTabs(page, noBluePanelAnimation)
updateTab(tab, value, price, salePrice)
updatePersonaliseTab(tab, value, flagPrice, namePrice, flagSalePrice, nameSalePrice)
setTabDisabled(tab, isDisabled)
initTextButton(button, label)
initNextButton(button, isDisabled, heading)
updateNextButton(button, isDisabled)
initRoundedButton(button, label, textOnColour, textOffColour, backgroundColour, backgroundAlpha)
setButtonDisabled(button, isDisabled)
updateOptionButtons(page, buttonName, selectedIndex, numButtons, dataProviderIndex)
initUpgradeItemCost(mc, cost, saleCost, nextButton)
updateUpgradeItemCost(mc, cost, saleCost)
updateUpgradeTotal(tf)
initRebateSticker(page, isVisible, image)
initSlideshow(numSlides, slideTXD, slideDisplay, imagePrefix, descriptionLabelPrefix, descriptionTextField, startIndex)
updateSlideshow(step)
updateYachtBackground(page)
TXD_HAS_LOADED(txd, success, id)
CLEANUP()
disposeTweens()
WWW_DOCKTEASE_COM_PARENT()
handleLB()
handleRB()
WWW_DYNASTY8EXECUTIVEREALTY_COM()
POPULATE_TEXT(pageName, searchArgs, newPage)
rebuildOfficeData()
displayPage(pageName)
TXD_HAS_LOADED(txd, success, id)
CLEANUP()
goToAnchor(link)
handleLB()
handleRB()
handleLT()
handleRT()
handleLTRelease()
handleRTRelease()
handleAnalogStickInput(isLeftStick, x, y, isScrollWheel)
handleMouseClick(inputIsMouseClick)
handleMouseRelease()
setSelectedOffice(id)
getSelectedOffice()
getOfficeByID(id)
hasOwnedGarage()
dispatchPlayerSelections()
dispatchPlayerGarageSelections()
updateNewlyPurchasedOffice()
INITIALISE(mc)
setPage(pageName, PageClass)
logState()
WWW_DYNASTY8REALESTATE_COM()
READY()
goToAnchor(AnchorLink)
addVisiblePropertyID(id)
removeVisiblePropertyID(id)
scrollListingsPage(_position, _instant)
sortProperties()
updateFilterButtons()
zoomAndScrollToLastProperty()
POPULATE_TEXT(_pageName, searchArgs, newPage)
updateOptions(selectedIndex)
TXD_HAS_LOADED(textureDict, success, uniqueID)
formatAmount(value)
randRange(min, max, blacklist)
CLEANUP()
WWW_EGOCHASERENERGYBAR_COM()
READY()
goToAnchor(AnchorLink)
POPULATE_TEXT(pageName)
scan_and_set_localised_text(scope)
WWW_ELITASTRAVEL_COM()
filterVehicles()
setCommonPageIDs()
updateBackground(contentItem, page)
setOptionsButtons(selectedOption)
initOutcomePage(headerText, bodyText, soldLabel, pauseBeforeShowing)
goToAnchor(link)
initDetailsPage(pageName, newPage)
initBlimpPage(pageName, newPage)
initPurchaseButtons(page, numOptions)
initBuyItNowDetailsPage(id, currentVehicle, newPage, frame)
displayImage(vehicle, container)
WWW_EPSILONPROGRAM_COM()
READY()
PROXY_FUNCTION(_, _page)
goToAnchor(AnchorLink)
POPULATE_TEXT(pageName, searchArgs, newPage)
displayPurchasedText()
scan_and_set_localised_text(scope)
set_localised_text(slotID, TF, TextLabel, setDataSlot, isHtml)
set_robes_ad_text()
SET_MOVIECLIP_VISIBILITY(isVisible, instanceEnum)
WWW_EYEFIND_INFO()
READY()
updateWeatherWidget()
generateRandomWebsites()
urlHasSubdomain(url)
goToAnchor(AnchorLinkString)
POPULATE_TEXT(_pageName, searchArgs, newPage)
formatSearchButtons(container)
setDelayedText(TF, textStr, duration)
showDelayedText(TF, textStr)
clearSearchResults()
setUpSponsoredAd(buttonID)
doSearch(userSearchKeywords)
loadButtonThumbnail(urlName, placeholder, textScopeSlot)
loadNewsTexture(txd, placeholder)
set_localised_text(slotID, TF, TextLabel, setDataSlot)
getRandomWebsite()
randRange(min, max)
shuffleArray(source)
TXD_HAS_LOADED(textureDict, success, uniqueID)
updateBleets()
moveFeaturedWebsites()
UPDATE_TICKERTAPE(speed)
CLEANUP()
WWW_FAMEORSHAME_NET()
DISABLE_VIDEO(disableVideo)
POPULATE_TEXT(pageName)
WWW_FLEECA_COM()
WWW_HUSHSMUSH_COM()
READY()
goToAnchor(AnchorLink)
POPULATE_TEXT(pageName)
scanAndSetupButtons()
scan_and_set_localised_text(scope, noShrinkList)
displayProfiles(scope, index)
getProfileIndex(profileID)
WWW_IWILLSURVIVEITALL_COM()
READY()
goToAnchor(AnchorLink)
POPULATE_TEXT(pageName)
displayPurchasedText()
addCommas(val)
CLEANUP()
WWW_JACKHOWITZER_COM()
DISABLE_VIDEO(disableVideo)
POPULATE_TEXT(pageName)
WWW_JOCKCRANLEY_COM()
READY()
goToAnchor(AnchorLink)
POPULATE_TEXT(pageName)
ADD_TEXT(numberOfSlots)
WWW_KUNGFURAINBOWLAZERFORCE_COM()
DISABLE_VIDEO(disableVideo)
POPULATE_TEXT(pageName)
WWW_LCN_D_EXCHANGE_COM()
READY()
UPDATE_TICKERTAPE(speed)
SET_MOVIECLIP_VISIBILITY(isVisible, instanceEnum)
PROXY_FUNCTION()
SET_BAWSAQ_PLAYER_CASH()
goToAnchor(AnchorLinkLetter)
updateSortSlotArrow(sortId, userTriggered)
removeTween()
makeAnchorButtons(arrayIndex, numberOfEntries)
doesInitialExist(str)
POPULATE_TEXT(pageName)
SET_NEW_PAGE_HEIGHT(data, minHeight)
customSortAlphaDescending(a, b)
customSortAlphaAscending(a, b)
customSortNumberDescending(a, b)
customSortNumberAscending(a, b)
MAKE_STOCK_LIST(indexStart, dataLength, stocks)
UPDATE_FIXED_STOCK_LIST(indexStart, listItem)
ADD_TEXT(numberOfSlots)
TINT_AND_ADD_SYMBOLS()
setAndPositionLogo(companyAbv)
set_price_text(TF, price)
setTextWithTranslation(TF, label)
WWW_LEGENDARYMOTORSPORT_NET()
filterVehicles()
setCommonPageIDs()
updateBackground(contentItem, page)
initHomePage(newPage)
initDetailsPage(pageName, newPage)
initStandardDetailsPage(pageName, newPage)
initBuyItNowDetailsPage(id, currentVehicle, newPage, frame)
initNormalPriceButtons(page, numOptions)
initBuyItNowPriceButtons(page, numOptions)
initStats(page)
setStatLine(txt, label, bar, value)
initOutcomePage(headerText, bodyText, soldLabel, pauseBeforeShowing)
goToAnchor(link)
setOptionsButtons(selectedOption)
WWW_LEGENDARYMOTORSPORT_NET_WRAPPER()
WWW_LENNYAVERY_D_REALTY_COM()
READY()
goToAnchor(AnchorLink)
TXD_HAS_LOADED(textureDict, success, uniqueID)
onLoadError(target_mc)
POPULATE_TEXT(_pageName)
CLEANUP()
createContentLOS_D_SANTOS()
WWW_LIFEINVADER_COM()
READY()
goToAnchor(AnchorLink)
POPULATE_TEXT(pageName, searchArgs, newPage)
setupProfileBox()
updateSponsoredAds()
makeLists()
randRange(min, max)
CLEANUP()
WWW_MAZE_D_BANK_COM()
WWW_MINISTERINMINUTES_COM()
READY()
goToAnchor(AnchorLink)
POPULATE_TEXT(pageName)
WWW_MONETARYSCIENCE_US()
READY()
setupCalculator()
doSelection(selection, direction)
showResult()
goToAnchor(AnchorLink)
POPULATE_TEXT(pageName)
WWW_MYDIVINEWITHIN_COM()
READY()
goToAnchor(AnchorLink)
_isTestComplete()
POPULATE_TEXT(pageName)
scan_and_set_localised_text(scope)
WWW_PANDMCYCLES_COM()
filterVehicles()
setCommonPageIDs()
updateBackground(contentItem, page)
WWW_PROPOSITION43_ORG()
READY()
setupCreator()
selectItem(mcName)
checkSelections()
showResult()
setupButtons()
goToAnchor(AnchorLink)
POPULATE_TEXT(pageName)
WWW_PSYCHICSHOUTOUT_COM()
READY()
setupChats()
doSetup()
writeLine()
updateChatButton(buttonText, active)
writeNextLine()
setChatCharacter(char)
setChatNumber(num)
goToAnchor(AnchorLink)
POPULATE_TEXT(pageName)
WWW_REPUBLICANSPACERANGERS_COM()
DISABLE_VIDEO(disableVideo)
POPULATE_TEXT(pageName)
WWW_RIGHTEOUSSLAUGHTER7_COM()
DISABLE_VIDEO(disableVideo)
POPULATE_TEXT(pageName)
WWW_SANANDREASDMV_COM()
READY()
showDrivingTip()
doQuestionnaireSetup(pb, pbi, aqc)
updateQuestion(q, selected)
checkAnswerStatus()
setProceedButtonActive(active)
checkAnswers()
populateResults(title, desc)
setupButtons()
goToAnchor(AnchorLink)
POPULATE_TEXT(pageName)
WWW_SAWATERANDPOWER_COM()
DISABLE_VIDEO(disableVideo)
POPULATE_TEXT(pageName)
WWW_SOUTHERNSANANDREASSUPERAUTOS_COM()
filterVehicles()
setCommonPageIDs()
setOptionsButtons(selectedOption)
initOutcomePage(headerText, bodyText, soldLabel, pauseBeforeShowing)
initStats(page)
setStatLine(txt, label, bar, value)
goToAnchor(link)
initDetailsPage(pageName, newPage)
initPartyBus()
initPurchaseButtons(page, numOptions)
initBuyItNowDetailsPage(id, currentVehicle, newPage, frame)
initNormalPriceButtons(page, numOptions)
initBuyItNowPriceButtons(page, numOptions)
WWW_SOUTHERNSANANDREASSUPERAUTOS_COM_WRAPPER()
WWW_SOUTHERNSANANDREASSUPERAUTOS_COM_WRAPPER_WRAPPER()
WWW_TACO_D_BOMB_COM()
READY()
setupProducts()
showProduct(prevNext)
createProduct(prodObject)
cleanUpProduct()
setupPhrases()
showPhrase(prevNext)
createPhrase(phraseObject)
playPhrase()
cleanUpPhrase()
goToAnchor(AnchorLink)
POPULATE_TEXT(pageName)
WWW_THEBANKOFLIBERTY_COM()
WWW_THECHILDRENOFTHEMOUNTAIN_COM()
READY()
goToAnchor(AnchorLink)
POPULATE_TEXT(pageName, searchArgs, newPage)
gotoPage1()
gotoStage2()
gotoStage3()
gotoStage4()
gotoCertificate()
setupHeader(scope)
scan_and_set_localised_text(scope, noShrinkList)
CLEANUP()
setPage1Content(scope, status)
initAnagrams(scope)
setupAnagramResult(scope)
updateAnagramTimer()
updateLetter(index)
anagramDone()
showLoseScreen()
cleanUpResult()
cleanUpAnagram()
setupAnagram(scope, index)
shuffleArray(input)
stringInArray(input, what)
initSlideshow(scope)
decrementSlideIndex()
incrementSlideIndex()
showSlide(scope, index)
initQuestion(scope, questionNumber)
answerQuestion(scope, questionNumber, responseWasTrue)
WWW_THEDIAMONDCASINOANDRESORT_COM()
INITIALISE(mc)
initPages()
initOptions()
setPage(pageName, PageClass)
POPULATE_TEXT(pageName, searchArgs, newPage)
displayPage(pageName)
TXD_HAS_LOADED(txd, success, id)
DISABLE_VIDEO(isDisabled)
CLEANUP()
goToAnchor(link)
handleLB()
handleRB()
handleLT()
handleRT()
handleLTRelease()
handleRTRelease()
handleAnalogStickInput(isLeftStick, x, y, isScrollWheel)
handleMouseClick(inputIsMouseClick)
handleMouseRelease()
getPresetData(index)
getSuiteBaseCost(getSaleCost)
getMembershipCost(getSaleCost)
getColourCosts(costSums)
getColourCost(optionIndex, getSaleCost)
getStyleCosts(costSums)
getStyleCost(optionIndex, getSaleCost)
getLoungeCosts(costSums)
getBarCosts(costSums)
getBarCost(optionIndex, getSaleCost)
getDealerCosts(costSums)
getBedroomCosts(costSums)
getMediaRoomCosts(costSums)
getSpaCosts(costSums)
getOfficeCosts(costSums)
getGarageCosts(costSums)
getCost(costSums, offset)
getRawCost(offset, sale)
dispatchSuiteSelections()
setPageHeight(height)
WWW_THEINTERNETISAHELLHOLE_COM()
READY()
POPULATE_TEXT(pageName)
WWW_THEPOWCLEANSE_COM()
READY()
goToAnchor(AnchorLink)
POPULATE_TEXT(pageName)
WWW_THEREALITYMILL_COM()
READY()
goToAnchor(AnchorLink)
POPULATE_TEXT(pageName)
displayPurchasedText()
WWW_TOESHOESUSA_COM()
READY()
POPULATE_TEXT(pageName)
slideToNextImage()
goToAnchor(AnchorLink)
WWW_VINEWOODLOGLINEGENERATOR_COM()
READY()
initGenerator()
setNextSelectedGenCharacterFlawsId(direction)
generatorFlawSelect(direction)
generatorStrengthSelect(id)
generatorCrisisSelect(id)
generatorHeroSelect(direction)
generatorSidekickSelect()
generatorSpecialSelect(id)
generatorAntagonistSelect(id)
generatorGoalSelect(id)
generateLogline()
populateLogline()
goToAnchor(AnchorLink)
POPULATE_TEXT(pageName)
WWW_WARSTOCK_D_CACHE_D_AND_D_CARRY_COM()
INITIALISE(mc)
TXD_HAS_LOADED(txd, success, id)
CLEANUP()
filterVehicles()
setCommonPageIDs()
updateBackground(contentItem, page)
initStats(page)
displayImage(vehicle, container)
goToAnchor(link)
displayPage(pageName)
handleLB()
handleRB()
POPULATE_TEXT(pageName, searchArgs, newPage)
showTruckPage(pageView, PageClass, type)
showTruckPopup(message)
hideTruckPopup()
showChopperPage(pageView, PageClass, type)
showHackerPage(pageView, PageClass, type)
showSubPage(pageView, PageClass, type)
getBasePrice()
getBaseSalePrice()
getBuyFromPrice()
getBuyFromSalePrice()
getCabCost(index)
getCabSaleCost(index)
getModuleCost(index)
getModuleSaleCost(index)
getColourCost(index)
getColourSaleCost(index)
initTruckDefaultSelections()
dispatchPlayerTruckSelections()
getChopperBasePrice()
getChopperBaseSalePrice()
getChopperBuyFromPrice()
getChopperBuyFromSalePrice()
getChopperTurretCost(index)
getChopperTurretSaleCost(index)
getChopperVehicleCost(index)
getChopperVehicleSaleCost(index)
getChopperWeaponCost(index)
getChopperWeaponSaleCost(index)
getChopperInteriorCost(index)
getChopperInteriorSaleCost(index)
initChopperDefaultSelections()
dispatchPlayerChopperSelections()
getHackerBasePrice()
getHackerBaseSalePrice()
getHackerBuyFromPrice()
getHackerBuyFromSalePrice()
getHackerMissileCost(index)
getHackerMissileSaleCost(index)
getHackerDroneCost(index)
getHackerDroneSaleCost(index)
getHackerWeaponCost(index)
getHackerWeaponSaleCost(index)
getHackerWorkshopCost(index)
getHackerWorkshopSaleCost(index)
getHackerTintCost(index)
getHackerTintSaleCost(index)
getHackerDecalCost(index)
getHackerDecalSaleCost(index)
initHackerDefaultSelections()
dispatchPlayerHackerSelections()
getSubBasePrice()
getSubBaseSalePrice()
getSubBuyFromPrice()
getSubBuyFromSalePrice()
getSubSonarCost(index)
getSubSonarSaleCost(index)
getSubMissilesCost(index)
getSubMissilesSaleCost(index)
getSubWorkshopCost(index)
getSubWorkshopSaleCost(index)
getSubHelicopterCost(index)
getSubHelicopterSaleCost(index)
getSubMiniSubCost(index)
getSubMiniSubSaleCost(index)
getSubColourCost(index)
getSubColourSaleCost(index)
getSubFlagCost(index)
getSubFlagSaleCost(index)
initSubDefaultSelections()
dispatchPlayerSubSelections()
getActiveButtonID()
initHomePage(newPage)
initTruckBanner(useSmallLayout, allowForSubBanner)
initChopperBanner(useSmallLayout, allowForSubBanner)
initHackerBanner(allowForSubBanner)
initSubBanner()
initDetailsPage(pageName, newPage)
initBuyItNowDetailsPage(id, currentVehicle, newPage, frame)
initOptions(page)
initSelectedOption(page)
setOptionsButtons(selectedOption)
initVehicleButton(vehicle, container, x, y)
initSuccessPage(newPage)
initOutcomePage(headerText, bodyText, soldLabel)
formatNumber(value)
WWW_WARSTOCK_D_CACHE_D_AND_D_CARRY_COM_WRAPPER()
WWW_WHOKILLEDLEONORAJOHNSON_COM()
READY()
POPULATE_TEXT(pageName)
scan_and_set_localised_text(scope)
WWW_YOURDEADFAMILY_COM()
READY()
goToAnchor(AnchorLink)
POPULATE_TEXT(pageName)
WWW_YOURNEWBABYSNAME_COM()
READY()
POPULATE_TEXT(pageName)
goToAnchor(AnchorLink)